Factbites
 Where results make sense
About us   |   Why use us?   |   Reviews   |   PR   |   Contact us  

Topic: 1971 in video gaming


Related Topics

In the News (Fri 13 Nov 09)

  
  1971 in video gaming - Wikipedia, the free encyclopedia
See also history of computer and video games.
Magnavox signs a license agreement with Sanders Associates regarding the Odyssey video game console.
Chronology of the History of Video Games / Golden Age.
en.wikipedia.org /wiki/1971_in_video_gaming   (200 words)

  
 1972 in video gaming - Wikipedia, the free encyclopedia
Atari's Pong was the first commercially successful arcade game, as well as the first video game to be subject to a lawsuit.
On 24 May, Magnavox unveils the Odyssey, the first video game console, at a Burlingame, California convention.
Game Design Workshop: Designing, Prototyping, and Playtesting Games.
en.wikipedia.org /wiki/1972_in_video_gaming   (285 words)

  
 Video Games and the Philosophy of Art
In some sectors of academia video games have recently become a subject of attention: a few MFA programs exist to train artists in the technology used in game development and Ph.D. programs devoted to the study of video games and interactive media, such as the program at Georgia Tech, are starting to pop up.
Video game players are anything but mentally or intellectually passive during typical game play for, as Collingwood might put it, video games are possibly the first concreative, mechanically reproduced form of art: they are mass artworks shaped by audience input.
Video games require working within a machine – be it a pc or a game console - that lays out iron parameters, and the notion of a rule that cannot be broken seems incoherent.
www.aesthetics-online.org /ideas/smuts.html   (1461 words)

  
 History of Computing: Videogames Index
Though the history of video games is a subsection of the history of computing, it is important to recognize how integrated this entertainment medium is to the evolution of computing hardware and software.
Since a video game is a sensory experience, the sound, the visual elements, and the interface that the player uses to interact witht the game cannot be divorced from the programmed logic and instruction set that provides the experience.
However, in order to document a history pertaining to the evolution of video games, it is important to recognize the myriad influences that have the most significant relevance to the continued growth of this entertainment medium.
www.thocp.net /software/games/games.htm   (439 words)

  
 The First Video Game
It was certainly among the first video games, but experts are divided on whether it was the first.
And though it was the ancestor of a video game industry worth US$10-billion in the United States alone, Spacewar, like Tennis for Two, never made its creators rich.
The game was too complex and intimidating to lure teenagers away from pinball, and the venture failed.
www.omnivore.org /jon/orwell/first_video_game.htm   (557 words)

  
 PONG-Story: Main page
The video game history started in a strange and complicated way and it is important to avoid confusions with what happened in the 1950s and 1960s.
A video game is defined as an appartus that displays games using RASTER VIDEO equipment: a television set, a monitor, etc. In the 1950s and 1960s, computers were not only exceedingly expensive, but used a technology that could not allow integrating them into a video game system.
Since it did not generate video signals which were then sent to a raster scan display such as an ordinary TV set or monitor, it was not a video game.
www.pong-story.com /intro.htm   (1463 words)

  
 Video Game Page
These games seem tame and boring, perhaps, by today's standard, but have recently enjoyed a resurgence in the home system market via portable plug in joysticks containing a cartridge memory system that allows a person to play anywhere from 10 to 84 classic games.
This is an attempt to woo back adults into nostalgia for the games of their youth and to interest younger people in the humble beginnings of video games.
The latest additions to the ever evolving sxale of video games and their systems, the Nintendo Gamecube, which has been out a while now, but only recently personally gotten as a Christmas gift to a friend, sports the unbeliveably small CDs they use for their games.
home.earthlink.net /~dave626/id12.html   (1383 words)

  
 Background
The 1970's saw the first widespread emergence of gaming with arcade games, which were large, clunky, and very linearly based.
Due to their massive size, arcade gaming was confined to arcades, shopping centers, and where ever else arcade game were provided.
Gaming was more of a distraction or a sidetrip, instead of a hobby.
www.stanford.edu /~jsalinas/gamesite/history.htm   (794 words)

  
 Video Killed the Game Arcade Show
Video games are everywhere: on the PC, on the Internet, on TV, even in the arcade.
But creating that new experience is going to be difficult, as home video game designers continually create complex stories to supplement their games.
Burnham tracks the video game market as it grew from simple coin-operated arcade games that ate up minutes and hours, into complex home-game environments that required days and months to solve.
wired-vig.wired.com /news_drop/news_lycatalog/story/0,2149,46875,00.html   (1140 words)

  
 Video Game History - IeXwiki
Invented only a mere 34 years ago (in 1971) as a cultural and lucrative phenomenon by Nolan Bushnell, initial steps towards this "invention" were already made in the fifties.
The game's graphics consisted of ASCII text characters, and controls were a set of four switches on the side of the PDP-1.
Foregoing any type of graphics, the game used text to describe events and environments to the player, who would interact with it by typing in simple commands such as "go west" or "open mailbox." While Spacewar was the forerunner of today's shooter genre, the game Adventure would produce the adventure and Role Playing Game genres.
www.iexbeta.com /wiki/index.php/History   (789 words)

