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Topic: 1991 in video gaming


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  Video gaming machine - Patent 5697843
A video gaming machine as defined in claim 1 wherein a plurality of winning combinations of game elements may appear on said display during a game play, said pay-out means paying out to said player for each winning combination of game elements appearing on said display.
A video gaming machine as defined in claim 2 wherein the actual return of said video gaming machine is approximately equal to the expected return of said video gaming machine.
The gaming machine of claim 17, wherein said set of game elements is organized into columns and rows of game elements, said special configuration comprising at least one row and at least one column being occupied by one predetermined kind of game element.
www.freepatentsonline.com /5697843.html   (6662 words)

  
  Info and facts on 'Video game console'   (Site not responding. Last check: )
A video game console is a dedicated electronic (additional info and facts about electronic) device designed to play video game (A game played against a computer) s.
Older game consoles and their software now live on in emulators (Someone who copies the words or behavior of another) as they are no longer supported by their manufacturers.
Video game consoles have created a whole self supporting market for thousands of different video game accessory manufacturers who would otherwise not be able to produce their own video game consoles.
www.absoluteastronomy.com /encyclopedia/v/vi/video_game_console.htm   (579 words)

  
 History of computer and video games - Wikipedia, the free encyclopedia
The game is loosely based around table tennis: ball is "served" from the center of the court and as the ball moves towards their side of the court each player must maneuver their bat to hit the ball back to their opponent.
While the fruit of development in early video games appeared mainly (for the consumer) in video arcades and home consoles, the rapidly evolving home computers of the 1970s and 80s allowed their owners to program simple games.
While other games would also make use of it, the FPS would become the chief driving force behind the development of new 3D hardware, as well as the yardstick by which its performance would be measured, usually quantified as the number of frames per second rendered for a particular scene in a particular game.
en.wikipedia.org /wiki/Timeline_of_video_games   (7242 words)

  
 Video Game Culture: Leisure and Play Preferences of B.C. Teens | Study
Indeed, just three decades after its invention, video gaming became the fastest growing and most profitable children's cultural industry which is expected to garner an estimated $30 billion in 1998 for the corporations that manufacture, design and sell them.
Video games emerge from the convergence of the twentieth century's two most important communication technologies - the computer and television and this "hybrid" is already profoundly changing the way children play and learn.
Video games have already been incorporated into the daily routines of 65% of all U.S. households, and 85% of those with male children.
www.media-awareness.ca /english/resources/research_documents/studies/video_games/video_game_culture.cfm   (1447 words)

  
 1990 in video gaming - Wikipedia, the free encyclopedia
Kojima, who originally did not plan on producing a sequel to Metal Gear, is convinced to produce a proper sequel to the game in light of the intensely negative critical and fan reaction to Snake's Revenge.
Though Solid Snake releases only in Japanese territories, many aspects of the game are incorporated into the next game in the series, Metal Gear Solid, which is a massive critical and commercial success not only in Japan but also in North America and Europe.
Camerica releases Codemasters' Game Genie adapter in Canada and the UK (In the USA, it was released by Galoob)
en.wikipedia.org /wiki/1990_in_video_gaming   (477 words)

  
 History of Computing: Videogames Index
Though the history of video games is a subsection of the history of computing, it is important to recognize how integrated this entertainment medium is to the evolution of computing hardware and software.
Since a video game is a sensory experience, the sound, the visual elements, and the interface that the player uses to interact witht the game cannot be divorced from the programmed logic and instruction set that provides the experience.
However, in order to document a history pertaining to the evolution of video games, it is important to recognize the myriad influences that have the most significant relevance to the continued growth of this entertainment medium.
www.thocp.net /software/games/games.htm   (548 words)

  
 Video game music at opensource encyclopedia   (Site not responding. Last check: )
Video game music is musical pieces and soundtracks from computer and video games (excepting the Magnavox Odyssey, which was a silent console).
Video game music is even performed by European orchestras, such as the London Symphony Orchestra or the FILMharmonic Orchestra in Prague.
A number of video game critics are known to prefer digitized recordings of orchestrated music in games as opposed to synthesized music.
wiki.tatet.com /Video_game_music.html   (853 words)

  
 Half-Real: A Dictionary of Video Game Theory
In a video game, the state of the game is kept in the RAM of the computer.
Games are characterized by the fact that the activity in itself is mostly harmless, but that the outcome of the game can be negotiated to lead more serious consequences (such as the exchange of money).
The outcome of a game is quantifiable, meaning that it is meant to be clear whether the outcome was one or another; who won the game (Salen and Zimmerman 2004, 96).
www.half-real.net /dictionary   (3704 words)

  
 Louisiana State Police Gaming Enforcement
The Gaming Enforcement section is committed to the emphatic regulation and control of statutorily authorized gaming entities in conjunction with the Gaming Control Board.
The first gaming devices were activated in the spring of 1992 and the industry has continued to flourish.
Video Gaming Licenses are issued on a staggered licensing system in accordance with the last digit of the license.
www2.dps.state.la.us /LightsWeb/internetVideoGaming.jsp   (493 words)

