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Topic: ATASCII


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In the News (Wed 21 Aug 19)

  
  Mapping The Atari Appendix 10 - ATASCII And Internal Character Code Values
There are other codes used which are outside this range: ATASCII Function 155 End Of Line (Return) 156 Delete line 157 Insert line 158 CTRL-Tab 159 Shift-Tab 253 CTRL-2 (buzzer) 254 Delete character 255 Insert character See your Atari Reference Manual, pages C1 to C3 and F1.
In order to print the arrow keys, clear, insert, delete, buzzer, escape key, or any of the codes listed above to the screen, you must press the ESC key before entering the keyboard character(s).
ATASCII codes zero to 31 print blank or they may send control codes to your printer, depending on the make.
www.atariarchives.org /mapping/appendix10.php   (269 words)

  
  ATASCII | Topic Definition | Find the Meaning and Define the Answer of ATASCII   (Site not responding. Last check: 2007-10-31)
The ATASCII character set, from ATARI Standard Code for Information Interchange, alternatively ATARI ASCII, is the variation on ASCII used in the Atari 8-bit family of home computers, starting with the 1979 Atari 400/800 and going all the way to the XEGS.
Like most other non-standard ASCIIs, ATASCII has its own special block graphics symbols (arrows, blocks, circles, line segments, playing card colors, etc.) corresponding to the control character locations of the standard ASCII table (characters 0–31), plus a few other character locations.
display mode of ATASCII is implemented quite simply by letting the first half of the character set (the inverse one) being the bitwise negation of the second, normal, half.
www.thefreeencyclopedia.com /definition/word.aspx?w=ATASCII   (156 words)

  
 BASIC Training
In strings, the ATASCII code values of the characters in the strings are used to perform the comparison.
Luckily, the ATASCII values are configured so that the closer the letter is to the beginning of the alphabet, the lower its ATASCII code number is. This makes it very easy to alphabetize lists of names.
The upper case letters' ATASCII codes range from 65 to 90, while the lower case range from 97 to 122.
www.cyberroach.com /analog/an16/basic_training.htm   (2432 words)

  
 Starting Out: New Owners Column
This prints 67, the ATASCII code for C. Quotes " " are needed with the ASC command, because ASC operates on a string.
The number in screen memory, however, is not necessarily the ATASCII value of the character you see on the screen.
Your Atari uses another set of codes for this purpose which are related to the ATASCII codes.
www.atarimagazines.com /v5n10/newownerscolumn.html   (1304 words)

  
 ATR: Chapter 8 - (S:)   (Site not responding. Last check: 2007-10-31)
The characters displayed in the text modes are determined by tHE ATASCII character set.
Since the LSB of the C-set address is always $00, no LSB is needed to find it.
In modes 1 and 2 the ATASCII characters sent to the screen will be printed just as in mode 0.
atrey.karlin.mff.cuni.cz /~machek/atari/atr8.html   (3071 words)

  
 Atari 8-bit Software
Additionally, character strings will be converted to either internal code or ATASCII depending on the setting of the character display mode (see the C command).
Write sector buffer (W): You are asked for the sector number to write the sector to, or you may press Return for the current sector.
The setting of this array is used to interpret your character-string input during searches and edits.
www.rts-software.com /8bit/dm.asp   (2372 words)

  
 INSIGHT: Atari: Atari Character Codes
For example, in ATASCII (and ASCII), the code for uppercase A is 65.
This term refers to the byte value you must store in memory to display the desired character on the screen.
Program 3 illustrates how the ATASCII character set is linked to the screen set.
www.atarimagazines.com /compute/issue70/113_1_INSIGHT_Atari.php   (1158 words)

  
 [No title]
The main problem is that people don't use the special ATASCII characters because those characters can not be send to the printer.
There is another sequence of ATASCII characters which are equal to ASCII.
In ATASCII this range is used for control characters or international characters.
members.chello.nl /taf.offenga/megazine/ISSUE7-ACR.html   (952 words)

