| | E3 2005: GMIPoll: Video Gaming Gaining Ground in Populous India and Mexico - Next Level Gaming News (Site not responding. Last check: ) |
 | | The results from the survey also suggest that video game entertainment is going to become an increasingly sought after leisure activity, with more than 80 percent of those polled believing 'people will spend more time playing video games' over the next 10 years. |
 | | The positive attitude towards gaming and the family is particularly prevalent in India and Mexico, with 55 percent and 54 percent respectively, responding that video gaming and family time go together; the U.S. closely followed with 46 percent, and Canada with more than 40 percent. |
 | | The nations least favorable of using video games as a form of family entertainment were the Netherlands with 77 percent, Denmark with 53 percent and Germany with 62 percent, of respondents answering that it was not a good way for the family to spend time. |
| www.nlgaming.com /nl/asp/id_4955/nl/newsDisp.htm (771 words) |