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Topic: Alan Kay

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  Alan Kay
Kay was also exposed to music since his early childhood; his mother was both a musician and an artist.
Kay began consulting at Xerox PARC in September of 1970 and joined as a researcher in 1971.
Kay, because of his experience with children, his love of education, his diverse interests, and his genius, recognized that users can and should interact with a computer in different ways and should not be limited to only text.
ei.cs.vt.edu /~history/GASCH.KAY.HTML   (1572 words)

  Alan Kay - Wikipedia, the free encyclopedia
Alan Kay, born May 17, 1940, is an American computer scientist, known for his early work on object-oriented programming and user interface design.
Kay is one of the fathers of the idea of object-oriented programming, along with some colleagues at PARC and predecessors at the Norwegian Computing Centre.
Alan Kay collaborated with many others to start the open source Squeak dynamic media software in December 1995, when he was still at Apple and he continues to work on it.
en.wikipedia.org /wiki/Alan_Kay   (592 words)

 Multimedia – From Wagner to Virtual Reality
Kay introduced the idea of iconic, graphical representations of computing functions – the folders, menus, and overlapping windows found on the desktop – based on his research into the intuitive processes of learning and creativity.
Kay came to understand, as he put it, that, "doing with images makes symbols." This was the premise behind the GUI, which enabled viewers to formulate ideas in real-time by manipulating icons on the computer screen.
Kay's research took root in the conviction that hypermedia, or "dynamic media" as he called it, represented a profound departure from static media such as painting, television, photography, print publishing, and film.
www.artmuseum.net /w2vr/timeline/Kay.html   (251 words)

 Proclamatio Alan Kay
Preside, Facoltà di Scienze M.F.N. In the 70s Alan Kay conceived the idea of using computers as "personal and dynamic media", and gave rise to the concepts and ideas, besides contributing to their realization, of what will become the "personal computer" which is used today in a wide range of applications.
In particular, Dr. Kay was involved in the design of the innovative visual interface for controlling a computer with gestures and the mouse, through icons and overlapping windows, which forms the basis of current Graphical User Interface (GUI).
Kay understood that computers could give a significant contribution to learning, and dedicated a large portion of his studies to learning, especially in children.
medialab.di.unipi.it /Event/AlanKay/Proclamatio.html   (428 words)

 Encyclopedia: Alan Kay   (Site not responding. Last check: 2007-10-18)
Kay fiel dabei eine Analogie zwischen den Konzepten von Sketchpad und Simula zu biologischen Systemen auf.
Kay war der Überzeugung, dass „the content of personal computing was interactive tools, the content of this new kind of authoring literacy should be the creation of interactive tools by children”.
Alan Kay arbeitete Anfang der 1980er Jahre zunächst für kurze Zeit für Atari, bevor er 1984 mit einem Großteil seiner ehemaligen Arbeitsgruppe zu Apple Computer wechselte, wo aus Alan Kays Vision der erste brauchbare Personalcomputer, die Lisa und der Macintosh wurde.
www.nationmaster.com /encyclopedia/Alan-Kay   (501 words)

 Alan Kay   (Site not responding. Last check: 2007-10-18)
Alan Kay on the original intent of the Squeak License
Alan Kay is a renowned visionary, and pivotal researcher in modern computer science.
Kay is a Fellow of the American Academy of Arts and Sciences, the National Academy of Engineering, and the Royal Society of Arts.
minnow.cc.gatech.edu /squeak/378   (449 words)

 USATODAY.com - Renowned computer scientist Alan Kay to join H-P   (Site not responding. Last check: 2007-10-18)
Kay, who was at iconic computer maker Apple Computer from 1984 to 1996, comes to H-P from The Walt Disney Co., where he was working on digital media projects from 1996 to 2001, when his five-year contract ended.
Kay, who is a computer scientist, said he will continue his association with Viewpoints Research Institute, a nonprofit organization based in Glendale, Calif., that he helped found to improve general education as well as the understanding of complex systems.
Kay believes that, for example, it should be possible to teach children as young as 5 years old to create simple computer programs using a set of software authoring tools known as "Squeak," which relies heavily on images, rather than words.
www.usatoday.com /tech/news/2002-11-26-hp-pioneer_x.htm   (459 words)

