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Topic: Aasimar


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In the News (Tue 14 Feb 12)

  
  Aasimar - Wikipedia, the free encyclopedia
Aasimar are "planetouched"; that is, they are mortal creatures that have in their blood some otherworldly characteristics.
Aasimar are descended from devas, angels and other creatures of pure good alignment; although their celestial ancestor may be many generations removed, their presence still lingers.
In the Forgotten Realms campaign setting aasimar are most common in the eastern lands of Unther and Mulhorand, where they are the descendents of the good deities who walked among the mortals there.
en.wikipedia.org /wiki/Aasimar   (191 words)

  
 ::Planescape Character Race Descriptions::
Aasimar are the offspring of a human and an Upper Planar celestial of some sort, whether it be a aasimon, guardinal, or something else.
Aasimar are not discriminated against by their celestial parents, but they suffer from always being compared to them.
Aasimar often tend towards good alignments and are typically have contact with their celestial parent.
www.shadowland.org /Planescape/racedescripps.html   (1931 words)

  
 Defenders of the Dale: Races page
Aasimar carry the blood of a celestial being, the begotten offspring from the union of a mortal and a diety.
Aasimar are usually good aligned and fight against evil in the world.
Aasimar are blessed with insight and personal magnetism and are typically paladins.
www.mv.com /ipusers/starfire/framed/dd_races.htm   (1453 words)

  
 aasimar   (Site not responding. Last check: 2007-10-14)
Aasimar are beautiful creatures, with calm, serene features and an inner radiance that shines from their faces.
Aasimar tend to be noble, honest, and courageous, but a person shouldn't always assume an aasimar means him well; there are a few cross-traders and mercenaries among the aasimar, despite their noble birth.
Aasimar are upright and fair warriors with deep reserves of strength and faith (17 strength and 13 wisdom).
www.mystara.addr.com /monsters/aasimar.htm   (549 words)

  
 Player Intro
Not truly a separate race, the aasimar are humans born with the blood of celestial beings running through their veins.
Graced with this touch of the holy, aasimars are usually tall, good-looking, and generally pleasant.
Aasimars are treated as humans for purposes of effects that affect humans.
www.andycollins.net /Campaigns/Umber/umber_player_introduction.htm   (4094 words)

  
 GameBanshee Forums - Tiefling or Asimar   (Site not responding. Last check: 2007-10-14)
Also the deal with Tieflings and Aasimars is that they aren't a half-race, they aren't even a quarter-race..these creatures are actually very far removed from their angelic/demonic background, but really..no matter how many times it is diluted, they will always have this taint which gives them the attributes that they have.
Aasimar that have leonal heritage often have cat like eyes or particularly thick mane-like hair, powerful deep voices reminiscent of a lion‘s roar, some even have soft fine fur, or lion's ears.
Leonal aasimar have powerful builds and despite their slightly feline appearances they usually seem anything but feral, born with a visage that commands respect, and often regal dispositions, they are like natural born leaders, and usually treated that way by their human kin.
www.gamebanshee.com /forums/printthread.php?t=48136   (1132 words)

  
 Races of Faerun Additional Planetouched Deities   (Site not responding. Last check: 2007-10-14)
Agents of vengeance and punishment of evil, aasimar that worship Horus-Re tend to be intolerant and straightforward.
Aasimar of this faith shoulder terrible burdens to spare others, and many venerate Saint Schend, an aasimar martyr who was slain defending a temple hospital and library against an attack by a cove-y of Loviatan clerics.
Aasimar of her lineage act as protectors, destroyers of those that loot the tombs of worshipers of good deities, and eternal foes of the Red Wizards of Thay.
www.seankreynolds.com /rpgfiles/we/ZZZrofplanetoucheddeities.html   (2669 words)

  
 EN World - Morrus' D&D / d20 News & Reviews Site - Planetouched Madness!
An Aasimar descended from a higher echelon of celestial, or with a bit more of the blood of angels running through their viens, may retain more powers of their ancestors than your typical aasimar.
Fey aasimar are descended from the spirits of life and energy that infuse a sylvan forest or glade.
Liberator aasimar have inherited the blood of the chaotic side of the upper planes, those concerned with the benevolence and holiness of the individual, and the overthrow of the impure order destroying the potential goodness of freedom.
www.enworld.org /showthread.php?t=45614   (4388 words)

  
 Lady's Cage Mush - Aasimar
Unlike their lower planar counterparts the Tieflings, the aasimar are usually borne to a good home or two parents that love them and care about them.
However, some of the intelligent Yugoloths and Baatezu have managed to harness the easily manipulated aasimar for their own ends, leading the do-gooders along paths where the puppet always believes that they are doing the right thing.
The factions that tend to attract the aasimar are the ones with a focus on the self and the improvement of the self.
www.mimir.net /psmush/aasimar.shtml   (881 words)

