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Topic: 2300 AD


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In the News (Thu 31 Dec 09)

  
  2300 AD - Wikipedia, the free encyclopedia
2300 AD is set at the dawn of the 24th century (between 2298 and 2301 depending on the book or supplement).
The background history of 2300 AD is a continuation of the nuclear war depicted in the Twilight 2000 role-playing game by the same company.
Finally, the authors added a Cyberpunk campaign to the game with the publication of the "Earth/Cybertech Sourcebook" and two adventures for the same, trying to capitalize on the Cyberpunk fad of the 1990s.
en.wikipedia.org /wiki/2300_AD   (964 words)

  
 The 2300 AD Revision
"The 2300 AD Revision", © 1988, 1998-2005 by Lester W. Smith, originally appeared in _Challenge_ #34 (pages 56-58), and is reproduced here with the author's permission.
One is that the 2300 AD box is bolder, with deep reds, yellows, and blues against a starry fl background.
By changing the title to 2300 AD, we put an end to that problem, while at the same time maintaining the continuity of the releases in the 2300 line.
home.earthlink.net /~ad2300/revision.htm   (2371 words)

  
 Gurps 2300
As its title suggests, 2300 AD is set approximately 300 years from now and the timeline is a continuation of the events that take place in the Twilight 2000 role-playing game, also from GDW.
Since 2300 AD operates with a D10 roll against stats and skills (vs. GURPS with a 3D6 bell curve), it is advisable to modify the 2300 AD scores slightly to make them better usable with the GURPS system.
Multiply the 2300 AD characteristic by 5 and find the GURPS score that is closest (on the 'probability of success'-table, p.
members.tripod.com /AD2300/gurps.htm   (4352 words)

  
 Traveller (role-playing game) - Wikipedia, the free encyclopedia
The Zhodani are known for their high level of psychic ability and its formal integration into their society, the Zhodani Consulate.
K’kree are a race of massive individuals having 2 arms and 4 legs, reminding humans somewhat of Centaurs.
To end confusion it was later retitled 2300 AD.
en.wikipedia.org /wiki/Traveller_(role-playing_game)   (4367 words)

  
 Collective Table of Contents Page   (Site not responding. Last check: 2007-10-21)
A new section containing NPC's and corporations for the 2300 AD Universe.
This includes information on Texas in 2300, Challenge Magazine articles, Colonial Source books, and other sources of general information for the 2300 AD player and GM.
One is an old Twilight 2000 adventure rewritten for use in 2300.
users2.ev1.net /~redroach/ad2300/toc.htm   (519 words)

  
 2300AD - Traveller: 2300 - Krakow RPGs - For Sale
Ironically, 2300 is regarded by many enthusiasts to be one of the best concepts to come out of GDW, and there's still a hard-core of gamers out there that support the game.
2300 AD takes place is the same game universe as Twilight: 2000, after the passing of 300 years.
The full panoply of ground vehicles in the 2300 AD universe is covered, ranging from small, two-passenger vehicles (such as the Matsu Snow-Demon) upward through American, French, and German combat vehicles...
www.waynesbooks.com /2300AD.html   (4861 words)

  
 America falls from grace; enslaved clones are common; exploration of deep space begins in earnest Perspectives on ...
2300: Gene Roddenberry's 1960s-1990s "Star Trek" vision of the future proves eerily close to the mark by the dawn of the 24th century...
By 2300 the growing importance in space commerce and industry, and the great affinity space-based communities shared with the virtual states as opposed to the geopoliticals, had only strengthened the virtuals still more, at the expense of the geopoliticals.
First of all, the virtual elite was often gaining their 'mindshare' at the expense of legacy commercial and geopolitical interests in the court of public opinion and recognition-- an arena which (during that period of history) appeared to often be a zero-sum game where for every winner there also had to be a loser.
www.jrmooneyham.com /spprs2.html   (16466 words)

  
 Home
This site is dedicated to providing support for the 2300 AD RPG.
I also maintain some materials that relate 2300 AD to the Hero, Fuzion, and Gurps RPG Systems.
There is a new online 2300 Community, but it looks as if I am not a member.
members.tripod.com /AD2300   (223 words)

  
 Chrono Trigger: Mynock's Guide
Keeper's Dome - 2300 AD Party: whoever Return to the back and talk to Belthasar (the Nu with his memories that is).
Guardia Caslte - 600 AD Party: whoever The king agrees to have somebody go get the shell and to keep it safe in the castle until 1000 AD, which should be your next destination.
If you've enter the Omen from 2300 AD the door will be shut; exit the Omen and try again from another time period.
otakuworld.com /games/snes/ctmyn21.htm   (18543 words)