  
 ATASCII at AllExperts
The ATASCII character set, from ATARI Standard Code for Information Interchange, alternatively ATARI ASCII, is the variation on ASCII used in the Atari 8-bit family of home computers.
The last Atari 8-bit computer, and therefore the last computer to use the ATASCII character set, was the XEGS (short for "XL Extended Gaming System,") which was released in 1989.
Like most other non-standard ASCIIs, ATASCII has its own special block graphics symbols (arrows, blocks, circles, line segments, playing card suits, etc.) corresponding to the control character locations of the standard ASCII table (characters 0–31), plus a few other character locations.
en.allexperts.com /e/a/at/atascii.htm   (232 words)

  
 ATR: Chapter 5 - (K:)   (Site not responding. Last check: 2007-10-31)
Whenever a key is pressed an IRQ interrupt is generated by the keyboard reading hardware.
The internal code (not ATASCII) for the key just pressed is then stored in CH [$02FC (764)].
If CH is not $FF, a key has been pressed and the ATASCII code for that key is taken from ATACHR.
atrey.karlin.mff.cuni.cz /~machek/atari/atr5.html   (589 words)

  
 Starting Line: I/O and You   (Site not responding. Last check: 2007-10-31)
ATASCII is a superset of ASCII, containing all of the ASCII characters plus extra characters found only on the ATARI.
The Operating System changes the number to its ATASCII equivalent, and gives it back to our poor distraught computer.
This is not the ATASCII value, it is the keyboard value.
atarimagazines.planetmirror.com /v2n4/ioandyou.html   (1013 words)

  
 8-Bit Rot (5200 Basketball Prototype)
After doing some 5200 programming of my own, I think the @ symbol was suppose to be a space since @ is 60 in regular ASCII and a space is 40 ATASCII.
Since you must subtract 20 from the ASCII number to convert it to ATASCII (Atari ASCII), programmers usually made a loop to do just that.
But if you were to enter a space into the memory address where the startup screen is stored without changing it in the loop it would be displayed as the @ symbol.
www.msu.edu /user/reicher6/prototypes/unreleased/basketball.htm   (391 words)

  
 ClassicGaming.com - Museum: Atari 8 Bit Computers
Unheard of in personal computers at the time (everyone else needed to actually do this on the software end, which meant it slowed down gameplay), it was just another feature to prove that Atari was serious about gameplay on this computer.
This meant that for any programs running on their computers, ready made graphics, text, and special characters were available for anyone to use.
Going with their ease of use policy, Atari decided to forego the common personal computer feature of having to open up the computer and plug in special cards when you want to expand your computer.
www.classicgaming.com /museum/atari8bit/index.shtml   (2206 words)

  
 Games - ATASCII
The ATASCII character set, from ATARI Standard Code for Information Interchange, alternatively ATARI ASCII, is the variation on ASCII used in the Atari 8-bit family
Like most other non-standard ASCIIs, ATASCII has its own special block graphics symbols (arrows, blocks, circles, line segments, playing card suits, etc.) corresponding to the control character locations of the standard ASCII table (characters 0–31), plus a few other character locations.
display mode of ATASCII is implemented quite simply by letting the first half of the character set (the inverse one) being the bitwise negation of the second, normal, half.
listing-index.ebay.com /games/ATASCII.html   (171 words)

  
 AtariAge Forums > Phantasmal Alchemy BBS ATASCII Intro Screens
These were original ATASCII creations, and I made quite a bit of ATASCII art and animations back then.
The first one did not print properly and is missing a row, and you can see that this paper was hole punched at one point.
My BBS didn't have ATASCII stuff, since I ran a writing board, and most of my userlog was filled with non-Ataris.
67.15.129.36 /~atariage/forums/lofiversion/index.php/t82649.html   (816 words)

  
 [No title]   (Site not responding. Last check: 2007-10-31)
Because of this, having a real Atari or Atari emulator to visit the Atari BBS's is nice to see the creative ATASCII art that has been created.
And even more fun is the ATASCII "Break Type" movies where people have taken this art and made short cartoons.
Once you have telnetted to the other BBS and connected, you can then switch your term program to ATASCII and enjoy the Atari BBS as it was meant to be enjoyed.
web.textfiles.com /computers/ataris.txt   (1909 words)

