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Topic: 18XX


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  18XX - Wikipedia, the free encyclopedia
18XX is the generic term for a series of board games which recreate the building of railroads during the 19th century, since the individual games use particular years in the 19th century as their title (usually the date of the start of railway development in the area of the world they cover).
18XX games have private companies which are entirely owned by one player, and represent the earliest companies in the game or provide special abilities.
There are many other 18XX games released in very limited editions or in kit or downloadable form by individual designers.
en.wikipedia.org /wiki/18XX   (1620 words)

  
 18XX   (Site not responding. Last check: 2007-11-05)
The 18xx family of railroad games is very popular, at least on the net.
18XX is the generic term for a series of board games which recreate the building of railroads...
Groups: 18xx As there is no specific newsgroup for 18xx fans, this is where most gamers and designers post.
www.serebella.com /encyclopedia/article-18XX.html   (664 words)

  
 18EU and 18xx
1835 was the first 18xx to use minors, and it was a cool idea, but had one major problem: the minors were a vastly better investment than anything else in the game.
In most 18xx games, the last few turns of the game are played out rapidly, "on paper" or using a spreadsheet.
In every other 18xx game (except the outlier 1841), these stations cost money, usually substantial money ($40 or $100, remembering that the most money a company usually starts with is $1000).
homepage.mac.com /c_farrell/iblog/C2097221587/E490937832   (1225 words)

  
 Blackwater Station : McGuffins
The McGuffin here is that 1841 is the 18xx game which is least about actually building a railway and most about manipulating the stock market and managing the extremely fierce train obsolescence.
As an exercise in taking 18xx games beyond all natural limits it succeeds, but there doesn't appear to be a game in the box, which is a pity.
Well, one side effect of playing lots of different 18xx games is that most of the players find themselves uncertain of the rules of the game at hand.
freespace.virgin.net /chris.lawson/18xx/forum/st-1.htm   (2811 words)

  
 1825
18xx games a lot back in college, when time was cheap, good games comparatively few, and good short games even less common than that.
There is little randomness not introduced by the players, and after a certain number of plays you figure out that no, starting the CP on the first turn really is not a good idea, the CandA should sell for $320, and so on.
Even though the 1829 branch of the 18xx family (including 1825, 1829, and 1853) has a reputation for being for the "engineers" (i.e., route-builders), as opposed to 1830's (including 1856 and 1870) "financiers" (share manipulators), 1825 strikes me as a much truer investment game.
homepage.mac.com /c_farrell/iblog/C2097221587/E1414730976   (562 words)

  
 GeekList: Chris' List of 18XX games
Things have changed a bit in the intervening years, but the 18xx series is still great and one that I still play, albeit not nearly as much as I used to.
While when judged soley as an 18xx game it may perhaps not come out on top, it is an excellent compromise between the classic, big 18xx games and the currently popular euro titles, and is a game I rate quite highly in general.
IMHO the 1830 branch of the 18xx family does not suit itself very well to the shorter games, given that there is a lot of power in corporation ownership and that some corporations are just better than others; somthing that will be magnified in a short game.
www.boardgamegeek.com /geeklist.php3?action=view&listid=716&hidecomments=1   (1711 words)

  
 18xx e-Games
18xx games simulate the development of railway companies from their formation onwards.
Because the 18xx games take more time to adjudicate, the number of active games is likely to be limited.
18xx games require varying numbers of players, usually three to five.
www.fwtwr.com /fwtwr/18xx   (480 words)

  
 The Tao of Gaming 18XX -- A case for redesign, fulfilled?   (Site not responding. Last check: 2007-11-05)
Another nice point is that one box holds all seven of my Age of Steam maps, but each copy of 18xx requires it's own components and box.
I think Age of Steam is OK (I like it, but think of it as kind of a second-tier game), but I certainly don't see it as a successor to 1830.
To be honest, I think the redesigned 18xx is in fact 1825.
gaming.powerblogs.com /posts/1109034875.shtml   (339 words)

  
 Gathering of Engineers
The 18xx series are the games I’ve missed the most since moving to Portland, as my Dallas game group used to play them quite regularly, and most of the folks here in Portland don’t have (or haven’t expressed) an interest in playing them.
In 18xx games, this comes into play in everything from which private companies to bid for (in those games that have auctions), which major corporations to open, and how to develop their routes for maximum value.
The 18xx games are probably at the upper end of my length (in time) tolerance, but they grab my imagination well enough that that isn’t as much of a problem as it could be.
pdxgaming.blogspot.com   (6325 words)

  
 18xx : Messages : 17370-17399 of 17399
Z-Man Games is going to be coming out with a limited edition train game in the mold of the 18xx series that will be titled 1861.
Please pass the word to Steve that good thoughts and prayers and positive energies are being sent to him, and...
We, the folks at ConCeption, are asking for imput if there is enough interest in the Chicago area to have a seperate 18xx tournament at ConCeption.
www.egroups.com /messages/18xx   (799 words)

