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Topic: Akella


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In the News (Wed 23 Dec 09)

  
  Vets
Akella has quite the track record for attending all day rescue events with all who meet her instantly falling in love with her.
Akella is such a lumpy dog that she has many benign growths, which are left alone.
Akella’s last tumor was very aggressive and it is unclear whether a clean margin was achieved.
www.rmgreatdane.org /Vets_Akella.html   (676 words)

  
 Srinivas Akella's research page
S. Akella and S. Hutchinson, "Coordinating the Motions of Multiple Robots with Specified Trajectories," 2002 IEEE International Conference on Robotics and Automation, May 2002.
Akella and M. Mason, "Posing polygonal objects in the plane by pushing".
Akella, W. Huang, K. Lynch, and M. Mason, "Planar Manipulation on a Conveyor with a One Joint Robot".
www.cs.rpi.edu /~sakella/research.html   (1833 words)

  
 Akella - Wikipedia, the free encyclopedia
Akella is a leading Russian software company specializing in the development, publishing, and distribution of computer games and multimedia products.
The company comprises five in-house development teams, a publishing house, a distribution center, a localization team and a quality assurance department; in total, some 140 people are employed by Akella.
Akella was born and brought up in Kakinada.
en.wikipedia.org /wiki/Akella   (244 words)

  
 Akella to develop a new game // GamesIndustry.biz   (Site not responding. Last check: 2007-11-02)
Akella informs you that the development of the quest title named "Hotel "At a Lost Climber": Inspector Glebsky's Puzzle" has just started.
Main Akella's in-house titles are Sea Dogs, Age of Sail 2, Privateer's Bounty: Age of Sail 2, and Pirates of the Caribbean.
Akella is the first Russian company that started deloping projects for PlayStation 2 and Xbox.
www.gamesindustry.biz /press_release.php?aid=5595   (1033 words)

  
 Sea Dogs 2 the best pirate game out there
Akella: We are planning to increase cannons reload time and damage to make naval battles a bit closer to reality and also add some to gameplay – now accurate aiming will be more important and your ship won’t belch a swarm of cannonballs each five second even if your character has the highest reloading skill.
Akella: We decided to leave it as it is. Player will be able to walk the deck in a first-person mode but he won’t enter ship hold or captains cabin.
Akella: Well, we haven’t signed a contract on Sea Dogs II scores with the Moscow Symphonic orchestra yet, but it is very probable.
www.subsim.com /ssr/seadogs2/seadogs2_preview.htm   (1406 words)

  
 RPG Vault: Metalheart: Replicants Rampage Interview, Part 1
As a result, when we initially heard about Akella's Metalheart: Replicants Rampage in the closing quarter of 2003, we were immediately curious to find out about it in detail.
At that time, we were able to learn that it's a squad-based title in which the characters the player can control are drawn from replicants, cyborgs, mutants and nomads, and that their respective abilities can be enhanced by making use of a varied assortment of futuristic items and body implants.
Akella still works on naval projects, because it is the thing that the company really likes and it also has the best naval technologies in the world.
rpgvault.ign.com /articles/449/449429p1.html   (1092 words)

  
 The Financial Express: eFE
Distancing himself from the concept of a ‘head hunter and career guidance’, Mr Akella, chairman Eduquity, said the company was in the business of ‘picking the best of the best’ talent for corporates.
Akella has also been the chairman and CEO of Ample Communications, since its inception in August 2000.
Mr Akella has been instrumental in launching several companies and products including, LSI Logic’s Networking Division, and Kalpana, which was acquired by Cisco.
www.financialexpress.com /fe20010918/efetop5.html   (759 words)

  
 AllRPG.com - Sea Dogs II - Preview
There is only one story line, but Akella promises that it will include a system that automatically generates new quests.
Unfortunately, Akella made the decision not to include any major villian in the story, but has included such historical nations such as France, England, Portugal, Spain, and the Netherlands.
Akella has also promised that Sea Dogs II will include a powerful editing tool, allowing gamers to create their own custom maps and ships.
allrpg.com /games/seadogs2/index.php3?page=preview   (1127 words)