  
 UGR - Computer And Video Gaming News   (Site not responding. Last check: )
Game Plan ­ The Game Plan (Japanese only) is the original blueprint for the game in which the development team outlines their project proposal for Sons of Liberty.
Gotham Games has recruited Cameron Spence, a former high-ranking SAS officer who served in Desert Storm, as a technical consultant to ensure that the game is a realistic recreation of the war experience.
Strategy First's Inquisition is a medieval action/ adventure game set during the14th century, a turbulent time rocked by a war that was to last for 100 years, ravaged by the diabolical curse of the Black Plague, and tormented by the torturers of the Inquisition.
www.ugr.net /news/archives/oldnews2.htm   (6558 words)

  
 The Future of Console Gaming
Finally in 1991, becoming frustrated with the general gaming press available, my friends and I became inspired to begin publishing our own magazine, and thus Game Zero was born.
Today's video game programmer has to be able to grasp the concepts of complex real-time 3-D math and object physics in a variety of environments and situations.
PC game programmers have the added problem of having to stay on top of constantly changing programming requirements for hardware that will not even be available on the market until a program is nearly finished and ready to ship.
www.gamezero.com /team-0/articles/features/future_gaming_2000/part_1_page_1.html   (1075 words)

  
 Learn more about Timeline of video games in the online encyclopedia.   (Site not responding. Last check: )
Game Boy Advance SP (GBA SP) handheld console which is an enhanced version of the Game Boy Advance.
The game is exhibited for visitors to play with using 2 bulky controllers each equipped with a knob for trajectory and a button for firing the ball over the net.
· the future founder of the video game industry (& the handheld electronic game Simon) is born in Germany.
www.onlineencyclopedia.org /t/ti/timeline_of_video_games.html   (3532 words)

  
 Video Slot Machines : WMS Gaming
WMS Gaming is listed on the New York Stock Exchange and since 1998 have been solely dedicated to innovative new slot machines.
The most popular video slot game in Australia comes in a variety of formats and includes the chance to win a re-trigger of 15 free games where all wins are tripled.
One of the earlier games that has a special bonus round where the penguin symbol jumps from reel to reel completing winning combinations.
www.videoslotmachines.com /wms   (251 words)

  
 BBC NEWS | Technology | Weather gets 3D gaming makeover
Video gaming graphics technology is set to transform how BBC weather is done.
Combining high-end gaming graphics and processing power means visuals are generated instantly, in real-time.
Currently, he said, the technology and weather maps that presenters use for bulletins, which has been in place for six years, are rather akin to Super Nintendo gaming from 1991.
news.bbc.co.uk /1/hi/technology/3572562.stm   (856 words)

  
 Fizzzz Writing Portfolio - Video Gaming
Mario games are also a huge hit in the summertime, as parents everywhere pack their kids into the car for road trips - you can bet that car's a lot quieter with Mario and his pals along for the ride.
The hero of this game was crafted so that the gamers could relate to him - a pudgy carpenter named "Jumpman," with wide eyes and a bulbous nose, bright red overalls and cap, and a mustache - and the gorilla was named Donkey Kong, which Miyamoto believed translated into "silly" or "stubborn" in English.
The flagship game for Super Nintendo was, appropriately, Super Mario World, with the Super Nintendo consoles in such demand that there were near-riots at some stores when not enough units were shipped, causing shortages for eager shoppers.
members.aol.com /mailfizzzz/wrvid.htm   (1080 words)

  
 Games, Gamers and Gaming Culture
Surprisingly, decent analysis of games, game players and their culture is still rare in spite of the fact that the gaming industry has for several years been the fastest growing sector of the entertainment industry.
Buchanan, Elizabeth A. Strangers In the "Myst" of Video Gaming: Ethics and Representation.
Ivory James D. Video Games and the Elusive Search for their Effects on Children: An Assessment of Twenty Years of Research National AEJMC Conference.
www.knowledge.hut.fi /projects/games/gamelinks.html   (5689 words)

  
 VideoGames.co.nz - NZ's Ultimate Gaming Source - VGNZ.com   (Site not responding. Last check: )
The game looks and feels a lot like any other Sonic game but there are some notable changes to keep the play interesting.
This is a pretty amazing step forward for the series on the GBA allowing the wonderful action of the previous two titles to be enjoyed by more than one person at a time.
As long as the teamwork and puzzle solving doesn't slow down the game too much this, the third Sonic game out on the GBA, will rock the socks off any other platform game released on the system this year with the exception of an anticipated few i.e.
www.videogames.co.nz /showpreview.php?id=118   (567 words)

  
 Reference for Tactical wargame - Search.com
As the Squad Leader game system grew and more boards were added, they could be set up in a variety of configurations and used to represent a wide array of units, as the infantry counters were generic and did not portray specific units.
These games tend to be played in real-time rather than turns, and generally do not emphasise military tactics, thus pre-empting them from being called "tactical wargames".
The game was an interesting hybrid of a 2D battle map fused with a 3-dimensional first-person world in which the player could be an infantryman (in the manner of a first person shooter), or a vehicle commander.
www.search.com /reference/Tactical_wargame   (4479 words)

