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Topic: 4Kids Entertainment


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In the News (Sat 26 May 12)

  
  Sample Contracts - Employment Agreements - Competitive Intelligence for Investors
Employment Agreement - 4Kids Entertainment Licensing Inc. and Joseph P. Garrity (Jan 1, 2002)
Entertainment Inc. and Anthony Williams (Jul 1, 2000)
Entertainment Inc. and Raymond C. Musci (Oct 1, 1999)
contracts.onecle.com /type/2.shtml   (12046 words)

  
  4Kids Entertainment - Wikipedia, the free encyclopedia
On January 17, 2006, 4Kids and Microsoft signed a deal to license children's video games exclusively for the Xbox 360 gaming system, in an effort to put more child-oriented games on the system, whose gaming library is currently dominated by games targeted toward the 13-and-up market.
Nintendo announced that as of January 1, 2006, 4Kids would not be handling most aspects of the Pokémon franchise, instead having Pokémon USA handle all aspects of the property in the United States.
4Kids CEO Al Kahn has stated in his interview with Anime News Network that 4Kids is planning on extending uncut DVD releases to include all anime titles in their lineup at some point in the future; however, there is no further indication that this is still a priority.
en.wikipedia.org /wiki/4Kids_Entertainment   (2270 words)

  
 4Kids TV - Wikipedia, the free encyclopedia
4Kids TV (formerly Fox Box) is a Saturday morning television programming block on the Fox network In January 2002, 4Kids Entertainment entered into a four-year agreement with FOX to lease the network's Saturday morning programming block.
4Kids Entertainment is wholly responsible for the content of the block and collects all advertising revenues from it.
4Kids TV does not meet the criteria to be considered educational and does not count toward the 3 hour per week mandatory educational children's programming quotas.
en.wikipedia.org /wiki/Fox_Box   (1269 words)

  
 =SSMB= > About 4kids
“4Kids has had a successful eight-year exclusive relationship with the Pokémon property that will be expiring at year end,” said Alfred R. Kahn, Chairman and CEO of 4Kids Entertainment.
Jan 18 2006, 11:49 AM Seriously, 4Kids has gotten lazy, they stopped showing their cartoons during weekdays! They used to have Transformers, which was not that bad with the giant Tiki thing, and the trains.
Wehter 4Kids is the best company ever (which they aren't, I did say that, and I still don't think they are great), does that have any bearing whatsoever on why I choose to defend them against the assumptions that people make that weren't their fault.
www.sonicstadium.org /board/lofiversion/index.php/t13533.html   (9754 words)

  
 Xbox.com | Xbox News - Viva Piñata Universe Revealed
Entertainment property brought to life by Microsoft, Rare, and 4Kids Entertainment.
An immersive video game developed by Rare Ltd. exclusively for the Xbox 360™ video game and entertainment system is scheduled to debut this holiday worldwide, letting gamers create and customize piñata-filled adventures in their own evolving world.
The appealing characters and their charming personalities are sure to entertain and stimulate the series' audience as they accompany the piñata characters on their zany adventures.
www.xbox.com /en-US/community/news/2006/0315-vivapinata.htm   (747 words)

  
 Give Us Your Money: 4Kids Entertainment Attains Poke-Momentum   (Site not responding. Last check: )
In 1997, Alfred Kahn, Chairman and CEO of 4Kids Entertainment, promised his company's shareholders that he would boost the company's flagging licensing business by concentrating on fewer properties with higher potential and longer life spans.
While 4Kids has never publicly disclosed what its royalties are, estimates place the number at about three percent of Pokémon's wholesale sales outside of Asia.
4Kids' net revenue for the first half of 2000 was over $44 million, a 403% increase over the first half of 1999.
www.awn.com /mag/issue5.07/5.07pages/rogers4kids.php3   (743 words)