  
 Locus Online: Lucius Cook on Games
Science fiction in electronic games is nothing new; many of the arcade games of the medium's "Golden Age" (1977-84), such as Space Invaders, Asteroids, Defender, and Missile Command, utilize familiar scenarios such as alien invasions or global thermonuclear war as a backdrop.
The storyline, such as it was, involved a Marine fighting zombies and demons in a base on Mars; by the end of the game, the battle shifted to Hell itself, visualized as Giger-ish pulsating fleshscapes and lava flows.
Computer games had arrived at last, but in the process had lost their genre roots; Doom's forebears weren't Smith or Tolkien, but Aliens and Evil Dead, and the games that followed in its wake, like Duke Nukem, Quake, and Unreal, were less concerned with storytelling than arresting visuals.
www.locusmag.com /2004/Reviews/12_Cook_On_Gaming.html   (2438 words)

  
 GameSpy.com - Article: GameSpy's 30 Most Influential People in Gaming
The game flopped, as it was too complicated for people who had never seen a video game.
The VCS would prove to be his video game swan song, as after its launch Bushnell moved on to other money-making ventures, including the famous Chuck E. Cheese's Pizza Time Theater restaurant chain.
Dani Bunten envisioned the future of gaming and grasped them in her sights, long before multiplayer games became believable and even before modems were invented.
archive.gamespy.com /articles/march02/top30/127   (663 words)

  
 TIME Magazine: Video Games Archive Collection
Modern video games, a $12 billion industry in 2004, left the arcade behind with their realistic graphics and sound.
It may be for this reason that they are so likely to form warm little subcultures, or termite nests, within the larger society, complete with their own lingo, legends, heroes, magazines, newspapers and meetings of the clan.
As video games have become a regular part of kids' daily lives--a recent survey by Michigan State University found that eighth-grade boys play them on average 23 hr.
www.time.com /time/archive/collections/0,21428,c_video_games,00.shtml   (889 words)

  
 GameSpot: Superarcade Game for Atari 2600   (Site not responding. Last check: 2007-10-22)
Van Burnham, author of the upcoming book Superarcade: A Visual History of the Video Gaming Age 1971-1984, plans to release a new, commemorative video game, Escape from Superarcade, for the vintage Atari 2600 VCS machine.
The ROM image of the game will be made available online at a later date, so gamers, other than the 100 holding the vintage copies, will also have the opportunity to experience the title via an emulator.
"Not only will the cartridges look and feel like the classic original games of the golden age of video games, but the game can actually be played if the cartridge is plugged in to any of the thousands of vintage Atari 2600 VCS machines that still exist today," said Burnham.
www.gamespot.com /news/2606958.html?print=1   (190 words)

  
 History of Computing: Video games - Golden Age
It is during this era that Video games begin to make their mark on society and culture.
Star Wars is one of the most impressive vector graphic games ever released and the multi-color monitors and the sense of fluid first-person flying make it a delight to play and to watch.
The video game crash has begun, but from its ashes the 8-bit machines will usher in the Modern Age of video games.
www.thocp.net /software/games/golden_age.htm   (4700 words)

  
 Level Up - Life in the Video Game Ether
The people attending, the vendors selling and the speakers speaking are all hear to celebrate history and the important role the video games industry has played in the computer industry overall.
I would so far as to say that, without video games, there would be no computer industry as we know it today.
Programming video games is directly responsible for my role in the computer industry today.
blogs.sun.com /roller/page/ChrisM/20040822   (1024 words)

  
 Video Games: Timeline
Physicist Willy Higinbotham invents the first "video game" at the Brookhaven National Laboratory in Upton, New York.
His game, a table tennis-like game, was played on an oscilloscope.
Magnavox's Odyssey, the first home video game system, is showcased at a convention in Burlingame, CA, and is released to the public later that year.
www.factmonster.com /spot/gamestimeline1.html   (309 words)

  
 DP Royal Archives - Video Game Timeline
Sharp Image's Star Fire becomes not only the first arcade game to feature a cockpit-style cabinet (there is also a stand-up style cabinet), but perhaps more importantly it is the first arcade game that allowed you to enter your initials for a high score, beating Atari's Asteroids the the punch by mere months..
Stern's Berzerk becomes the first game to be blamed for someone's death when in January 1981, 19 year old Jeff Dailey died of a massive heart attack while playing the game.
It was a game console based on the FM Towns computer they released in 1989.
www.digitpress.com /archives/timeline.htm   (2386 words)

  
 Open Directory - Games: Coin-Op: Arcade Games
AOVG - A historical and witty look at the aesthetics of video games on a cultural level and its impact on society.
Twin Galaxies - Official scoreboard for video game and pinball hi-scores.
Video Game [R]evolution, The - Review of the Video Game Museum in St. Louis; in ACM Crossroads, the student magazine of the Association for Computing Machinery.
dmoz.org /Games/Coin-Op/Arcade_Games   (1007 words)

