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| | Action Vault - Call of Duty Interview |
 | | The game's 24 single-player missions will range from dropping behind enemy lines on D-Day to rescuing prisoners of war, capturing and holding a critical bridge, going undercover to sabotage a battleship, sniping, ambushes and more, with multiplayer action for up to 32 as well. |
 | | In addition, we also have a number of locations that are accurate recreations of well known World War II movies, such as the chateau from the Dirty Dozen, the Stalingrad river front from Enemy at the Gates, the bus chase from Where Eagles Dare, the prison camp from The Great Escape... |
 | | Although we have some stealth-oriented moments in the game, they are used to develop pre-battle suspense as opposed to imposing the traditional 'don't let the AI see you or else' game mechanic on the player. |
| actionvault.ign.com /features/interviews/callofdutyint.shtml (1316 words) |
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