  
 Investor's Business Daily: Breaking News
Through this extension, 4Kids Entertainment - the licensing and marketing agent behind such powerhouse properties as Yu-Gi-Oh!(R) and Cabbage Patch Kids(R) - will continue serving as the AKC's exclusive worldwide licensing agent for the AKC's extensive collection of imagery and trademarks in all merchandise categories.
Since joining forces in 2003, 4Kids Entertainment and the American Kennel Club have been at the forefront of the burgeoning pet product industry thanks to their comprehensive focus on building the AKC into a premiere retail dog brand.
4Kids Entertainment also serves as the exclusive worldwide merchandise licensing agent for the Cat Fanciers' Association(TM), the world's largest registry of pedigreed cats dedicated to the protection, care and education of responsible ownership for the 90.5 million owned cats in the United States alone.
www.investors.com /breakingnews.asp?journalid=33903185   (974 words)

  
 Business Wire Business News: 4Kids Entertainment Named Worldwide Licensing, Marketing, and Promotional Agent For Jim ...   (Site not responding. Last check: )
Now, thanks to a new partnership between 4Kids Entertainment, Inc. KDE and The Jim Henson Company, people will be able to see what inspired this exceptional artist and view the world from his unique perspective.
Headquartered in New York City with international offices in London, 4Kids Entertainment, Inc. KDE is a global provider of children's entertainment and merchandise licensing.
The Jim Henson Company, an established leader in family entertainment for over 50 years, is recognized worldwide as an innovator in puppetry, animatronics and computer graphics.
news.moneycentral.msn.com /provider/providerarticle.asp?Feed=BW&Date=20060620&ID=5809057   (820 words)

  
 Anime News Network - 4Kids Entertainment Financials   (Site not responding. Last check: )
4Kids Entertainment recently announced that their net revenues fell 10% in the first quarter of 2005 compared to the first quarter of 2004, from $22.5 million to $20.3 million.
In 4Kids' quarterly quarterly investor conference call, company CEO Al Kahn stated that the decline in revenue stems largely from a decline in licensing revenue from the Yu-Gi-Oh!
However ratings for 4Kids TV had improved significantly in the last weeks of the quarter.
www.animenewsnetwork.com /article.php?discuss=6628   (190 words)

  
 Fool.com: Dueling Fools, 4Kids Entertainment
Edible's argument for the continued ascendancy of 4Kids Entertainment revolves around a few factors, none of which are substantial to hang this Fool's cap upon.
You know the drill, they use it in Congress all the time: "Some would say that the gentleman from Minnesota is a slack-jawed yokel…." Not very nice, and not at all appropriate.
But as for 4Kids' bread and butter, Pokemon, I think they're counting a bit much on the fickle tastes of the 6-12 crowd.
www.fool.com /duelingfools/1999/duelingfools991222kide004.htm   (818 words)

  
 NAMC Newswire - Pokemon Cuts Ties with 4Kids Entertainment
LOS ANGELES, CA, (NAMC) - According to a press releases issued by 4Kids Entertainment (NYSE: KDE), Pokemon USA, Inc has opted not to renew their agreement with 4Kids and handle the licensing of the Pokemon properties in-house.
4Kids Entertainment was an integral part of the success of the Pokemon properties here in the United States.
It is expected that commissions earned by 4Kids from the Pokemon property will decline over the course of the next several years.
press.namct.com /index.php?option=com_content&task=view&id=4860&Itemid=124   (191 words)

  
 Voodoo Extreme: Viva Piñata Announced
Microsoft Game Studios and 4Kids Entertainment, Inc. today celebrate the introduction of "Viva Piñata," a high-energy, mass-appeal entertainment property created by Rare Ltd. that brings a vibrant world of living piñata animals to video games, television and beyond.
The "Viva Piñata" world will include a Saturday morning 3-D animated television series, slated to premiere this fall on 4Kids TV on FOX, that is produced and created by 4Kids Entertainment, known for such powerhouse properties as Yu-Gi-Oh!, Pokémon, Cabbage Patch Kids and Teenage Mutant Ninja Turtles.
An immersive video game developed by Rare Ltd. exclusively for the Xbox 360 video game and entertainment system is scheduled to debut this holiday worldwide, enabling gamers to create and customize piñata-filled adventures in their own evolving world.
ve3d.ign.com /articles/696/696463p1.html   (436 words)

