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Game AI Encyclopedia Articles @ VeryGoodCredit.com (Very Good Credit) (Site not responding. Last check: 2007-10-22) |
 | | However, the term game AI is often used to refer to a broad set of algorithms that also include techniques from control theory, robotics, computer graphics and computer science in general. |
 | | Whereas "real" AI addresses fields of machine learning, decision making based on arbitrary data input, and even the ultimate goal of strong AI that can reason, "game AI" often consists of a half-dozen rules of thumb, or heuristics, that are just enough to give a good gameplay experience. |
 | | Likewise, AI can be used to control friendly characters, and by tweaking the AI of these, the difficulty can be changed in an opposite manner to how the same change would affect difficulty with enemy characters. |
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