  
 Aasimar & Tiefling :: Green Ronin Product Catalog
Aasimar and Tiefling: A Guidebook to the Planetouched
The latest book in the critically acclaimed Races of Renown series fully details aasimar and tieflings, as well as half-fiends, half-celestials, and many of their cousin races.
This PDF preview of Aasimar and Tiefling features two new planetouched races: Fetch and Jinx.
www.greenronin.com /catalog/grr1107   (333 words)

  
 Advanced Dungeons & Dragons page
With this option, an aasimar may temporarily confer one of his racial abilities on a worthy being of good for the next 24 hours.
As a direct descendent of the forces of life and goodness, the aasimar is immune to death magic and level draining spells and attacks such as those from undead.
On any lower plane, the aasimar becomes extremely uncomfortable and nauseous suffering a -4 to THAC0 and AC as well as a -4 to all surprise checks.
www.xs4all.nl /~balor/ddsp/ddsprac1.html   (733 words)

  
 GamingReport.com :: Where Gamers get their News
Aasimar & Tiefling: A Guidebook to the Planetouched
Some advice on aasimar and tieflings in assorted character classes is also given, followed by full racial write ups of these planetouched parallel to those given for the core races.
Aasimar & Tiefling, as a title, is slightly misleading, as chapters two and four, much of the magic, and most of the monsters are more purely planar features.
www.gamingreport.com /modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=1006   (1747 words)

  
 Aasimar & Tiefling: A Guide to the Planetouched Review -- March 30, 2004 :: d20 Magazine Rack :: Are You Game ...
Aasimar and Tiefling: A Guide to the Planetouched is a Dungeons and Dragons supplement from Green Ronin and is part of the Races of Renown series.
Next, the aasimar and the tielfing are each presented in the form of a full overview, providing not only all of the mechanical rules for playing them, but also the fluffy details that are so essential to role-playing.
Aasimar and Tielfing presents some very good ideas for introducing planetouched (as player characters or as NPCs) and there’s also a fair bit of material here that isn’t dependent on their inclusion in a campaign, making this an all around good sourcebook to have on your shelf.
www.d20zines.com /html/modules.php?op=modload&name=News&file=article&sid=1007&mode=thread&order=0&thold=0   (1601 words)

  
 Aasimar   (Site not responding. Last check: 2007-10-14)
Aasimar Traits: Brynn discusses what makes the tieflings' opposite numbers tick.
Aasimon Aasimar: Expanded from Brynn's traits tables, the beginning of a Guvner survey of Aasimar.
Eladrin Aasimar: De Liberis Eladrinorum, being an embellishment of Brynn's tables concerning the Chaotic side of the Celestial family tree, and its branches.
www.geocities.com /Area51/Vault/9974/aasim1.htm   (81 words)

  
 Aasimar Wild Elf   (Site not responding. Last check: 2007-10-14)
Aasimar are also called "plane touched" because of their distant relation to a celestial being.
Aasimar Wild Elves are like Wild Elves in every way but with more of a focus on good over evil.
Aasimar also tend to display a minor physical trait that betrays their heritage such as silver hair, golden eyes, or a particularly intense stare.
www.lucidphoenix.com /dnd/chr/aasimar.asp   (217 words)

  
 [No title]   (Site not responding. Last check: 2007-10-14)
Aasimars are humans with some trace of celestial blood in their veins, and tieflings have some fiendishness in their family tree.
Aasimars are usually tall, good-looking, and generally pleasant.
Daylight (Sp): An aasimar can use daylight once per day as a 1st-level caster or a caster of his class levels, whichever is higher.
www.muc.muohio.edu /~beckmd/monsters/monsters.php   (18911 words)

  
 PlanetBaldursGate - A Member of the GameSpy Network
Aasimar are the other side of the tielfing coin.
But while tieflings have the blood of some sort of lower-planar creature in their veins, aasimar are the scions, or descendants of scions, of celestial beings from the upper planes.
Whereas aasimar are obviously touched by a celestial spark, and genasi have the potency of the elements running through their veins, tieflings are enshrouded with the mysteries of an unnamed heritage.
www.planetbaldursgate.com /pst/character/races   (866 words)

  
 [No title]
AASIMAR are mortals who have the blood of celestials; they’re usually descended from a half-celestial and a humanoid, or an aasimar and a humanoid, or two aasimar.
The vast majority of aasimar are of human heritage, but in general an aasimar can be descended from any humanoid race (including goblinoids).
NPCs: Oshara Levasseur of Wit (aasimar female, 31), bishop of the Eastern Quarter of Lower Emru, is easily the most loved cleric in the city; her sermons in Gate Ward are held in the streets as often as the shrine, just to accommodate the crowds.
halogen.note.amherst.edu /~mjweber/dnddocs/emru_gaz.doc   (5465 words)

  
 Sorcerer's Place - Icewind Dale 2 Races & Subraces
Humans comprise humans, and two sub-races, the aasimar and the tiefling.
Humans are the predominant race in Faerun, and they rule most of the significant empires and kingdoms in the Forgotten Realms.
Aasimar carry the blood of a celestial, the begotten offspring from the union of a mortal and a deity.
www.sorcerers.net /Games/IWD2/races.php   (1778 words)