  
 ATARI Basic
This translation is a much simpler task than the one done by the pre-compiler, since XLIST can assume that the statement to be translated is syntactically correct.
The floating point package is called to convert the integer to floating point and then to printable ATASCII.
Using these facts, :LSCAN in 5 he entry corresponding to the entry number in SCANT and puts the address of the ATASCII portion in SCRADR.
www.strotmann.de /~highland/bib/ataribasic/bas11.html   (1843 words)

  
 Mac/Atari Fusion: Atari Fonts   (Site not responding. Last check: 2007-10-31)
Each font includes the full ATASCII 256-character set, including graphics characters and inverse characters, arranged in exactly the same order as the original.
This allows ATASCII text files to be displayed or printed using your favorite text or graphics software on your Mac or PC.
This should be the easiest to read when printing ATASCII files on ink-jet and laser printers.
www2.bitstream.net /~marksim/atarimac/fonts.html   (297 words)

  
 Atari 8-bit OS User Manual - I/O Subsystem   (Site not responding. Last check: 2007-10-31)
The text encoding scheme supported by the OS is called ATASCII, derived from the words "ATARI ASCII".
Most ATASCII codes are the same as ASCII, with the primary deviations being the control codes.
Appendix D shows the ATASCII character set, and Appendices E, F, and G show device-specific implementations for the display, keyboard, and printer.
homepage.ntlworld.com /kryten_droid/Atari/800XL/atari_os/atari_os_user_manual_05.htm   (569 words)

  
 Ricks Atari Info Hardware Keyboards
You might think that you could use an 8X8 array to look up the atascii value for the keycode value, and you can but you use 384 bytes + code, and its slow.
Better to DIM KEYCODE$(256) and put the atascii values in the slot for its keycodes using data statements.
I prefer to just use the keycodes and save the work of converting to atascii unless I really have to(when I input to a string, I use OPEN to get atascii instead).
www.a8maestro.com /atari/info/kdbgrid.htm   (336 words)

  
 7.2) What is the ATASCII character set?
Most computers use ASCII codes to represent text, which makes it possible to transfer data from one computer to another.
The 8-bit Atari computers use a modified version of the ASCII character set called Atari ASCII, or ATASCII.
Start of text 3 03 ETX ^C heart (9:00) End of last text 4 04 EOT ^D diamond -
www.faqs.org /faqs/atari-8-bit/faq/section-49.html   (473 words)

  
 Atari Heaven BBS
Here are the menu screens (They were in ATASCII, so all the graphics have been removed for this message).
Exit to main menu: This is what I hated about most bbs's, inconsistant methods of exiting to higher levels.
Normally the returns at the end of each line need to be taken into account when creating them.
www.atarimax.com /freenet/freenet_material/3.AtariNews/showarticle.php?579   (2020 words)

  
 [No title]   (Site not responding. Last check: 2007-10-31)
Integrated environment type cartridges like BASIC and MAC-65 now seem hokey with their forced line numbers and the requirement to hit Return on each edited line, etc. The speed problem went away with the advent of things like ramdisks, SIO2PC, and Darek's Xformer.
I'd use this macro like this: LABEL: PUTREC 0, TEXT 0 is for IOCB 0 (the screen) and TEXT would be a label for the address where I'd stored a string, like this: TEXT: DB `whats going on???',$9b As you can see, the macro has been used to make a kind of simple PRINT statement.
This file has the all the EOLs (155 or $9B) converted to CR/LF (13,10) and the ATASCII TABs converted to ASCII TABs (127 or $7F to 09).
www.cox-internet.com /wa5bdu/amac.txt   (2370 words)

  
 atari.area forum / AGC compo#1 - Frogger
Themat of this compo are writing game conversion, wchich will be displayed only as Atascii character mode.
Jak jest napisane ATASCII to wiadomo, że nie można redefiniować zestawu znaków.
jak bedzie mozliwosc tworzenia gracza atascii z przesuwem 1px to kto zabroni stworzyc playfield z przesuwem 1px a dalej dowolnej grafiki stworzonej ze zlorzenia elementow z generatora znakow i poprzesuwanych o 1, 2, 4 px?
atariarea.krap.pl /forum/viewtopic.php?pid=45490   (866 words)

