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Topic: Abstract strategy game


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In the News (Sun 27 May 12)

  
  Abstract strategy game - Wikipedia, the free encyclopedia
The pragmatic definition seems to be that if a game is strategic and is abstract, the term “abstract strategy” should be applicable—this definition is unappealing to purists because the broader class of games falls clearly outside the scope of the techniques of theoretical analysis appropriate to “pure” abstract strategy games.
Abstract strategy games with hidden information, bluffing or simultaneous-move elements are better served by Von Neumann-Morgenstern game theory, while those with a component of luck may require probability theory incorporated into either of the above.
In some abstract strategy games there are multiple starting positions of which it is suggested that one be randomly determined: at the very least, in all conventional abstract strategy games a starting player needs to be chosen by some means extrinsic to the game.
en.wikipedia.org /wiki/Abstract_strategy   (519 words)

  
 Strategy game - Wikipedia, the free encyclopedia
A strategy game is a board game, video or computer game or other type of game in which the players' decision-making skills have a high significance in determining the outcome.
Abstract games cannot be cleanly divided from simulations and so games can be thought of as existing on a continuum of almost pure abstraction (like Abalone) to almost pure simulation (like Strat-o-Matic Baseball).
Usually applied only to certain computer strategy games, the moniker "real-time strategy" indicates that the action in the game is continuous, and players will have to make their decisions and actions within the backdrop of a constantly changing game state.
en.wikipedia.org /wiki/Strategy_game   (1043 words)

  
 Abstract Games magazine: game strategy articles, game reviews, news : MAGAZINE   (Site not responding. Last check: 2007-11-01)
Games such as Thoughtwave "involve flat tiles that can be … part of a linear track … and the aim is to lay tiles in such a way as to connect opposite sides of the board" (The Oxford History of Board Games).
The game of Lightning, while a connection game, is not a "pure" abstract strategy game since the tiles are drawn randomly.
After playing a couple of games, though, I do not think it improves the game to try to convert it into a pure abstract strategy game; play is enhanced by keeping the tiles hidden, and it plays nicely as it is.
www.abstractgamesmagazine.com /lightning.html   (1606 words)

  
 Defining the Abstract
In fact a strong element of chance is desirable in a game for children because without it they would have no chance of winning when playing against their elders, and so would not learn the attraction for games that every civilized person should feel.
Abstract games are thus the "purest" of games.
The difficulty, with a newly-invented game, is to discern whether a game is "invincibly opaque," or whether with sufficient experience its rules of strategy would begin to clarify.
www.thegamesjournal.com /articles/DefiningtheAbstract.shtml   (1991 words)

  
 Game thoughts
On one hand a good game may be as esoteric as a theorem of pure mathematics, and on the other it is as human as anthropology.
Games for children are again a separate case, since a game need not be original to be fresh to them.
A good abstract game can therefore be thought of as a “family” of potentially interesting logic puzzles, and the play consists of each player posing such a puzzle to the other.
home.flash.net /~markthom/html/game_thoughts.html   (1983 words)

  
 Funagain Games: Ingenious
In games where players do this and attempt to be confrontational in their tile laying, scores tend to be lower.
Games in which players simply concentrate on their own scores tend to end up with a much final higher score.
The game, upon an initial glance, doesn't look that fascinating, but it plays better than most games and is certainly one of the easiest abstract games I've ever played.
www.funagain.com /control/product/~product_id=015146   (1745 words)

  
 Game Review - GRYB by J. David Barnhart
In the basic game, there are three legal moves which are determined by a roll of the four-sided, four-color die, which we call the GRYB ball.
Although the basic game is enjoyable and fun for most ages, it is in the advanced rules that the game shines as an abstract strategy game, somewhat similar to
As described in the game manual, there are many more rules parameters that may be changed: whether pieces enter from the top of bottom of the tree, direction of movement, capture capability, number of moves per turn, etc..
www.io.com /~beckerdo/games/reviews/GRYBReview.html   (680 words)

  
 Abstract Strategy Games
In abstract strategy games, players know the entire game state at all times, and random generators such as dice are not used.
Abstract strategy games are probably the oldest and most widespread form of entertainment known to humankind.
The game is played by randomly drawing a glass stone from the pouch and playing it in the same row or column as your opponent's last stone.
www.directsource-games.com /abstractstrategygames.html   (1011 words)

  
 BBC - h2g2 - Icehouse - a Boardless Abstract Strategy Game System
In this game of chaos and diplomacy, you must place your pieces so that when all of them have been played, or time is up, you are ahead on points and have a better tactical position.
This game is sometimes called, in jest, the 'Duh' game, as it is the simplest of the basic Icehouse games.
For those who like abstract strategy, those who like games, or those who like thinking at all, Icehouse is a truly fascinating way to pass the time, because of its large number of options and variants.
www.bbc.co.uk /dna/collective/A793730   (1745 words)

