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Topic: 1000 blank white cards


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In the News (Mon 30 Nov 09)

  
  1000 Blank White Cards - Wikipedia, the free encyclopedia
Cards with lasting effects, such as awarding points or changing the game's rules, are kept on the table to remind players of those effects.
Cards with no lasting effects, or cards that have been nullified, are placed in a discard pile.
Since the cards created in any game may be used as the beginning of a deck for a future game, many players like to reduce the deck to a collection of their favourites.
en.wikipedia.org /wiki/1000_blank_white_cards   (777 words)

  
 White
Culmer White The Culmer White was a Isle of Thanet.
Knights of the White Camelia The Knights of the White Camelia was a Ku Klux Klan.
White Nile The White Nile is a Nile.
www.brainyencyclopedia.com /topics/white.html   (7979 words)

  
 1000 blank white cards -- Facts, Info, and Encyclopedia article   (Site not responding. Last check: 2007-10-23)
1000 blank white cards is a (A game to amuse guests at a party) party game played with cards in which the (Any of various floor-like platforms built into a vessel) deck is created as part of the game.
Since the bulk of the rules are contained on the cards (rather than existing as all-encompassing rules or in a rule book), 1000 blank white cards can be considered a sort of (additional info and facts about nomic) nomic.
The picture can be as simple as a (Drawing of a human of animal that represents the head by a circle and the rest of the body by straight lines) stick figure, or as complex as the player likes.
www.absoluteastronomy.com /encyclopedia/1/10/1000_blank_white_cards.htm   (821 words)

  
 1000 Blank White Cards
1000 Blank White Cards is a card game, the purpose of which is to create the cards you're playing with.
If the card has a point value or some other sort of lasting effect, it stays in front of the player it was played on (or in the middle of the table) until it is somehow nullified, discarded, or removed by another card.
If you cannot play a card (meaning you have no blanks, and none of the cards in your hand can be played in the current situation), then draw a second card from the deck and pass your turn.
www.elsewhere.org /discordian/bwcards.html   (1521 words)

  
 iconocla.st -- a weblog by Schuyler D. Erle
[20:43] Semantics, and the 1000 Blank White Cards
The game bore a passing resemblance to 1000 Blank White Cards, in which the object is not merely to play cards but also invent new and entertaining ones.
Cards may be played at any time that alter the effects of other cards, modify them outright, remove them from the game entirely, introduce new cards, and so on.
iconocla.st /index.cgi/2002/Jul   (1052 words)

  
 1000 Blank White Cards
We use unlined index cards cut in half.
Everyone will now take a few minutes to turn their blanks into actual cards (this will be explained later on).
Point values normally range from 100 to 1000, in 100-point increments, and can be either positive or negative.
www.geocities.com /nconner23/bwcards.html   (1562 words)

  
 1000 Blank White Cards
At this point the Card Master will pass out five new blank cards, and each of the players is to take their time sketching five new cards for the game.
Because the Card Master has the most control over this process it is up to her how judicious she wants to be in handing out the best cards to other people.
It is also the role of the Card Master to introduce new players to the game and to help them along in creating their own deck and her decisions in how cards are distributed should reflect this role.
1kbwc.popamericana.com /rules.html   (2173 words)

  
 Blank White Cards History   (Site not responding. Last check: 2007-10-23)
The game of 1000 Blank White Cards was apparently invented by Nathan McQuillen of Madison, Wisconsin when he noticed a box labelled "1000 Blank White Cards".
The game was brought to Harvard by Aaron Mandel; the collection of cards served herein is a mixture of those produced by the Madison and Cambridge circles of players.
You start with five cards and draw a fresh one from the deck each time you play one on somebody, meaning that each player generally keeps a hand of five cards, although this can vary as people steal your cards or you make new ones.
www.trouserarousal.nu /cards/history.html   (360 words)

  
 Open Directory - Games:Card Games:Special Decks   (Site not responding. Last check: 2007-10-23)
Players are called upon to select an "apple card" from their hand with the name of a person, place, thing or event which they think is best characterized by the word on a randomly drawn "orange card".
Dvorak is a card game where all the cards start out blank; players choose a theme, make up enough cards to get started, then continue to add new cards during the course of the game, provided that the other players approve of the cards.
A card game for two players which captures all the elements of a real game of football including passes, tackles, corners, fouls, red and yellow cards and of course goals which can be scored from normal play, free kicks and penalties.
dmoz.org /Games/Card_Games/Special_Decks/desc.html   (11582 words)

  
 1000 Blank White Cards: The RPG
The four face-up cards form the basis of that PC, with Stats cards indicating something they are, Stuff cards indicating something they have, and Event cards indicating something that happened to them in the past.
The GM may periodically award 'experience', which means that a player may play one of their cards face-up in front of them, introducing a new element to their character.
Yes, there are blank cards in the deck already, but this gives the GM a bit more power.
bioc.rice.edu /~lpsmith/IF/1KBWC-RPG.html   (1055 words)

