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Topic: 1994 in video gaming


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In the News (Fri 18 Dec 09)

  
  1994 in video gaming - Wikipedia, the free encyclopedia
November - Game Zero magazine drops their print format and becomes the first video game news magazine on the web.
Sonic and Knuckles was released in the autumn of 1994.
Sonic and Knuckles introduced "lock-on" gaming, allowing a player to connect Sonic 2 or 3 to the cartridge, which allowed the player to play these games as Knuckles.
en.wikipedia.org /wiki/1994_in_video_gaming   (505 words)

  
 Program on Racing and Wagering Law   (Site not responding. Last check: 2007-10-03)
ORS §461.215.(1) simply states that the lottery commission “may initiate a game or games using video devices.” In the Ecumenical Ministries case, this language was broad enough to authorize the use of video poker as a legitimate video lottery game.
Since video lottery terminals were limited to licensed establishments selling liquor, and since there was a statutory limit of five machines per establishment, the court found that the video poker terminals did not constitute a casino.
The definition of a video lottery game is so broad that it can consist of games involving player choice so long as the player is given the signal as to which is the optimal choice based on probabilities of winning.
www2.als.edu /glc/wagering/whatisvlt.html   (2608 words)

  
 53.video gaming
The empirical literature on the effects of exposure to video game violence is sparse, however, in part because of its relatively recent emergence in modern U.S. society.
As the name of the game implies, the goal of the player in Mortal Kombat is to kill any opponent he faces.
The research to date on video game effects is sparse and weak in a number of ways.
homepage.mac.com /gralston/etceteras/Personal125.html   (667 words)

  
 Regulations - Gaming Control - Video Lottery
No video gaming device in a premise owned or operated by the holder of a licence granted by the Alcohol and Gaming Authority* shall be operated during any part of a suspension of such licence by the Alcohol and Gaming Authority*.
No video gaming device in a facility owned or operated by the holder of a licence granted by the Alcohol and Gaming Authority* shall be operated other than during the same hours of operation as those licensed by the Alcohol and Gaming Authority*, and the Commission may enforce this requirement electronically.
Despite subsection (2), no video gaming device shall be operated during the period when the owner or operator of an approved premises has leased that premises to a licensee, as defined in the Carnival and Charitable Gaming Regulations for purposes of a monte carlo, casino or millionaire event as defined in those regulations.
www.gov.ns.ca /just/regulations/regs/gcvideo.htm   (2793 words)

  
 Game Studies - Creative Player Actions in FPS Online Video Games: Playing Counter-Strike
Within the game console function, log files are easily generated and are most often used by players to check their kill/death ratios and to examine game action.
Play is not just "playing the game," but "playing with the rules of the game" and is best shown in the diversity of talk, the creative uses of such talk and player behavior within the game, plus the modifications of game technical features.
Through the playing of the game and negotiating conflicts one learns the meaning of the game, the meaning of "having fun." And that "having fun," is bound up with creative actions taken to enhance the pleasure of the game.
www.gamestudies.org /0202/wright   (4326 words)

  
 VideoGames : Earthbound   (Site not responding. Last check: 2007-10-03)
For a "kiddie game" (and I'm using that loosely) it is incredibly addictive.
The year was 1994, the video gaming world was climbing faster and faster to the top of the entertainment industry, every gamer knew it was coming and finally video games could be delivered from their nerdy, childish reputation.
It was also a turning point in the industry, video games were being pushed further and further as mediums of pure entertainment, and pressure was being pressed harder and harder on game developers to create games that would look flashier, destroy more and sell better.
www.pilky.com /B000035Y63/Earthbound.shtml   (427 words)