  
 The 18xx Series - A Case for Re-Design?
The last couple of 18xx games I have played have been partially devoted to seeing where the system is taking so long and what might be done to improve it.
It is outside the scope of this article to go into the areas where 18xx fails as a historical simulation but I can't believe that the 18xx games look anything like the history books say it was.
I'll sign off by saying that I am quite partial to the 18xx games and I even play them occasionally, but I think more needs to be done to further the series (and thus the genre) than moving the tried and trusted system around to new geographical locations and adding a few twiddly bits.
www.gamecabinet.com /sumo/Issue6/Redesign18xx.html   (2072 words)

  
 Andy's 18xx Page
The listed sites are mostly information about the 18xx system(rule clarifications, strategies, variations, trivia) as opposed to histories of particular games.
There is a US 18xx FTP site with a lot of useful information - it's often very busy.
The lack of random chance in 18xx means the system lends itself well to playing by email, assuming the players are willing to spend months to see a game to completion.
www.rahul.net /alange/games/18xx.html   (888 words)

  
 A Survey of 18xx Rail Games
The main appeal of the 18xx series is that the only luck in the game is determined by seating order.
Unlike the other 18xx games, 1835 forces the players to open the companies in a set order.
In addition, there are 18xx games (the exact numbers escape me) set in Italy.
www.gamereport.com /tgr12/18xxsurvey.html   (1718 words)

  
 Blackwater Station : Introduction
Its purpose is to tell you something about the history of the game, to give you some idea of the best places to start and, if you have already started, to indicate what might be a good title to try next.
With one, maybe two, exceptions, the 18xx games are railway games and at their heart is the fact that two, not always compatible, things are happening simultaneously.
Francis used to take this to games conventions in the late seventies and early eighties as a treat for the fans, but it was about ten years before it made it into print and for that reason I shall defer discussion of it for the moment.
www.18xx.net /forum/sd-1.htm   (3090 words)

  
 Funagain Games: Ur, 1830 BC
It is based lightly on Francis Tresham's successful series of 18xx train games, of which 1830 and 1835 are the most famous.
Their function, as in 18xx proper, is to bring money into the game early on and to provide an interestingly asymmetric start.
This takes a bit of explaining and it may be significant that I and the rest of the 18xx part of my group came up with the same set of answers to the same questions in 1995 when Jim Hlavaty and Tom Lehmann published 2038.
www.funagain.com /control/product/~product_id=12542/~affiliate_id=LUDI   (3025 words)

  
 18xx Letters
It is becoming apparent from the comments that a lot of the appeal of 18xx comes from a lot of playing experience, something that I don't have.
Derick Green, Colchester I agree with your comments on 18xx and believe it is about time we had an 18xx game with the original flavour and ideas but playable in a shorter period of time.
My view would be that the perfect planners have had their games and can play them till the cows come home, but give me a four hour 18xx game with a modicum of chaos or a two hour game with lots, and I'll be queuing at the factory.
www.gamecabinet.com /sumo/Issue7/Letters18xx.html   (3890 words)

  
 Mark Derrick’s Home Page (Updated May 11, 2004)
The 18xx game system is a railroad themed boardgame that abstractly simulates the operation of railroads over a period of time.
  18xx games include a financial element through a stock market and players represent the investors who also control individual railroads and the winner is determined by considering total net worth at the end of the game.
I decided that there might be a place for shorter games that still capture the flavor of larger 18xx games.
home.chattanooga.net /~derrick/18xx.htm   (2372 words)

  
 18xx General Game Links
The focus is clearly on games of the 18xx series and you can find links to all 18xx games.
This is a discussion forum specifically devoted to the games of the 18xx series.
A 18xx variant by Robert Jasiek using subway trains instead of railroads with square track tiles.
www.westpark-gamers.de /en/18xxallg.html   (440 words)

  
 Blackwater Station : Platform
The contents are aimed at the players, enthusiasts and designers of 18xx games, those people familiar with the genre.
If you are new to 18xx then I suggest you start off by reading the beginner's guide and some of the other reviews.
Joining the 18xx Mailing List is also highly recommended.
www.18xx.net   (304 words)

  
 An Introduction to 18xx by Peter Berlin   (Site not responding. Last check: 2007-11-05)
Three months ago, when I promised Stephen that I would write an explanation of the 18XX games, I had played all four-and-a-half published versions of the game, plus one unpublished one.
Since then three more versions have appeared in the shops, I have played all of them, at least four more are promised and Stuart Dagger of Sumo tells me of a rich crop of semi-professional versions.
There are more new 18XX games than Beatles releases.
www.diplomacy-archive.com /resources/other_games/18xx.htm   (3146 words)

  
 The 18XX Overview   (Site not responding. Last check: 2007-11-05)
The catagory "18xx" comes from the titles series of games based on railroad's historic development in the 1800's.
All 18xx games are primarily stock trading games based around the operation and development of railroad corporations.
The RRs lay track by placing hex track tiles on a map board, generate revenues toward capital investment or dividends to the shareholders.
home.comcast.net /~dmitton/18xxover.htm   (181 words)