  
 Abstract Strategy Game Roundup
Abstract strategy games tend to be fairly simple with very few rules and no, or very thin, attempt at a theme.
The goal of the game is to move your pawns from your home intersections, across the board, and into the home intersections of your opponent.
The goal of the game is to either capture a number of your opponent's pieces or collect six of your own pieces into a tower or plateau.
www.gamecabinet.com /reviews/AbstractRoundup97.html   (1338 words)

  
 Abstract game software downloads   (Site not responding. Last check: 2007-11-01)
The strategy of the game is based on using arrows to block the movement of the opponent's.
The Perfect General Internet Edition is the revival of the classic abstract game of strategy on a tactical level with tanks and artillery.
This game is turn based, with the ability to challenge either computer opponents or human over the network.
www.freedownloadsoft.com /Abstract+game   (465 words)

  
 The Game of Y Review
The Game of Y is definitely one of the most fair, balanced strategy games I've played in a long time.
While these other games are merely minor diversions without the depth of Y (like a version of Chinese Checkers), it's nice to know that the makers of the game have sought to further extend the value of your purchase.
The first couple of games I played with my fiancee (before either of us developed a sense for Y strategy) were an absolute riot as we each stumbled toward a win, trying to build blatant, direct lines of stones to connect the edges.
www.gamereport.com /tgr10/gameofy.html   (873 words)

  
 Go - An Ancient Abstract Boardgame of Oriental Strategy
Go is an ancient abstract strategy game which is played on a wooden board consisting of a 19 x 19 matrix using fl and white stones.
The rules of the game are extremely simple, easily learned by children in fact, but the intricacies of gameplay can become extremely complex due to the virtually infinite possibilities.
This is especially true in a professional game, where the two hundred or so moves played are only the visible part of an iceberg of implied threats and possibilities, most of which stays submerged.
www.geocities.com /desmontes/go.html   (815 words)

  
 POLARITY A game of physics - create and manipulate magnetic fields.
Polarity is a highly addictive strategy board game that is unique and so interesting that you might have a hard time putting it away.
Not only is this a unique and fun abstract strategy game, but also a great educational resource to teach and understand the principles of magnetism and magnetic fields.
Polarity combines strategy, dexterity and instinct -- to deliver a gaming experience that is unique and deeply entertaining.
www.pixelpark.co.nz /mind_games/polarity.htm   (135 words)

  
 Funagain Games: Einfach Genial
In some sense, this is very light game, since the rules are quite easily mastered and it lacks the learning curve that's often a part of Knizia's games as new players sort out how to allocate among actions.
The luck factor is reduced not only by the choice of six tiles each turn, but also by a rule allowing a player to dump an entire hand of tiles in the event that the player is left with none in his or her worst color.
All of my games have taken only 20 to 40 minutes to play, and the game was great fun with any number of players as well.
www.funagain.com /control/product/~product_id=014686/~affil=BGCX   (1760 words)

  
 Free abstract game Software
Play ataxx on your Pocket PC Ataxx is board game similar to Othello, but quite different.The object of the game is to have the majority of your stones on the board at the end of the game.
Ataxx is board game similar to Othello, but quite different.The object of the game is to have the majority of your stones on the board at the end of the game.
The goal of the game is to arrange four stone in a row.
quality-shareware.com /keywords/abstract-game.asp   (613 words)

  
 Kadon Enterprises, Abstract Strategy Games, Page 5 of 6
This is the second of Manny's game ideas Kadon has published.
In Teleporters, we introduce an entirely original game concept of instantaneous space travel— A player's "pole" pieces can travel not just on their own but by hitching rides in teleporters that can zoom across the board.
Three intriguing games of positional and movement strategy employ a unique element: a piece flips on every move from slider to jumper and back again.
www.gamepuzzles.com /abstrct4.htm   (727 words)

  
 Abstract Strategy Games - Abstract Strategy Board Game Repository
Modern abstract strategy games, on the other hand, may not be as fortunate.
Dozens of such games are published every year only to be forgotten almost immediately in many cases.
Sites which promote public awareness of abstract strategy games, small game companies with products that fall into the aforementioned game category, and independent game designers are invited to place a link in this site.
www.abstractstrategy.com /main.html   (169 words)

  
 Open Directory - Games:Board Games:Abstract:Battle Games   (Site not responding. Last check: 2007-11-01)
Chess is a challenging board game for two players with 16 pieces that move across a board with eight rows and eight columns, with fixed rules.
Andy Looney's and John Cooper's game Icehouse ("the 100,000-year-old game from Mars") is a boardless, turnless, abstract strategy game.
The object of the game is to bring one's own King and Queen together: to move one's King onto the same square as one's Queen, or vice versa.
dmoz.org /Games/Board_Games/Abstract/Battle_Games/desc.html   (599 words)