  
 1000WhiteCards | MetaFilter
The interest of 1000 Blank White Cards (and Eat Poop, You Cat) is directly proportional to the improvisation skills of the participants.
when there are no more cards from the deck to draw, and you have no blank cards in your hand to turn into playable cards, that's the end.
The best cards are the ones you make targetting good friends you know well and their weaknesses.
www.metafilter.com /mefi/41459   (1478 words)

  
 NomicWiki - Mix
The basic rules (card acquirement, turns and so forth) are very similar, but the cards of the deck can be any cards from any games which use cards, from Magic - The Gathering to Monopoly.
All cards can interact with each other, and a game can be won in any way that the game any one card in the current game was originally part of used as a winning or very, very good condition.
This means that if you have at least one playing card in the current game, you can win with a five-of-a-kind.
www.nomic.net /~nomicwiki/index.php/Mix   (174 words)

  
 Untitled Document   (Site not responding. Last check: 2007-10-23)
Players generally play one card per turn, and should always try to keep 5 cards in their hand.
Cards can be played on yourself, other players, or all players, depending on instructions and the whim of the crowd.
This is a small sample of the 70+ cards we had by night's end.
www.chromecow.com /entries.php?wl_offset=20   (533 words)

  
 NomicWiki - Blank Card Game
You have cards in your hand with instructions on them, you play them on yourself or others when it's your turn, and you can create your own cards throughout the game.
Similarly, The Blank Card Game (in any of these versions) seems to benefit greatly (in a live setting) by its original card-playing structure, and the complexity of the resulting game is based entirely on how much effort any given group wishes to put into the game.
There IS an in-between in which the cards aren't voted on; instead, they are limited by the chance that you won't get it.
www.nomic.net /~nomicwiki/index.php/BlankCardGame   (343 words)

  
 Comments on 21088 | MetaFilter
This was the true origin of the Blank White Cards aesthetic, and freeform gameplay.
The best thing we did was to shuffle blank cards in with the ones we made, so that you could make cards as you were playing.
I remember my friends and I vowing to buy 1000 blank white cards and trying it out, but like every good idea it starved to death as a result of counter-strike.
www.metafilter.com /mefi/21088   (2078 words)

  
 mimosa wisdom - Peace, News, and Blank White Cards - 18 Feb 03   (Site not responding. Last check: 2007-10-23)
When people who have been at each other's throats for generations suddenly team up to speak out against something, I think that's of a significance that's not so small.
It has been my desire to make a set of 1000 Blank White Cards using an actual deck of Vis-Ed 1000 Blank White Cards.
My cards came in a week or two ago, but I haven't gotten a game together yet, for that is when the cards are made - when everyone sits down to play.
www.springdew.com /mimosa/m19.htm   (396 words)

  
 BrainLog
The article includes a brief interview with our very own Zannah, who is given credit for sparking 1KBWC in Seattle with her BWC site shortly after the original web site was created.
So it's even more surprising that 1000 Blank White Cards is mentioned in the latest edition of Hoyle's Rules of Games.
I'm the author of the Games Magazine article, which I wrote after being bitten by the Blank White Card bug fairly seriously; I accidentally wandered into www.trouserarousal.net/cards while lookin' for sumfin' else, and, well, that was that.
www.dansanderson.com /blog/archives/2002/06/the_latest_issu.php   (912 words)

  
 The Game of 1000 Blank White Cards   (Site not responding. Last check: 2007-10-23)
I'm the major stockpile keeper for my area, though a few friends have some cards they've made, but I've got the most and I've got the largest deck.
Right now I believe there are 8 or 9 people that need to learn how to play or who at least like to watch us play.
Since making a site about nothing but these cards when i don't have a scanner yet is boring, I've also included links to some other stuff.
www.angelfire.com /vamp/1kbwc   (248 words)

  
 * 1000 blank white cards *
1.7.3 - sadly, i took a large collection of the best cards with me on the first leg of my world tour, then decided it was too heavy and not very useful and mailed it home from australia.
06.14.2 - apparently the game was featured in games magazine this month; i hear they even ran pictures of a bunch of the cards and stuff like that.
(the coding was quite a strain.) while a lot of times the text is important because the card is scanned small or is simply illegible, i feel like other times it attracts the eyes away from the card itself, and disrupts the card's natural flow, the intended reading.
www.trouserarousal.nu /cards   (414 words)