  
 [stella] OT: ATASCII   (Site not responding. Last check: 2007-10-31)
On Wed, 5 Sep 2001, Glenn Saunders wrote: > > I used to love ATASCII animations during my BBS days.
I used to call boards that let you use ATASCII in public message boards, and I'd use the cursor movement keys to move up to where the user's handle you were replying to was going to be printed, and overwrite their names with rude insults...
This is exactly the kind of behavior that, if I saw it today, I'd think, people like this don't belong on the 'net...
www.atariage.com /pipermail/stella/2001-September/008138.html   (169 words)

  
 ATARI Basic
The rest of the entry is the name of the statement name in ATASCII.
Since name lengths vary, the last character of the statement name has the most signiflcant bit turned on to indicate the end of the entry.
The last character of each entry has the most significant bit turned on to indicate the end of the entry.
www.strotmann.de /~highland/bib/ataribasic/bas02.html   (1569 words)

  
 [No title]
Or simply ut will do ATASCII to ASCII conversions, Atari Basic (and Turbo Basic XL) to text, and binary to hexdump.
Note: Inverse video is converted to normal and control characters display as periods currently.
Insert Txt will convert CR's, LF's, and Tabs to ATASCII format (should more characters be converted?).
home.columbus.rr.com /ksiders/atrutil.txt   (3905 words)

  
 [No title]
Here we go through some: ATASCII EOLN and CURSOR CONTROLS The problem that everyone first notices is that version 3.3.3 will NOT send the proper ATASCII carriage return code in macros.
This way you'll already be in ATASCII at the end, all you have to do is hit return.
Version 3.3.3 also does NOT support ATASCII cursor positioning either - you know, when you log onto BBS's and the cursor is supposed to move backwards or forwards or even up and down, you will only get arrows and no movement.
www.umich.edu /~archive/atari/8bit/Unverified/Cislib_a/htaid.doc   (2417 words)

  
 C:\WINDOWS\DESKTOP\an2-044.htm
Decide which characters you want to substitute and find their ATASCII value in Appendix C. Use the following conversion to find the memory location of the characters you have chosen.
The first number in each statement, however is the ATASCII VALUE of the character I want the DATA substituted for.
LINE 155 reads the ATASCII VALUE and LINE 160 determines the offset in memory value where I will store the information that follows.
www.cyberroach.com /analog/an05/an05-050.htm   (1454 words)

  
 The Black Box Docs
The disassembly window shows the next 11 instructions, their hex values, the ATASCII equivalent of the memory at the location shown, and the internal screen display codes.
The top lines display the 6502's program counter, Accumulator, X register, Y register, stack pointer (add $0100 to this value to compute the actual memory address of the stack, since the 6502's stack is on page 1), and the processor status register flags.
There are three types of translation: None, where all incoming and outgoing data is untouched; Light, where the 8th bit is stripped and any return characters are translated; and heavy, where light translation is preformed, plus any characters less than 32 will be translated to the byte specified in Aux2.
thor.prohosting.com /~atari8/black_box_doc.htm   (12752 words)

  
 studio
And with the personal computer came an amazing raft of standards intended to make the saving of data more efficient and compact.
As a new standard made itself known (ASCII, ATASCII, VT100, ANSI, RIP and many others), people would flock from around the world to try their hand at creating something worth showing to others in that new realm.
In ways the standard-makers never intended or expected, these new artworks came firing out from every direction, passed among BBSes and the later the Internet, transmitted from modem to modem, traded by disk between people meeting at social gatherings.
a.parsons.edu /~roth/spring04/studio/final_02/cracker_research/ascii/ascii_graph_images/ascii_research.html   (256 words)

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