  
 Locus Online: Lucius Cook on Games
Science fiction in electronic games is nothing new; many of the arcade games of the medium's "Golden Age" (1977-84), such as Space Invaders, Asteroids, Defender, and Missile Command, utilize familiar scenarios such as alien invasions or global thermonuclear war as a backdrop.
The storyline, such as it was, involved a Marine fighting zombies and demons in a base on Mars; by the end of the game, the battle shifted to Hell itself, visualized as Giger-ish pulsating fleshscapes and lava flows.
Computer games had arrived at last, but in the process had lost their genre roots; Doom's forebears weren't Smith or Tolkien, but Aliens and Evil Dead, and the games that followed in its wake, like Duke Nukem, Quake, and Unreal, were less concerned with storytelling than arresting visuals.
www.locusmag.com /2004/Reviews/12_Cook_On_Gaming.html   (2438 words)

  
 DOOM - THE GENESIS OF A VIDEO GAMING LEGEND
The game is Doom, by Id Software, and it features some of the most gory, satisfyingly bloodthirsty scenes of maiming and mutilation that has ever graced the small screen.
Often as a game was 'cracked', its internal workings would be revealed to the hacker and it was a relatively simple matter to rearrange the game and presto, an editor would be the result.
Video game commentators have often commented that an otherwise poor game can be made playable by the simple addition of multiplayer action.
www.ibiblio.org /GameBytes/issue21/misc/doomwest.html   (1482 words)

  
 1995 in video gaming - Wikipedia, the free encyclopedia
September - Westwood Studios releases Command and Conquer, which becomes one of the first popular real-time strategy games and spawns a franchise.
Squaresoft releases Chrono Trigger for SNES, which was their largest game for the system at 32 megabits, and included multiple ways to finish the game.
New World Computing releases Heroes of Might and Magic, which becomes the first game in the popular Heroes of Might and Magic turn-based strategy game franchise.
en.wikipedia.org /wiki/1995_in_video_gaming   (350 words)

  
 Shacknews - Late Night Consoling EX   (Site not responding. Last check: 2007-10-03)
There were a handful of games released for it in both formats, and in Japan there was an additional pack released that let you connect it to your PC, but this one was pretty much dead in the water.
Billed as a 32-bit 3D gaming machine, it remains the only console I have ever played that made me physically ill. After playing a few minutes worth of one of the games, I was left dazed, dizzy and downright nauseous.
In 1994, while Sega of Japan was hard at work on their own 32-bit system, Sega of America was tasked to create an upgrade to their aging Genesis hardware.
www.shacknews.com /extras/lncex/lncex7.x   (2832 words)

  
 NewHampshire.com: News: Senate committee votes in support of video gaming   (Site not responding. Last check: 2007-10-03)
Depending upon who you believe, allowing video gaming machines at the state's tracks or other facilities would provide about $250 million a year for the state and provide jobs, or it would cost more than the state would bring in to deal with added crime and gambling addiction.
D'Allesandro used the state of Delaware's 10-year experience with a similar gaming program to support arguments that allowing video games can be achieved without adding to crime and other social problems opponents cite.
Under the bill, 2.5 percent of the average daily income derived from video machines would be paid to the communities where the machines are and another 2.5 percent would go to Coos County for economic development.
www.newhampshire.com /articles/showularticle.cfm?id=52066   (444 words)

  
 BBC NEWS | World | Americas | Christians purge video game demons
As for the 'gaping hole in the market', by the time doom was released in 1994, sim city had already been around for 5 years and the number of driving simulations numbered in the thousands, not to mention sports games.
Sure, there are plenty of violent games out there, but parents concerned with their children gaming habits don't have to look very far to find more suitable, 'wholesome' alternatives.
Admittedly, since gaming's got more commercialised, these are scarcer, but there's a whole back-catalogue from the 90s of Lucasarts adventure games, as well as some more recent platformers like Mario Sunshine or Psychonauts - both excellent games in their own right.
news.bbc.co.uk /1/hi/world/americas/4534835.stm   (1562 words)