  
 PRESS RELEASE 4Kids Entertainment Named Worldwide Licensing, Marketing and Promotional Agent for the Yoga-Inspired ...   (Site not responding. Last check: )
"At a time when parents are calling for networks to offer more health-oriented programming for children, 4Kids Entertainment is taking a leadership position in addressing the importance of healthy eating and physical activity for kids," said Alfred R. Kahn, Chairman and CEO of 4Kids Entertainment.
4Kids Entertainment and Animation Collective plan to develop a comprehensive licensing and marketing program for "YoMonkeys" that showcases the series' innovative format and groundbreaking content.
Headquartered in New York City with international offices in London, 4Kids Entertainment, Inc. (NYSE: KDE) is a global provider of children's entertainment and merchandise licensing.
www.marketwire.com /mw/release_html_b1?release_id=109013&tsource=3   (662 words)

  
 KDE - 4KIDS ENTERTAINMENT INC - Consumer Services   (Site not responding. Last check: )
4Kids Entertainment, Inc., together with its subsidiaries, operates as an entertainment and media company worldwide.
In addition, 4Kids Entertainment produces original music compositions for use with its television and film production activities, and distributes home videos associated with television programming produced by the company.
4Kids Entertainment was organized in 1970 and is based in New York City.
www.trending123.com /stocks/kde.htm   (386 words)

  
 Fool.com: 4Kids Entertainment (Dueling Fools) December 22, 1999
As Pokemon critters race their way up holiday wish lists, there is no merrier soul than 4Kids Entertainment (Nasdaq: KIDE).
Still, it's obvious that 4Kids' licensing rights outside of Asia for the popular characters have fueled the past year of share price action here.
4Kids, for all of its other properties, is a one-trick pony.
www.fool.com /duelingfools/1999/duelingfools991222kide000.htm   (222 words)

  
 BAD RAP - One Piece at it's finest   (Site not responding. Last check: )
4KIDS Entertainment sent up a big red flag denoting that they were up to no-good; and even the animation studios stood up and took notice, focusing their eyes on 4KIDS next property: One Piece.
4KIDS Entertainment doesn't think you're smart enough to even understand what the full experience is. In it's original, Manga Format, currently running in the American version of Shonen-Jump, One Piece is rated "T for Teens".
4KIDS is twisting these shows in to their own hopelessly moral-filled crap, altering plots and characters and dialogue to suit their needs - when they have no right to.
blazefire.mooglecavern.com /badrap   (2961 words)

  
 Viva PInata screenshots and facts for the XBOX360
The Viva Pinata world will include a Saturday morning 3-D animated television series, slated to premiere this fall on 4Kids TV on FOX, that is produced and created by 4Kids Entertainment, known for such powerhouse properties as Yu-Gi-Oh!., Pokimon., Cabbage Patch Kids.
The Viva Pinata television series is set to air in the U.S. in fall 2006 on 4Kids TV 4Kids Entertainment's four hours of children's programming broadcast Saturday mornings on FOX.
The appealing characters and their charming personalities are sure to entertain and stimulate the series' audience as they accompany the Pinata characters on their zany adventures.
www.gamerevolution.com /screen/xbox360/viva_pinata   (547 words)

  
 Indiantelevision.com's Kidology: 4Kids Entertainment, American Kennel Club sign new multi-year agreement   (Site not responding. Last check: )
MUMBAI: 4Kids Entertainment, Inc. and the American Kennel Club (AKC) announced a multi-year extension of their worldwide representation agreement.
That's why we are pleased to extend our agreement with 4Kids Entertainment, a leading force in children's and family licensing and entertainment.
4Kids Entertainment also serves as the exclusive worldwide merchandise licensing agent for the Cat Fanciers' Association, the world's largest registry of pedigreed cats dedicated to the protection, care and education of responsible ownership for the 90.5 million owned cats in the US alone.
www.indiantelevision.com /mam/headlines/y2k6/jan/janmam35.htm   (407 words)