  
 [No title]
Magus - 600 AD and 12000 BC Magus is feared in the Middle Ages and is to believed to be the creator of Lavos, but actually summoned him for revenge of sending him to this time period.
R-Series - 2300 AD These six robots were Robo's former buddies, but they beat him up because they think he's a traitor for bringing humans into the dome.
Son of Sun - 2300 AD He's the keeper of the ancient Sun Stone, which is now the Moon Stone because all of the energy is drained from it.
www.rpgamer.com /games/chrono/ct/info/ct_d.txt   (22686 words)

  
 Chrono Trigger Weapons
Marle's attack power is 2/3 the sum of her hit and the attack power of her weapon.
Lucca's attack power is 2/3 the sum of her hit and the attack power of her weapon.
Ayla's attack power is some function of her level added to some function of her Power.
www.rpgclassics.com /shrines/snes/ct/weapons.shtml   (780 words)

  
 Bound Kingdom : Chrono Trigger : Items
Guardia Castle-600 AD Used for current sequence of events only; can't be saved for later!; Snail Stop-1000 AD-The first one allows you to cross Zenan Bridge-600 AD-The second allows you to get the Moon Stone back from a man in 1000 AD.
Leene Square-1000 AD After you get it powered up, you'll be able to open all of the Sealed Boxes and Doors in the game.
Arris Dome-2300 AD It is in the Food Storage Area You will automatically give this to Doan when you return from the Info Center.
www.angelfire.com /wizard/epochkeeper/1Items.html   (1097 words)

  
 Chrono Trigger Walkthrough/FAQ (SNES) - IGN FAQs
Now go to 1000 AD, and enter their respective places (in 1000 AD's Guardia Castle, you must have Marle in your party to enter).
Regarding the last clue, I'm not quite sure if it is in reference to Guardia's trial (he is in trouble, and he is close to Marle, as he is her father), or Zeal's Black Omen (Magus' mother...succumbing to Lavos).
Lucca will examine it, and you'll be back at 1000 AD in her house.
faqs.ign.com /articles/385/385328p1.html   (14717 words)

  
 Bible prophecy numbers: Creation Date. Bible Chronology.
The positions of all the individual parts of the full 8205 years are often significant, esp. the first (or last) '2300.'
BC + 2300 + 490 + 1290 years = 10 BC + same in days = 4, 2 BC, AD 2.
BC + 2300 + 490 + 1335 years = AD 36 less same in days = AD 30, 29, 25.
www.1260-1290-days-bible-prophecy.org /bible-chronology-1f.html   (467 words)

  
 Spaceship Board Game List Part 1
2300 AD is the second edition of Traveller: 2300.
2300 AD - a role playing game with spaceship combat rules.
A reprint of the orginal version of Traveller 2300 with additional material including the Colonial Atlas, Eq Guide and The Grand Game.
zappa.brainiac.com /spaceship/spaceboard1.html   (309 words)

  
 CTland | (ChronoTrigger Land)
Found in Guardia Dungeon (1000 AD) and Lab 16 (2300 AD).
Found in Sewer Access (2300 AD) and the Factory (2300 AD).
2300 A.D.) He uses punches and Lazers as his wepons.
www.freewebs.com /ctland/characters.htm   (648 words)

  
 Bible number patterns at the Creation
The positions of all the individual parts of the full 8205 yrs are often significant, esp. the first (or last) '2300.'
4176, 3961 BC less 2300 = mirror of call of Abraham or entry into Egypt.
4090 BC + 2300 + 490 + 1335 yrs = AD 36 less same in days = AD 30, 29, 25.
www.netrover.com /~numbers/biblical-chronology-1f.html   (410 words)

  
 Newmark's Scouts in 2300 AD
Newmark's Scouts in 2300 AD My thanks to Roger Sanger, the copyright holder, for granting me permission to host this article on my web site.
To quote him, "I was looking for a new home for DGP's 2300 AD articles, and naturally I picked the best fan sites on the Web for that purpose.
Hazing, strict pecking orders, and regular (officially banned, unofficially tolerated) challenges and intersection (team on team, etc.) fights keep the men in condition, but also prevent them from ever having that total trust in each other that characterizes the very best of mercenary units.
members.cnetech.com /kevinc/2300ad/newmark.htm   (3213 words)

  
 Chrono Compendium
Zeal was significantly draining his power through the Mammon Machine; when the device was moved to the bottom of the ocean floor, the leeching was sufficient to cause concern for Lavos, who obliterated the perpetrators.
In 1999 A.D., human civilization was probably nearing a level of technology that could possibly challenge Lavos.
We know that once a person has time traveled, he or she is protected from his or her changes to history and always emerges at the point of arrival on the timeline (Time Traveler's Immunity).
www.chronocompendium.com /Term/Lavos_-_Points_of_Interest   (5374 words)

  
 Chrono Trigger Armor
Given to Lucca if she visits Taban in her house after visiting 2300 AD.
Found in Death Peak (2300 AD) and Sunken Desert (600 AD).
Found in sealed chest in Heckran Cave (1000 AD) and on Death Peak (2300 AD).
www.rpgclassics.com /shrines/snes/ct/armor.shtml   (938 words)