  
 Geek.com Geek News - The art of gaming, circa 1994
The only graphics card company that was around in 1994 and is still a player in the gaming graphics business is ATI, which sold the Mach 64 card (with up to 2 MB of RAM).
It was always obvious when a game was a port from the PC to the Amiga because the port was usually terrible as PC programmers knew nothing about programming for the Amiga's custom chipset, placing all the work on the CPU, which was a bit inferior to the CPUs in PCs.
Games like Sam1 (A classic, for those who encontered it) Doom1, Police-Bail, Therngorus, Warrior version 2, and other pixleated badly structured DOS games that were classic at the time.
www.geek.com /news/geeknews/2003Aug/bga20030808021234.htm   (4797 words)

  
 Proposition One Debate: Tribal Video Gaming 10/29/2002   (Site not responding. Last check: 2007-10-03)
5% of the gaming has to go for education (on or near the tribe).
Estimated that $6 million dollars of tax money is saved by having gaming because of lower unemployment and welfare claims.
Gaming expansion: Indian lands are defined clearly in federal criminal code.
www.isu.edu /psa/propone.html   (394 words)

  
 Straight.com Vancouver | Trigger Happy | The perils of video gaming
If you think people who play video games just sit around, safe and secure in their basement rooms, think again.
Okay, so maybe that’s an exaggeration, but there are, seemingly, serious enough risks to playing video games that game publishers and console manufacturers have disclaimers in every instruction manual.
The disclaimers, from all manufacturers, mention that games present a risk of seizures for some people, and that anyone playing a video game who feels dizzy or disoriented, or who has altered vision or muscle twitches, should stop immediately and consult a doctor.
www.straight.com /content.cfm?id=11733   (399 words)

  
 Talk About Comics :: View topic - Classic Video Gaming Explosion: the Philly Classic
Many of these games were never originally released (or in a few cases, never finished) and some were totally original titles created by diehard video game enthusiasts.
There was one girl (on the left) who was a total music game fanatic that was blushing the entire time she played; you do look pretty silly waving your arms about vigorously.
In addition to ignoring then-current market conditions (which would have guaranteed the system failiure, even if it was a powerful kick ass system with tons of great games), it was also backed by Sega at a time when they were at their most arrogant, with one of the most asinine marketing strategies off all time.
www.talkaboutcomics.com /phpBB2/viewtopic.php?t=14232   (2992 words)

  
 Collegian • Features • Video gaming industry (finally) sees women
That includes computer gaming and video gaming in which players use consoles such as Xboxes or PlayStations connected to their TVs.
Women make up 39 percent of all video and computer gamers, and industry analysts say most are computer gamers “on the run”—say, women on their lunch breaks, looking for something fun and quick to do.
Her logic: Yes, sports games are made for sports fans, most of whom are men, “but the women are there, and they, too, are playing the sporting games.” She predicts that as video games “become more mainstream, you’ll have a wider range of content.”
www.csufresno.edu /Collegian/archive/2004/09/15/features/video.shtml   (899 words)

  
 Video Game Reviews & Gaming Forums - Gaming Articles
The video game Asteroids boasted that its "explosions, laser blasts, [and] fragmentation of space debris" were "realistic," and by the standards of the day they were.
With computer prices on the uprise, PC gamers are always on the lookout for cheap gaming accessories to suit their needs.
Here is the series that has showed that you can (or can’t) have fun with a game that will have you running for the nearest ball bat and well..
www.gaming-nation.net /topics.php?topicId=1   (910 words)

  
 Classic Video Game Syndicate
One of the nine champions must fight each other to regain the ultimate prize, the prize of LIFE to regain their time in history seconds before their own deaths to attempt to maintain the balance of light and darkness.
The yearly classic computer and video game enthusiasts, collectors, and dealers in Cleveland, Ohio since 2000.
NorWere is a classic gaming and modern gaming news site dedicated to promoting national and local events, conventions, gatherings, and meets in the US and the Pacific Northwest.
d.webring.com /hub?ring=cvgs   (2062 words)

  
 Game Design Schools: Video Game and Computer Game Design, Game Programming Training and Degrees   (Site not responding. Last check: 2007-10-03)
In 1994, after several years of teaching 3D computer animation production, the DigiPen Applied Computer Graphics School officially accepted its first class of video game programming students.
The two year video game programming diploma course was the first of its kind in North America.
Offered in co-operation with Nintendo of America, this program was created to address the need of the industry to have a formal source of qualified personnel.
www.gamingschools.com   (593 words)

