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| | [No title] (Site not responding. Last check: 2007-11-03) |
 | | Needed Skills: Students should be capable of programming in C or C++, and have a general understanding of 2D Graphics, data structures, and numerical computing Learning Outcomes The students will learn to design and implement large and complicated graphics programs. |
 | | Students will learn primitives of 3D graphics, visualization and rendering techniques, advanced raster architectures and raster algorithms, and topics in modeling, image processing, and animation. |
 | | Problem analysis: 25% problem formulation and property study in visible-surface determination, shadow generation, 3D representation, and 3D rendering Solution design: 25% develop algorithms for various visible-surface determination techniques, various shadow generation techniques, and various 3D representation and rendering techniques Student evaluation and feedback: Students are evaluated on their work (homeworks, projects and exams). |
| www.cs.engr.uky.edu /courses/doc_files/cs535.doc (432 words) |
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