  
 2300 AD Annex for Pentapod's World of 2300AD   (Site not responding. Last check: 2007-10-21)
Visit the oldest active 2300 AD website on the net.
Any use of FFE's copyrighted material or trademarks (2300 AD and Star Cruiser) anywhere in this web site and its files should not be viewed as a challenge to those copyrights or trademarks.
In addition, any program/article/file on this site cannot be republished or distributed without the consent of the author who contributed it.
members.cnetech.com /kevinc/2300ad/2300ad.htm   (101 words)

  
 Perspectives on 2301-2500 AD Long dead alien civilizations are found to surround Sol system; a lavish corporate virtual ...
Perspectives on 2301-2500 AD Long dead alien civilizations are found to surround Sol system; a lavish corporate virtual reality runs wild; a super being is born
Anyway, the srendypsy movement itself is initially inspired by these ancient folk, but gains its greatest noteriety and influence in later years by being adopted by significant numbers of much younger people.
The headless turtles construct artificial structures and assemble tools in an ad hoc fashion, typically improvising to meet each situation, and only rarely carrying their tools with them.
www.jrmooneyham.com /spprs3.html   (6032 words)

  
 An Index of All Known 2300 AD Magazine Articles
"North America, 2300", by Timothy B. Brown (pages 38-41).
"AV-90 Marine VTOL Ground-attack fighter hardware for 2300 AD", by Clare W. Hess (pages 36-37).
"2300 AD Q&A", by Rob Caswell and Joe D. Fugate, Sr.
home.earthlink.net /~ad2300/2300mags.htm   (983 words)

  
 Chrono Crisis Location Progress
Though they have begun to feel the impacts of the world decay as well, the people of El Nido have a far more relaxed feeling towards it than the other people of the world, and put their faith in the planet to save them.
Mystics have all but disappeared in 2300 AD--many believe that their race is suffering the same fate as the humans.
In 2300 AD, the powers that be really stress the importance and value of the various monuments in Guardia reflecting the hard work and dedication of it's long gone heroes.
www.chronocompendium.com /Forums/index.php?topic=2641.0   (2333 words)

  
 [No title]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=3.15: Magus's Castle — 600 AD=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=- *Explore the lair *Meet Ozzie in the middle of the Foyer *Beat down the gender challenged Flea *Have a duel with Slash *Umm...take DOWN (literally) Ozzie *Destroy the cause of all of this- Magus After a nice view of the Castle, enter it.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=3.29: The Origin of Machines — 2300 AD=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= *Enter Geno Dome *Fight Atropos *Disable Mother Brain "There's a task to be done in the Future, where machinery originated..." In 2300 AD, put Robo in the front of your party.
The chancellor reveals himself as Yakra XIII — descendant of the boss of the Cathedral in 600 AD!
www22.brinkster.com /crono254/CTSW.txt   (15500 words)

  
 AD 2300. Pop: 200 BILLIONS ! - Below Top Secret General Discussion
According to some demograhics experts, if our demographic curves don't change (I mean, don't slow down), we will be more than 200 billions in AD 2300.
But if we were to carry on then by that time I bellieve that we would have colonised the moon and most probably Mars.
I believe that if we do carry on multiplying the scale we are now, then it is a great possibility of the population being 9.3 billion by 2050 and possibly 200 billion by 2300.
www.belowtopsecret.com /thread2202/pg1   (2326 words)

  
 2300 AD - Man's Battle For The Stars [BOX SET] - Price Comparison   (Site not responding. Last check: 2007-10-21)
2300 AD - Man's Battle For The Stars [BOX SET] - Price Comparison
You are here: Books > 2300 AD - Man's Battle For The Stars [BOX SET]
Be the first one to review this product
books.compricer.com /0943580625   (56 words)

  
 [No title]
The Basic Items, Accessories, and Weapons have been added.
Proves the King innocent at trial 1000 AD Chrono Trigger
Find in Lab 16 2300 AD Robin Bow 2,850 1,425
www.rpgrealm.com /faq/snes/ct_items.txt   (1791 words)

  
 Foxx Industries - Main Door
SCL-Invasion PBEM - Since play begun in July 2001, this has become one of the longest running PBEMs for the 2300 AD system.
The 2300 AD game in all forms is owned by Far Future Enterprises.
Far Future permits web sites and fanzines for this game, provided it contains this notice, that Far Future is notified, and subject to a withdrawal of permission on 90 days notice.
www.foxx-industries.com   (370 words)

  
 Bound Kingdom : Chrono Trigger : Black Boxes and Mysterious Doors
First get it in 1000 AD and then go back for it in 600 AD!
First go to Heckran Cave, which is near Melchior's hut, and get the fl chest there.
To finish off the hunt get all the fl chests you only examined before.
www.angelfire.com /wizard/epochkeeper/1BlackBoxes.html   (637 words)

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