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| | Courses in Graphics (Site not responding. Last check: 2007-11-07) |
 | | Only one of 148 or 248 counts towards any CS degree program.) Introduction to two- and three-dimensional computer graphics. |
 | | The fundamentals of input, display, and hardcopy devices, scan conversion of geometric primitives, 2D and 3D geometric transformations, clipping and windowing, scene modeling and animation, algorithms for visible surface determination, introduction to local and global shading models, color, and real-time rendering methods. |
 | | Not a substitute for 248 as a prerequisite for upper-level graphics courses. |
| graphics.stanford.edu /courses (1528 words) |
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