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| | The Adventure Game - UKGameshows |
 | | One of the initial challenges, the "drogna game", was a floor-tile puzzle that made use of these shapes. |
 | | Other games were wide and varied, but included stepping through a series of poles, guiding a mouse around a computer maze, interacting with the Argonds and their strange quirks, defeating the Red Salamander at the Drogna game, guiding a fellow player out of a pitch-fl room, gentle physics problems, and solving codes. |
 | | The Adventure Game came about because producer Ian Oliver and devisor Patrick Dowling, both having previously worked together on an educational mathematics programme, had an interest in Dungeons and Dragons and wished to televise it. |
| www.ukgameshows.com /index.php/The_Adventure_Game (1074 words) |
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