  
 Directory - Games: Card Games: Special Decks: 1000 Blank White Cards
One of the two people involved should read the card aloud.
Seattle Electric Grimmeldeck  · cached · Seattle 1000 Blank White Cards archive.
I Want My 1000 Blank White Cards  · Gamegrene article and forum discussing.
www.incywincy.com /default?p=486461   (141 words)

  
 phonecard.ca - Phone Cards Online   (Site not responding. Last check: 2007-10-23)
Our domestic and international calling cards offer lower rates for calling to many countries which provide more minutes than ever before.
Quality low rate international phone cards and calling cards to call from USA to anywhere in the world.
These international phone cards offer cheap rates as low as 1 cent/min.
www.phonecard.ca /Phone-Cards-Online/all/search   (321 words)

  
 Little Bits and Pieces: Games   (Site not responding. Last check: 2007-10-23)
1000 Blank White Cards is probably the coolest card game I have seen in a very long time.
I am seriously going to find a place to get blank cards as soon as humanly possible.
1000 blank cards is a game I could really get into, at this hour, after being up so long.
www.littlebits.org /bits_and_pieces/games   (352 words)

  
 1000 Blank White Cards   (Site not responding. Last check: 2007-10-23)
1000 is a do-it-yourself card game invented by Nathan McQuillen of Madison, Wisconsin when he mistook a box labeled "1000 Blank White Cards" for a game.
He encouraged people to draw on them and the game developed from there.
If you want one, email us and let us know which one you can't live without.
home.fuse.net /san/1000cards   (143 words)

  
 Blank White Server
A weblog dedicated to tracking the phenomenon of Blank White Servers.
Welcome to blog.BlankWhiteServer.com, a weblog dedicated to the concept of Blank White Servers (the moniker is a nod to the game 1000 Blank White Cards).
Previous posts about BWSs can be found at AkuAku, but here is a quick summary of the concept.
www.blankwhiteserver.com   (284 words)

  
 Sharks Don't Sleep
Scott Podsednik is reminding a lot of peope of the gogogo80's the way he's swiping bases (24 so far and its only May 19th), Tadahito Iguchi is one of the most underrated acquisitions of the off-season, the 3/4/5 hitters are finding ways to get it done, and the pitchers are hurling out of their minds.
The other 15 minutes, I had 17 blank stares, and this one chick who's horribly unattractive kept looking at my like she was undressing me with her eyes because I was talking about baseball.
The rules of the game, unfortunately, lend themselves to power gaming, so more than a few cards wound up being eaten by their creators (yes, literally eaten), but all in all, it was quite enjoyable.
www.livejournal.com /users/super_pissed   (5238 words)

  
 SRO MAGAZINE.COM - 1000 Blank White Cards   (Site not responding. Last check: 2007-10-23)
The rules are here, along with some sample cards
Card text: "This Elf makes you rub your genitals"
Card Text: "Pissed on by a holy man. +1000"
www.streetracing.org /boards/showthread.php?t=83915   (197 words)

  
 Blogger: Email Post to a Friend   (Site not responding. Last check: 2007-10-23)
"The rules of this game are simple: get some friends and a bunch of blank index cards, draw pictures and write words on the cards, and then, keeping five cards in your hand, play them on each other.
Though it doesn't sound very exciting, the game has many enthusiasts and there are many web sites devoted to it (of which this is the best)."
The site cited didn't work, but I did find The Discordian Intelligence Agency Edition of 1000 Blank White Cards.
www.blogger.com /email-post.g?blogID=3510012&postID=85223585   (135 words)

  
 memepool.com: riffraff archive
Intrigued by the game 1000 Blank White Cards, but your only friends are the tormented souls of the damned, and they can't hold a pen?
Well, how about a DIY card game: 1000 Blank White Cards - The Discordian Intelligence Agency Edition.
There are now two mirrors, here and here, so now you have no excuse for not playing.
www.memepool.com /Author/riffraff   (604 words)

  
 [No title]
To secure your safety harness, have Greg draw the first card, and lodge objections with Jon with your flight attendant.
In the event of a "get out of stupidity free" card, please proceed calmly to the nearest exit.
Nick and JC will receive cards at the Nominate Books and Submit to BEM doors, located over the wings of the aircraft.
www.swil.org /SWILnews/Fall03/Fa03_11.txt   (750 words)

  
 Geegaw (December 2001)
The game of "1000 Blank White Cards" was apparently invented by Nathan McQuillen of Madison, Wisconsin, when he noticed a box labeled "1000 Blank White Cards." No hint was given regarding how they were to be used.
Home Is Where The Heart Is." The line in the song is actually a direct quote from a 1960's sci-fi spy show, The Prisoner, where the main character says "Let's play it according to Hoyle, then.
All cards on the table." You know, typical spy banter.
www.geegaw.com /archives/0112.shtml   (2249 words)

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