  
 DeckRevolution.com - 4Kids Entertainment News   (Site not responding. Last check: )
Most of you probably don't know this, but FacelessMage has worked out a deal with 4Kids Entertainment wherein we get to see special sneak peeks of their upcoming releases, which is pretty cool.
4Kids is of course the U.S. releaser of Yugioh, and they've got some pretty good titles under their belt (the Dragonball series, and soon to be One Piece...), so this should be a lot of fun.
4kids will be providing us with artwork that will show the differences between the american and japanese versions soon...so stay tuned.
www.deckrevolution.com /gl/index.php?topic=4kids   (1306 words)

  
 Press Release: KONAMI, 4KIDS ENTERTAINMENT AND RAINBOW S.r.l. ANNOUNCE WINX CLUB LICENSE AGREEMENT
We are dedicated to developing engaging entertainment properties for girls,” said Alfred R. Kahn, Chairman and Chief Executive Officer of 4Kids Entertainment.
“Winx Club has been successful on 4Kids TV and as the brand continues to gain popularity, we look to add partners that will deliver the Winx Club story in ways that are relevant to girls.
Konami Corporation, the parent company of Konami Digital Entertainment, Inc. is traded in the United States on the New York Stock Exchange under the ticker symbol KNM.
www.stageselect.com /News/NewsViewer.aspx?newsid=1177   (1213 words)

  
 4kids Entertainment To Unleash Next Trading Card Revolution With Launch Of The World's First Multimedia Trading ...
The world's getting Chaotic! 4Kids Entertainment, Inc., the children's entertainment powerhouse that turned the trading card-based properties Pokemon and Yu-Gi-Oh!; into worldwide sensations, is unveiling its most innovative and groundbreaking property to date with the much-anticipated launch of CHAOTIC™.
4Kids Entertainment will also develop a broad licensing and marketing program for the property in all core categories, initially focusing on toys, interactive entertainment and collectibles.
And since Chaotic is all about connecting one platform to another, back here on Earth, real life Chaotic TV fans will be able to watch the series and discover battle strategies that will ultimately help them master the trading card game for both on-line and off-line game play.
www.xerocreative.com /forums/index.php?showtopic=11916   (2507 words)

  
 4Kids Entertainment : "We ruin your favorite TV shows!" Petition
4Kids TV thing they know what they are doing.
4Kids entertainment screw up shows by getting the voice actors from Pokemon to do every show, ruin all dialogue, and remove anything that relates to the Japanese culture in an episode.
The 4Kids Entertainment : "We ruin your favorite TV shows!" Petition to 4Kids Entertainment was created by and written by Travis Coustaph (dishwasherfluid@yahoo.com).
www.petitiononline.com /4kidssuk/petition.html   (242 words)

  
 4Kids Entertainment Dubbing Petition
To: 4Kids Entertainment, Inc. 1414 Avenue of Americas New York, NY I am an anime fan.
4Kids’ slogan is “We know what KIDS like!” Yeah, kids, not anime fans.
The 4Kids Entertainment Dubbing Petition to 4Kids Entertainment, Inc. 1414 Avenue of Americas New York, NY was created by Otakus All Overe and written by Reiko Hoshino.
www.petitiononline.com /mankin/petition.html   (584 words)

  
 4Kids.tv - more 4kids entertainment   (Site not responding. Last check: )
4Kids make a lot of money off of anime, so I don't think they'd make the other shows loose just because they're not made in the U.S. Heh I enjoyed seeing the TMNT win both years.
Their ninja skills are worth winning, since they've been trained to fight all their life.
What I'd love to see is like something done back in 1989 called "Cartoon Superstar" not done for the same reason, or even done the same way...
4kids.tv /forum/printthread.php?t=8034   (411 words)

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