  
 AbstractStrategyGame - Seattle Cosmic Wiki
In my opinion, this is partly because "abstract strategy game" has become a prestige title applied to all sorts of games that really don't qualify, no matter how good they are on their own merits.
Defining the Abstract.) I believe another criterion that is usually applied is that an abstract strategy game is zero-sum, that is, what one player gains, the other loses; usually there is a single winner and a single loser.
I use "abstract game" to mean either "abstract strategy game" or sometimes "themeless game".
www.ludism.org /scwiki/AbstractStrategyGame   (442 words)

  
 Freeware Home - Games ... Strategy
No violence, no weapons, no enemies, just a strategy and a little piece of luck :) Devet is an original logic game for one player, you can play online, on a PC on a Mac, on a mobile phone or other small computer device.
RoboWar is a freeware strategy game, the goal of the game is to make your robot crush all the other robots and be the lone survivor.
Venables is an abstract two-player strategy game with a special twist: instead of moving your pieces yourself, you control them indirectly by means of a cursor on an auxiliary board where the "squares" are icons specifying the moves you will make on the main board.
freewarehome.com /Games/Strategy_t.html   (710 words)

  
 Strategy
Published in boxed form by Excalibre Games in 1981, this is a simple-to-learn but hard-to-master abstract strategy game for two players.
Each game contains 64 thick, 1.25" square, die-cut, two-sided, red/white/fl cardboard trax tiles, and a four-page rules folder.
The game is won by the player who first forms either a "loop" or a "line" among the trax tiles he lays one at a time.
www.decisiongames.com /html/strategy.html   (111 words)

  
 Games Above Board
abstract strategy board games, dice games and competitive solitaire card and coaster games.
Games of strategy display mankind's most mature forms of power, knowledge, endurance, skill and shrewdness;
as even the friendliest and carefree of games preserve a mark of seriousness, decision, tragedy and triumph.
www.gamesaboveboard.com   (456 words)

  
 Dan Becker's Game Site - Reviews
None, except a love for good games, a long history of playing board and strategy games, and a lot of strong opinions.
Be forewarned, however, I am a gaming enthusiast more than a gaming critic, so many of the reviews will be positive or even glowing.
Conquer territory in the Go-like abstract strategy game.
www.io.com /~beckerdo/games/reviews.html   (831 words)

  
 Terrace Times Newsletter Summer 1995
The inventors of Terrace have excited the game market with their announcement that Terrace 6x6, a six-level version of Terrace, will be released this October '97.
This new Terrace 6x6 version will permanently replace the eight-level game which was first introduced in 1992...winning "Best New Abstract Strategy Game" from GAMES magazine, "Best New Mind Game" from the Mensa (High-IQ) Society and many other awards for high quality of play and design.
Most Classic abstract strategy games provide a playing "field" which is large enough to allow a certain number of moves (at the beginning of the game) for the players to "set themselves up" for an attack on the opponent.
www.terracegames.com /TerraceTimes/tt.winter97.html   (971 words)

  
 Mozaic Board Game - Buy/Read Reviews
The Mozaic board game has an interesting difference from most other abstract strategy games: you blind draw a stone from the pouch and you place it on the board regardless of whether it's your own stone or your opponent's.
A game of recreation using luck of the draw, tactics, placement, movement and point accumulation with a second tier that becomes apparent later in the game.
Perhaps the only game that allows players to place, move &/or remove the opponent's pieces as well as their own.
www.rainydaygames.ca /Product.asp?Product=GAB401908   (438 words)

  
 Kadon Enterprises, Inc., Games Magazine selects, Page 6 of 6
The new 40-page book of variations, especially for games that never have a tie, also adds many intriguing solitaire puzzles using the 36 tiles, 6 each in 6 colors, a rainbow-like visual treat.
This game is one of our most popular and handsome sets, from the inventor of Transpose.
Rules for three other games and many moving and jumping puzzles are included.
www.gamepuzzles.com /gamesmg6.htm   (796 words)

  
 Take it Easy Review
At the end of the tile-placing part of the game, everyone will have exactly the same nineteen tiles on their board, but they probably won't be in the same places.
My strategy is usually to start a few high scoring lines that don't intersect too often, and have a few lines that I designate as garbage from the start.
The worst problem I have with the game is its random element, allowing people who set up for big scores to either get lucky and blow everyone else away, or else totally bomb out on the last two tiles.
www.gamereport.com /tgr11/takeiteasy.html   (1198 words)

  
 Abstract Games
Abstract games are games that have little or no theme.
Ingenious (published as Einfach Genial in Germany) is a very clever abstract strategy game in which players place domino-like hexagonal tiles on a hexagonal grid in an attempt to score points in one of six categories.
This game is very easy to learn but mastering it is another matter.
housefullofgames.com /page6   (418 words)

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