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History of computer and video games - Wikipedia, the free encyclopedia |
 | | The game is loosely based around table tennis: ball is "served" from the center of the court and as the ball moves towards their side of the court each player must maneuver their bat to hit the ball back to their opponent. |
 | | While other games would also make use of it, the FPS would become the chief driving force behind the development of new 3D hardware, as well as the yardstick by which its performance would be measured, usually quantified as the number of frames per second rendered for a particular scene in a particular game. |
 | | The Video Game Revolution is a documentary from PBS that examines the evolution and history of the video game industry, from the 1950s through today, the impact of video games on society and culture, and the future of electronic gaming. |
| en.wikipedia.org /wiki/Timeline_of_video_games (7644 words) |