  
 Howstuffworks "How Video Game Systems Work"
Video games have been around since the early 1970s.
No longer were home video game systems looked upon as inferior imitations of arcade machines.
New games that would have been impractical to create for commercial systems, such as Legend of Zelda, were developed for the home markets.
www.howstuffworks.com /video-game2.htm   (675 words)

  
 Bumm 13's Classic Video Gaming Page
The Odyssey did not have a microprocessor (those were not invented until 1971), but contained approximately 40 diodes that created crude lines for graphics.
Basically, Pong was a colorless ping-pong game with two dots for players, a line representing the net, and a dot for the ball.
The first actual cartridge-based video game system was the Fairchild Channel F, released in 1976.
landru.i-link-2.net /jtrees/history1.htm   (558 words)

  
 Video Games Features - AOL Games   (Site not responding. Last check: 2007-10-22)
However, the latest Bond game sees the original actor who played Agent 007, Sean Connery, return to the role.
Developed and published by Electronic Arts, the game is a reworking of the 1963 classic From Russia With Love, which critics consider the second-best Bond film after 1964's Goldfinger.
EA announced the From Russia With Love game has gone gold and been sent to the factory for duplication.
videogames.aol.com /article?articleID=329435   (347 words)

  
 BBC NEWS | In Pictures | Back to gaming's future
An exhibition of classic video game machines is on display at E3 in Los Angeles.
It is run by the Classic Gaming Expo and includes Atari founder Nolan Bushnell's first video arcade machine Computer Space from 1971.
The latest developments in video gaming were on show at E3 but visitors still found time to wallow in nostalgia.
news.bbc.co.uk /1/hi/in_pictures/3714321.stm   (204 words)

  
 Cheats Diablo 2   (Site not responding. Last check: 2007-10-22)
Join this game with the other computer and you will be able to copy items you already have by trading with yourself.
If you look at the text box it will say "Gem Activated" Then start a game or join one and you will find at least one Gem shrine and if you have a Gem in your inventory it upgrades it.
All your gold may not appear (this obviously depends on whether you were carrying any), it may still be lying near where you died.
www.kl-games.com /index1.html   (526 words)

  
 [No title]
The games selected for the 2006 event represent many eras of pinball history, from the the electro-mechanical games of the 1960s to software-driven titles of the modern era.
A small number of video games will also be included; the titles will be announced at the beginning of the contest.
The Video Game Summit 2006 is scheduled for August 12, 2006 at the Fairfield Inn and Suites in Lombard, IL -- a suburb of Chicago.
www.twingalaxies.com /index.aspx?c=19&id=1296   (2067 words)

  
 HOUSE BILL 7 P.N. 1409
video gaming games shall be deducted from gross terminal income.
video gaming license is determined to be a key employee and as
video gaming license or permit shall be accompanied by the
www.legis.state.pa.us /WU01/LI/BI/BT/2003/0/HB0007P1409.HTM   (7467 words)

  
 History Of Video Arcade Games | Nationwide Video Game Delivery From BMI Gaming: 1-800-PINBALL
The Birth of Video Games : 1950's - 1960's
ea was for a "tennis game" using a small analog computer to display the trajectory of
game at Brookhaven's open house in October, 1958.
www.bmigaming.com /videogamehistory.htm   (450 words)

  
 Cabrinety Videogame Collection
The site includes a full listing (left) of the computer games in the collection, some of which are linked to scans (available shortly) of their entire original documentation (box, manual, etc.).
videogames.coms History of Video Games Article by Videogames.com offers a history of video games from 1971 to the present.
History of Home Video Games Homepage Web directory to sites for games consoles past and present.
www-sul.stanford.edu /depts/hasrg/histsci/index.htm   (370 words)

  
 Austin Gaming Expo
The museum features a retrospective of all major video game consoles from the 1971 Odyssey to to today's Xbox.
The AGE Video Game Museum details the evolution of home and arcade video games by taking attendees through the history and technology in a nostalgic, fun, and educational manner.
Goodwill Computeworks has a large museum of computer and video game hardware on display, some of which you can view online here.
www.austingamingexpo.com /museum.php   (144 words)

  
 Apple II part of 'History of Video Games' museum | MacMinute News
The Apple II —- described as a "precursor to today's popular PC gaming systems" —- will be on display at "The History of Video Games" museum at Electronic Entertainment Expo (E3), which will be held May 12-14 at the Los Angeles (California) Convention Center.
Encompassing more than 2,000-square feet, the museum will delve into the annals of video gaming history, starting with the Magnavox Odyssey, the first-ever home video game system.
In addition to the home gaming consoles, the "History of Video Games" museum will feature more than 30 classic stand-up arcade games, all available for attendees to play.
www.macminute.com /2004/04/07/gamemuseum   (194 words)

Try your search on: Qwika (all wikis)

Factbites
  About us   |   Why use us?   |   Reviews   |   Press   |   Contact us  
Copyright © 2005-2007 www.factbites.com Usage implies agreement with terms.