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| | 1825 |
 | | 18xx games a lot back in college, when time was cheap, good games comparatively few, and good short games even less common than that. |
 | | There is little randomness not introduced by the players, and after a certain number of plays you figure out that no, starting the CP on the first turn really is not a good idea, the CandA should sell for $320, and so on. |
 | | Even though the 1829 branch of the 18xx family (including 1825, 1829, and 1853) has a reputation for being for the "engineers" (i.e., route-builders), as opposed to 1830's (including 1856 and 1870) "financiers" (share manipulators), 1825 strikes me as a much truer investment game. |
| homepage.mac.com /c_farrell/iblog/C2097221587/E1414730976 (562 words) |
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