  
 Blackwater Station : Reviews
Also thanks to Keith Thomasson as he maintains the 18xx Rules Difference List, if you play a variety of 18xx titles then this is the one useful link to know.
If you are looking for more discussion on 18xx games then I would suggest that you join the 18xx Mailing List, where you will find a good number of 18xx players and enthusiasts.
The mailing list is free and very easy to use, you don't even have to join to view the discussions and it seems to have replaced the rec.games.board newsgroup as the point of focus or contact for 18xx players.
www.18xx.net /forum.htm   (454 words)

  
 18xx von Adam Romoth
Stabsanzeiger Postspielzeitschrift, in der 18xx gespielt wird, aber auch diverse andre Spiele (gute Einführung ins Postspiel allgemein)
KSK Postspielzeitschrift, in der 18xx gespielt wird, aber auch diverse andre Spiele
Volker Schnells Seite mit Postscript-Karten Volker ist Spielleiter für 18xx in den Postspielzeitschriften 'Stabsanzeiger' und 'Fleischmann'.
www.adam-romoth.de /18xx/18xx.htm   (492 words)

  
 A New Breed of 18xx Games are Needed
I hope it is sort of a call to arms for independent designers to consider working on some shorter 18xx designs.
About a month ago, I competed in an 18xx tournament at a small gaming convention in Knoxville Tennessee.
Although long games can be very rewarding when time allows, we need to encourage the design of shorter games to help new players enjoy the 18xx system.
www.mimgames.com /tga/tgg/misc/newbreed.shtml   (529 words)

  
 Bomis: The Games/Board Games/Railroad Games/18XX Series ring   (Site not responding. Last check: 2007-11-05)
New tiles and tokens are laid on the map by adding line by line to a file.
1870 combines the successful 18xx system with a new geographic venue and new custom rules while still allowing players to build railroad and enter into share speculation.
This site is meant to assemble information about 18xx and other railroad games.
www.bomis.com /rings/Mrailroad_games-18xx_series-games   (344 words)

  
 On Italian 18xx Gaming
I would like to tell your American readers something about the F.G.I.F. (Italian 18xx train gaming association), its activities, and its methods developed in five years of competitive 18xx gaming.
Most of our 18xx tournaments are organized with the "double-turn" formula: we have a first turn of matches followed by a second (with the players shuffled as much as possible), then we sum the percentage of each player in each turn, and the player with the highest sum of percentage wins.
Some minor events have only a single turn, and the winner is the player with the highest percentage.
www.mimgames.com /tga/tgg/misc/italian18xx.shtml   (639 words)

  
 Funagain Games: 18xx   (Site not responding. Last check: 2007-11-05)
1856 is Mayfair Games' version of the critically acclaimed 18XX railroad game system for Upper Canada, including the upper reaches of the St. Lawrence River, and the Toronto to Detroit area to southern Ontario.
1870 combines the successful 18xx system with a new geographic venue and new custom rules while still allowing players to build railroad and enter...
A variant in the 18xx series of railway economics games, 1860 offers unique twists to the tried-and-tested system.
www.funagain.com /control/category/~category_id=SERIES_0428   (254 words)

  
 BGG Thread: 1870 Question   (Site not responding. Last check: 2007-11-05)
I certainly don't want to sour my gaming group buddies to the experience of an 18XX game, but at the same time since none of us have played one before it might be very daunting to just play one without having a clue as to what to do.
You may make some horrible mistakes during the stock rounds during the first games (and you will continue to make some costly errors even if you're experienced) but learning from those mistakes is a very interesting part of learning the game.
Without experience with 18xx games in general, I cannot see how anyone could possible have a clue on how to evaluate a private.
www.boardgamegeek.com /article/545241   (1364 words)

  
 18XX Series, Games, Board Games and Railroad Games Bulletin @ NeverClosed.com (Never Closed)   (Site not responding. Last check: 2007-11-05)
Information about 18xx + 18xx/PC Moderator - This german site is the homepage of the 18xx moderator program.
Lonny's 18xx - Leonhard Orgler's 18xx designs: 1837 (Austria) and 1854 (Austria).
Groups: 18xx - Discussion group for 18xx fans.
www.neverclosed.com /Games/Board_Games/Railroad_Games/18XX_Series   (328 words)

  
 BGG Thread: 18xx recommendation for a newbie?   (Site not responding. Last check: 2007-11-05)
So I have been hearing about all this fuss over the 18xx series of games, and my curiosity has been piqued...
It provides a very good introduction to the games (it was the 2nd game produced in the series after 1829) and the the stock market aspect of the game is probably the strongest of any of the 18xx games.
Furthermore, 1825 put emphasis on operations (running the companies in building routes and operating trains) more than on the financial aspects (that are important, but less harsh than in other titles).
www.boardgamegeek.com /geekforum.php3?action=viewthread&threadid=56909   (664 words)

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