  
 Mac OS X 10.4 Tiger: Page 16
Applying them to video, a series of still images produced on the fly by an entirely separate part of the system, is something else entirely.
Not only must Core Video finish processing each frame of video before the next frame needs to be displayed, it must get the frame in a timely manner in the first place to even have a fighting chance.
When QuickTime 1.0 was introduced in 1991, its video decompression pipeline was based on a simple, and seemingly safe assumption: frames of video would be decompressed in the order that they were to be displayed.
arstechnica.com /reviews/os/macosx-10-4.ars/16   (2394 words)

  
 Chronology of Video Game Systems
The game consists of two small spaceships flying around a screen, shooting at each other, and avoiding the gravitational pull of the central star.
Magnavox invites the press and New York area video game distributors to a March launch date for its television video game system.
The game was supposed to be a throw-away learning experience, but it is considered good enough that Bushnell decides to market it.
www.islandnet.com /~kpolsson/vidgame   (1490 words)

  
 Oregon Lottery - Video Lottery - Info
In 1991, the Oregon Legislature, State Police and Attorney General's office wanted to eliminate the 10,000 gaming machines that were operating illegally in Oregon.
This average is based on millions of games played, taking into account not only the element of chance, but the variety of jackpots and possible combinations.
The payout percentage on each game remains the same for as long as the game is available.
www.oregonlottery.org /video/info.html   (401 words)

  
 SNES ROMs, Games & ROM Emulators Nintendo ROMs — free SNES ROMs From Super Nintendo Classics
It is 2008 and video game technology is expanding at a monstrous pace, however there are those of us that still need to get the same feeling we did back in 1993.
These golden nuggets of gaming trivia are among many more revealed in the Guinness World Records Gamer's Edition, due for release on February 8 in the UK and March 11 in the US.
Quite what possesses someone to buy a video game and then leave it sealed on a shelf for more than a decade we're not sure, but the chap must certainly be glad now.
www.snesclassics.com   (1149 words)

  
 Rockstar Games: Grand Theft Auto San Andreas
Rockstar Games is pleased to announce that Grand Theft Auto: The Trilogy is coming to the XBox® in October.
Rockstar Games is pleased to announce that Grand Theft Auto: San Andreas is making its way to the Xbox® and PC this June.
With the game set in the early 1990's, the Grand Theft Auto: San Andreas soundtrack will feature a large variety of tracks spanning the FM radio dial of the West Coast during this particularly influential period in American music and culture.
www.rockstargames.com /sanandreas   (2392 words)

  
 Classic Gaming Expo
Messiah is uniting the gaming of the past with the technology of the future, bringing you the accessories of today.
Pink Godzilla Dev Kit is a card game in which you take on the role of a videogame developer and compete with up to three other friends to create the best videogames such as Pinky Gear Solid or Pinktroid Prime.
Since 1998, our goal has been to provide the classic video gaming community a quality program that is exciting, entertaining, and informational.
www.cgexpo.com /booths.htm   (696 words)

  
 MySpace.com - Fushigi Yugi - 18 - Female - New York - www.myspace.com/fantasy_worlds
The town of Silent Hill is a resort town that exists in at least three layers or "dimensions", the first being the normal, populated town, the second being a silent, apparently abandoned world veiled by supernaturally thick fog, and the third being a dark and decaying world filled with disturbing imagery.
The game revolves around the protagonist Dante and his one-man devil hunting agency "Devil May Cry,” which he runs in hopes of finding and killing the demons that killed his mother even though he himself is part demon.
The story alludes to The Divine Comedy in the game's areas (roughly resembling and representing inferno, purgatorio, and paradiso) as well as in some of the character names; however it is purely an aesthetic similarity, and indeed the game borrows from a very wide range of sources for inspiration.
www.myspace.com /fantasy_worlds   (2696 words)

  
 Video Gaming Technologies, Inc. :: Video Gaming Technologies, Inc. Names Jay Sevigny Chief Operating Officer
SMYRNA, Tenn., April 24 /PRNewswire/ -- Video Gaming Technologies, a leading supplier of games and systems to the casino industry, today named Jay Sevigny chief operating officer for the company.
VGT is a leading supplier in the design, manufacturing and leasing of gaming machines and systems to the casino industry.
The company was founded by Yarbrough in 1991 and currently has more than 100 employees.
sev.prnewswire.com /travel/20060424/LAM08224042006-1.html   (385 words)

  
 Game Informer Online
While video games are often portrayed in the media as the enemy of reading, the truth is that there is a rich and growing number of excellently written video game books lining the shelves of our stores and libraries.
Top Spin 3 is the tennis game for hardcore players who wear K-Swiss, know the difference between syngut and polylon strings, and think of Prince as a tennis company and not a rock star.
Game Informer recently conducted a survey of over 1,300 people, asking them about their thoughts about the publishers and developers who bring us the games we play.
www.gameinformer.com   (903 words)

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