  
 Maruthi R. Akella   (Site not responding. Last check: 2007-11-02)
Akella researches the control of networks of highly-complex systems, concentrating on dynamic model uncertainties due to large-scale variability in the operating environments, and time-delays arising from inter-agent communications.
Akella has significantly advanced the development of high-performance adaptive control algorithms for many types of aerospace-mechanical systems such as unmanned aerial vehicles, autonomous robotic platforms and distributed spacecraft clusters.
Akella is also involved in a research group working for the U.S. Air Force to develop engine control designs that enable stable and reliable space vehicle flight operations.
www.engr.utexas.edu /aboutfacstaff/facbios/akella.cfm   (185 words)

  
 Blue's News: Hard to be a God Announced   (Site not responding. Last check: 2007-11-02)
Akella presents the long-awaited details on its internal project, the "Hard to be a God" RPG based on the novel of the same name by Strugatsky brothers.
Founded in 1995, Akella specializes in developing, publishing and distributing of computer games and multimedia products, having more than 20 projects developed and more than 200 published.
Akella is the first Russian company that started developing projects for PlayStation 2 and Xbox.
www.bluesnews.com /cgi-bin/articles.pl?show=784   (906 words)

  
 Srinivas Akella's research page
S. Akella, W. Huang, K. Lynch, and M. Mason, "Parts Feeding on a Conveyor with a One Joint Robot," To appear in Algorithmica (Special issue on Robotics), accepted November 1997.
S. Blind, C. McCullough, S. Akella, and J. Ponce, "Manipulating Parts with an Array of Pins: A Method and a Machine".
L. Lu and S. Akella, "Folding Cartons with Fixtures: A Motion Planning Approach," Submitted to the IEEE Transactions on Robotics and Automation, December 1998.
www-cvr.ai.uiuc.edu /~sakella/research.html   (1271 words)

  
 Site Features @ GameBanshee   (Site not responding. Last check: 2007-11-02)
Akella: All history of the planet is revolving around tactonium mineral.
Akella: Combat system of Metalheart is pretty similar to one in Jagged Alliance series, and its “postapocalyptic” aesthetica is very much like what we’ve seen in Fallout, but there many things that are different.
Akella: There will be one group of pistols, one group of rifles, two groups of machine-guns, group of blasters, some unique special weapons and some swords.
www.gamebanshee.com /interviews/metalheartrr.php   (934 words)

  
 Computer scientist receives NSF CAREER award for robotics research
Akella will receive $399,700 from the NSF over the next five years to develop algorithms for the robotic manipulation, motion planning, and design of articulated, or hinged, objects such as cardboard packaging cartons folded from flat blanks and "pop-up" MEMS (microelectromechanical systems) devices.
Akella's research may also enable batch fabrication of 3-D pop-up MEMS devices.
Akella is developing design and simulation tools for the automatic manipulation and motion planning of such devices.
www.eurekalert.org /pub_releases/2001-06/aaft-csr062601.php   (320 words)

  
 News: Planet Prison signed to Akella - GamersHell.com
Akella and Numlock Software signed an agreement that Akella is the worldwide exclusive owner of the IP rights for the Numlock’s upcoming tactical game “Planet Prison”.
Akella is a Russian company with 10 years of successful work experience in development, publishing, promotion and distribution of game products.
Akella also has an excellent localization team and one of the widest distribution networks, covering all of Russia, The CIS and Baltic Countries.
www.gamershell.com /news/8809.html   (623 words)

  
 Srinivas Akella's publications
S. Akella and S. Hutchinson, ``Coordinating the Motions of Multiple Robots with Specified Trajectories,'' Submitted to the IEEE Transactions on Robotics and Automation, May 2003.
Akella, W. Huang, K. Lynch, and M. Mason, "Planar Manipulation on a Conveyor with a One Joint Robot," Robotics Research: The Seventh International Symposium, pp.
S. Akella and M. Mason, "Posing polygonal objects in the plane by pushing," 1992 IEEE International Conference on Robotics and Automation,, pp.
www.cs.rpi.edu /~sakella/publications.html   (890 words)