  
 MonroeWorld.com Forums - Video Gaming "Room 101"   (Site not responding. Last check: 2007-10-03)
no seriously I wanna know, not only is the game's animation so jerky is hurts (makign the game almost unplayable infact) the levels and enimie design has no thought put into it thus adding to the awfullness of this game.
I have no problems with Fighting games reviving the video game industry in the 90s but I have a problem with SFII being the granddaddy of them all.
If this game was never invented, RPG's would still be on the back burner like the old days.
www.monroeworld.com /forums/printthread.php?t=560   (974 words)

  
 Media: Press Releases - Canadian Retailers And Video Gaming Industry Launch National Ratings Education And Enforcement ...   (Site not responding. Last check: 2007-10-03)
Toronto, October 14, 2004 - Canadian retailers and the computer and video game industry today announced the launch of a new countrywide "Commitment to Parents" initiative beginning this holiday season to help parents ensure the games they buy for their children are appropriate for their households.
Commitment to Parents is an industry-led voluntary initiative designed to limit the sale or rental of games to children that are meant for older teenagers and adults.
It achieves this through a combination of educating consumers about the video game rating system and point-of-purchase controls.
www.retailcouncil.org /media/press/pr20041014.asp   (742 words)

  
 Video Gaming Consoles research
In 2002 global shipments and sales of video gaming consoles reached over 30 million units of the new-generation 128 bit consoles and over 10 million units of hand-held systems.
Sales for 2003 were up approximately 5% in comparison to the year before.
Sales were boosted in the second-half by a number of eagerly anticipated software titles, particularly those related to multiplayer online gaming that take advantage of all three of the main consoles internet connectivity.
www.video-games-survey.com /consoles.htm   (149 words)

  
 GameSpy.com - Gaming's Homepage
But whatever you call it, there's absolutely no denying the impact that Nintendo's 8-bit console had on the video game industry.
The Famicom virtually took over the game market in many parts of the world, and it single-handedly revived the flagging interest in video gaming in North America.
Oh, and it kind of goes without saying that we'll be highlighting dozens of the stupendous games it produced along the way, too.
archive.gamespy.com /articles/july03/famicom   (414 words)

  
 Video Gaming and Pinball Books
This is a list of pinball and video gaming related books.
Game Strategies, Corey Sandler, Tom Badgett, 332 pp.
Video Game Bible 1985-2002, Andy Slaven (editor), 383 pp.
my.execpc.com /~krieg/VGBooks.htm   (944 words)

  
 Realm of Gaming - Video Game Cheats, Codes, Reviews, Previews...
Realm of Gaming - Video Game Cheats, Codes, Reviews, Previews...
At the character selection screen, repeatedly press L1 + R1 in any game mode.
You will now play as the 1994 version of Kyo.
www.realmofgaming.com /?page=psxcheats/kingoffighters97.php   (75 words)

  
 Macworld: News: Mac gaming video featured on Apple site
The video was first shown to Macworld Expo patrons this past January in San Francisco, Calif. The video served as the backdrop at the Mac Gaming Theater, which occupied a corner of the expo show floor adjacent to where the game publishers and developers were sequestered.
The Mac Gaming Theater gave Mac game publishers an opportunity to demonstrate their newest products to the crowds at the show.
The video itself features a high-energy electronic music soundtrack cut with footage culled from games in development and in circulation for the Mac.
www.macworld.com /news/2001/03/12/video/index.php   (512 words)

  
 t-break- The Biggest Gaming and Hardware Website in the Middle East
All of the demo videos are presented here, along with video of sample gameplay and other features.
All videos were originally presented in high definition 720p but have been scaled down to DVD-quality 480i MPEG2.
One of the blog pioneers is Justin Hall who started his personal blog in 1994 before it even had a name.
www.tbreak.com   (1631 words)

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