  
 EN World - Morrus' D&D / d20 News & Reviews Site - Planetouched Templates (Aasimar, Genasi, & Tieflings)... Long
Wings of the Deva — The aasimar grows large feathered wings the enable her to fly at twice her base speed (good).
Aura of Menace — The aasimar gains the ability to generate an intangible, invisible aura of menace that weakens hostile creatures within a 20-foot radius.
Magic Circle Against Evil — The aasimar may invoke this spell upon herself up to 3/day as a free action, cast as a sorcerer of her character level.
www.enworld.org /printthread.php?t=550   (2538 words)

  
 [No title]
The aasimar doubts that he has time enough to deliver the mace to Keliar before he is captured and questioned.
The cagey aasimar has decided to pass the item to a group of sympathetic celestial adventurers, hoping that they will complete the trade and see Vembra safely returned to the Upper Planes.
The aasimar also believes that Vembra’s salvation might be possible without actually relinquishing the mace, but such an endeavor would undoubtedly involve open conflict with the baatezu and require more than the skills of a talented thief.
www.wizards.com /dnd/files/Devil'sDealAdventure.doc   (7619 words)

  
 Paragon
A good Strength score is useful for those aasimar who spread their beliefs by force.
The aasimar paragon’s class skills (and the key ability for each skill) are Concentration (Con), Diplomacy (Cha), Heal (Wis), Knowledge (the planes) (Int), Listen (Wis), Sense Motive (Wis), and Spot (Wis).
Improved Resistance (Ex): At 1st level, one of an aasimar paragon’s natural resistances to energy (acid, cold, or electricity) improves from 5 to 10.
www.andycollins.net /Campaigns/Umber/c07_paragon_classes.htm   (800 words)

  
 Family Trees
Additionally, they take full damage from iron and silver weapons, and if they handle silver or iron, they must save vs. spell each round or drop whatever it is that they are holding, as it sears their flesh.
Gennilings are the offspring of genasi and tieflings or aasimar.
They are even more mixed up than tieflings and aasimar, and tend to pretend to be humans.
www.geocities.com /Area51/Vault/9974/f_tree.htm   (1198 words)

  
 Chainmail - Model Tactics - Chainmail Set 2: Aasimar Cleric
However, before the first blow is struck, the Aasimar Cleric should "buff" her troops as much as possible -- she has a couple shield of faith spells to increase the armor of an already high-armor model (don’t waste it on a low-armor model).
The Aasimar Cleric has other "buffing" spells, but consider holding them back for use as spontaneous healing spells instead, to be cast upon an allied model that has been knocked down and needs another chance to get up.
Not all the Aasimar Cleric’s spells are defensive.
www.wizards.com /dnd/article.asp?x=dnd/mt/mt20020228a   (456 words)

  
 Sense of Adventure - PS3E Campaign -- Rules for Planar Races
Members of the planetouched race known as the aasimar are the children of the Upper Planes.
Graced with a touch of the holy, aasimar are usually tall, good-looking, and generally pleasant.
The tiefling is the dark counterpart to the aasimar.
www.deathstar.org /~krlipka/ps/sense/3erules/races.html   (6666 words)

  
 Malkalotl and Caruther
pot this brightly adorned, rainbow-hued 'aasimar' gentleman on the streets of Sigil, and you'd be forgiven for thinking he was the brother of the
So for informal occasions or when working the streets as a Hardhead, Malkalotl adopts his colourful aasimar form using a natural ability to polymorph.
And though neither Malkalotl nor the rest of the Harmonium know it, that cloak is responsible for many of the mysteries that surround the couatl.
www.mimir.net /cagerattlers/malkalotl.shtml   (1689 words)

  
 Aasimar - TheBestLinks.com - Angel, Dungeons & Dragons, Player character, Role-playing game, ...
Aasimar - TheBestLinks.com - Angel, Dungeons andamp; Dragons, Player character, Role-playing game,...
Aasimar, Angel, Dungeons and Dragons, Player character, Role-playing game...
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www.thebestlinks.com /Aasimar.html   (150 words)

  
 Races
Aasimar [Template], base creature's type changes to Outsider (native)
Aasimar are usually tall, good-looking, and generally pleasant.
Occasionally they take on the vengeful, judgmental aspect of their celestial nature, but this is rare.
pages.infinit.net /luiginet/br/f_races.htm   (4768 words)

  
 Character Points
For example, a paladin knows when a lawful good aasimar has just stepped behind him, but does not learn the alignment of the lawful neutral good Deva crossing in front of him unless he employs some other means of divination.
Fiends find a small taste of fear when attacking the Aasimar, and those of non-evil bent hesitate to strike one who is apparently so pure and good.
The wings are an integral part of the anatomy of the Aasimar, so armor and clothing must be modified to accommodate them (usually an increase in cost from two to five times the normal cost).
pages.prodigy.net /shamilto/ordial/cps.htm   (7843 words)

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