  
 Akella - Faculty - People - Baskin School of Engineering, UCSC
Ram Akella is currently Professor and Director of Information Systems and Technology Management, at the University of California at Silicon Valley Center/ Santa Cruz, and was Founding Director, SUNY Center for Excellence in Global Enterprise Management.
Akella's current research interests include in knowledge management, process learning, quality, fab economic models, cost of ownership and financial justification for IT Management and equipment, production planning and control, and bio-informatics.
Professor Akella has served as an Associate Editor for Operations Research and IEEE Transactions on Semiconductor Manufacturing, and has been on the Editorial Board of Technology and Operations Review.
www.cse.ucsc.edu /people/faculty/akella.html?print   (450 words)

  
 PT Boats: Knights of the Sea. News   (Site not responding. Last check: 2007-11-02)
Akella announces today it's attendance at Electronic Entertainment Expo (E3) in Los Angeles, California, May 18-20 2005.
Akella has been awarded in four nominations at GDC, held in Moscow, on April 1-3 2005.
Akella is glad to inform you that PT Boats will be presented at International Games Development Conference in Moscow, on the 1st-3rd of April.
www.pt-boats.net /PT_web/index1_e.htm   (1047 words)

  
 RPGFan News - E3: Akella Shows a Slew at E3
Akella, developers of Pirates of the Caribbean had several RPG hybrids to show off.
In line with other naval simulators, Akella was also showing Age of Pirates, a pseudo-sequel to Sea Dogs.
Akella also announced other titles that were not at the show.
www.rpgfan.com /news/2005/1499.html   (222 words)

  
 Games DB - Company - Akella
These relationships include global publication of Akella's original titles, outsourced creative and programming services, project co-development, and localization and publishing for the Russian, CIS and Baltic States markets.
Akella continues to enhance its existing relationships and develop new partnerships as it gains a worldwide reputation for innovation, reliability, and integrity.
Akella is a leader in its commitment to best business practices, thorough planning, and professional completion of high-quality projects on time and within budget.
www.gamesarefun.com /gamesdb/company.php?companyid=289   (280 words)

  
 Flying Lab Software: News
Flying Lab Software, maker of the award-winning Rails Across America™, and Akella Corporation, developer of the acclaimed Sea Dogs™ and Age of Sail™ series, are proud to announce that Akella will create original 3-D models of vintage sailing ships for Flying Lab's upcoming historical MMORPG Pirates of the Burning Sea™.
Akella is bringing their substantial creative experience with the age of fighting sail to bear on this new project.
Akella is one of the leading game developers and publishers in the new Russia.
www.flyinglab.com /news_archive.html   (726 words)

  
 Aditya Akella
Jeffrey Pang, Aditya Akella, Anees Shaikh, Balachander Krishnamurthy and Srinivasan Seshan.
Aditya Akella, Jeff Pang, Bruce Maggs, Srinivasan Seshan and Anees Shaikh.
Aditya Akella, Srinivasan Seshan, Scott Shenker and Ion Stoica.
www.cs.cmu.edu /~aditya/publications.html   (411 words)

  
 Akella
Akella is one of the leading game developers in Russia.
It has developed more than 30 multimedia, game and educational projects that have sold more than half a million copies.
Akella is developing games for both PC, both consoles.
www.psxa2z.com /dp/detail/PD35.html   (78 words)

  
 News: Akella Has 7 Sins - GamersHell.com
Akella announced todau that they signed an agreement with French publisher and developer Monte Cristo Games to publish in Russia and CIS the life-simulation game 7 Sins, "a fast-moving story-based life simulation game in which players are plunged into a city ruled by sex, wealth and fame".
Akella announces the agreement with French publisher and developer Monte Cristo Games to publish life-simulation game 7 Sins for PC and PS2 in Russia and CIS.
His ability to build his character and perform in over 20 hysterical mini-games (from the "vodka race" to the "toilet's Mozart") will be the key ultimately becoming the boss of Apple City.
www.gamershell.com /news/17856.html   (566 words)

  
 PIRATES OF THE CARIBBEAN Interview - Just Adventure +
You start with a defined character at the beginning with a set of skills, and from there it’s up to you as to how you develop your character in terms of his skills and abilities.
Akella developed the game with help from Bethesda.
The development team is at Akella, it’s their technology, etc. We helped out in the areas of dialog, the main storyline, balancing, testing, and generally helping get the game finished.
www.justadventure.com /Interviews/pirates_of_the_caribbean/PiratesCaribbean.shtm   (969 words)

  
 Go POSTAL: Official Website of POSTAL 2
Keep hurry guys and be prepared for to spend a lot of hours to be out of the reality with this great game in Russian.
Akella (http://www.akella.com), one of Russia's eldest producers of videogames, was founded in 1993 as an association of firms devoted to develop, publish, and sell PC games.
Akella's currently responsible for the development, "localization" and distribution of over 50 unique game titles, and will facilitate the localization of POSTAL 2 into Russian.
www.gopostal.com /pr/akella.php   (246 words)

  
 Akella   (Site not responding. Last check: 2007-11-02)
Tirumala Tirupati Devasthanams (TTD) Financial Advisor and Chief Accounts Officer Anita S Akella will be the chief guest of the programme, which will be...
WHAT'S NEW: A Polk County judge has thrown out another lawsuit against Dr. Akella Chendrasekhar, the controversial surgeon who has been sued 14 times since...
"Our design cycles are quicker, and we have lower development costs, which we pass on to customers," said Vish Akella, chairman and CEO of Ample.
www.wikiverse.org /akella   (219 words)

  
 Srinivas Akella's publications
S. Akella and M. Mason, "Orienting Toleranced Parts," Accepted to the International Journal of Robotics Research, August 1999.
L. Lu and S. Akella, "Folding Cartons with Fixtures: A Motion Planning Approach," Conditionally accepted to the IEEE Transactions on Robotics and Automation, June 1999.
S. Blind, C. McCullough, S. Akella, and J. Ponce, "Manipulating Parts with an Array of Pins: A Method and a Machine," Accepted to the Ninth International Symposium of Robotics Research, Snowbird, Utah, October 1999.
www-cvr.ai.uiuc.edu /~sakella/publications_grp.html   (446 words)

  
 No Mutants Allowed :: View topic - Akella to develop Axle Rage/Rage Rider
Akella, the people that recently finished work on Metalheart: Replicants Rampage have unveiled that they are working on a post-apocalyptic CRPG at E3:
It's so early in development that Akella hasn't given even a clue as to a release date, so PC and PlayStation 2 owners will have to stay tuned into IGN for more details.
Though confusingly, Akella refers to it as Axle Rage and IGN PC as Rage Rider.
www.nma-fallout.com /forum/viewtopic.php?t=13996   (1384 words)

  
 History for Akella
The firm Akella appeared as the result of the affiliation of several companies engaged in the development and localization of computer games.
Starting from this year Akella has displayed its developments at all the major world game and multimedia exhibitions such as E3 (USA), ECTS (UK), and Millia (France).
Akella announces that it will publish the FPS Sabotain, which was dumped by German publisher CDV last year.
www.mobygames.com /company/akella/history   (113 words)

  
 Nye pirateventyr fra Akella - nyhet på Gamer.no   (Site not responding. Last check: 2007-11-02)
Dette svært lovende spillet ble etter hvert forvandlet til Pirates of the Caribbean, og med filmlisensen kom det også en rekke begrensninger de russiske utviklerne i Akella egentlig ikke hadde ønsket.
Kort tid etter Pirates of the Caribbean ble lansert, kunngjorde Akella at de jobbet med et nytt Sea Dogs 2, som etter hvert fikk navnet Corsairs 2 og ble lansert på det russiske markedet.
Akella har foreløpig ikke sikret seg en utgiver enda, men forteller at de har hatt samtaler med flere interesserte selskaper.
www.gamer.no /art.php?artikkelid=12451   (581 words)

  
 Secunia - Vulnerability Report - Akella Age of Sail II 1.x
Akella Age of Sail II 1.x with all vendor patches installed and all vendor workarounds applied, is currently affected by one or more Secunia advisories rated Highly critical
This is based on the most severe Secunia advisory, which is marked as "Unpatched" in the Secunia database.
The "Month by Month" graph below shows the number of issued Secunia advisories affecting Akella Age of Sail II 1.x on a month-by-month basis.
www.secunia.com /product/4117   (681 words)

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