 Inventor of the Week: Archive
Kay attended Bethany College in West Virginia but he was expelled in 1961 for protesting the Jewish quota there.
Kay had come to the realization that computer users can and should interact with these powerful machines in many different ways — not just via text.
Kay's numerous honors and distinctions include the 2003 Turing Award given by the Association for Computing Machinery, the Computers and Communication Foundation Prize, the Lewis Branscomb Technology Award, and the 2004 Charles Stark Draper Prize.
web.mit.edu /invent/iow/kay.html   (748 words)

 Squeak - Wikipedia, the free encyclopedia
Squeak incorporates many of the elements Alan Kay proposed in the Dynabook concept, which he formulated in the 1960s.
Kay is an important contributor to the Squeak project.
Kay, and many other Squeak contributors also collaborate on the open source Croquet project, which is built on Squeak, and offers a networked, real time, collaborative workspace with 2D and 3D abilities.
en.wikipedia.org /wiki/Squeak   (293 words)

 UCLA Computer Scientist Alan Kay Wins Kyoto Prize... 6/16/2004   (Site not responding. Last check: 2007-10-18)
Alan C. Kay, an adjunct professor of computer science at UCLA whose work in the 1960s and 1970s opened the door for the personal computing revolution, has been awarded the 2004 Kyoto Prize for Advanced Technology.
Kay designed the GUI to use icons as graphical representations of computing functions — the folders, menus and overlapping windows — based on his research into the processes of learning and creativity.
Kay also is the co-designer of the FLEX Machine, an early desktop computer with graphical user interface and object‑oriented operating system, and the creator of the Dynabook, a laptop personal computer.
www.newsroom.ucla.edu /page.asp?RelNum=5297   (979 words)

 The Book & The Computer   (Site not responding. Last check: 2007-10-18)
Kay had once said, "The best way to predict the future is to invent it." And he did just that.
Yet even before his years at Xerox PARC, Kay had envisioned the Dynabook, which he described as "a portable interactive personal computer, as accessible as a book." The Dynabook would be linked to a network and offer users a synthesis of text, visuals, animation and audio.
Kay drew an initial pen and ink sketch of this device, which is widely considered the prototype for the notebook computer.
www.honco.net /os/kay.html   (3929 words)

 Alan Kay Summary
Kay was a founding member of the Xerox Palo Alto Research Center (PARC) in 1970, leaving ten years later to become chief scientist at Atari, Inc. He joined the Apple Computer Company in 1984 as an Apple Fellow, a title held by a select group of scientists chartered to explore technology for Apple's future.
Kay is one of the fathers of the idea of object-oriented programming, along with some colleagues at PARC and predecessors at the Norwegian Computing Centre.
Kay collaborated with many others to start the open source Squeak dynamic media software in December 1995 when he was still at Apple, and he continues to work on it.
www.bookrags.com /Alan_Kay   (1949 words)

 Alan Kay introduction
If our conference is concerned with the way the new forms of the interface usher in new paradigms in computing and knowing, then it is appropriate that we hear from Alan Kay, for he is one of the creators of the graphical user interface we all use.
Alan Kay received his BA from the University of Colorado, and his MA and Ph.d.
Alan Kay one of the first to see that to see that changing the scale and increasing the intimacy of the computer would greatly expand its uses and social value.
dc-mrg.english.ucsb.edu /conference/2002/documents/william_warner_kay-intro.html   (340 words)

 Alan Kay - The computer revolution hasn't happened yet   (Site not responding. Last check: 2007-10-18)
Alan Kay is considered by many to be the most influential computer scientist of the modern era.
Alan was born in Springfield Massachusettes and with his family moved to Austrailia at an early age.
Alan also developed an appreciation of music at an early age, and learned to play the guitar and sing as a youngster.
www.cc.gatech.edu /classes/cs6751_97_fall/projects/intelliphone/alan_kay.html   (546 words)

 …My heart’s in Accra » Alan Kay at WSIS
Kay began by explaining that most people aren’t using computers to do the most important things they’re able to do, by which I think he means that we’re not using computers to explore, experiment and discover.
The car Kay designs in a few seconds drives in a circle by moving a few units forwards, turning an equal number of units - Kay explains that this is a lesson in differential geometry, one of several mathematical ways of describing a circle.
I’ve heard Alan speak several times in the past couple of years, and have been on a panel or two with him in that interval - I found him at his most cryptic in this talk, perhaps because he had a short time to speak, perhaps because I was tired from agitating and troublemaking.
www.ethanzuckerman.com /blog?p=270   (1563 words)

 ACM: Fellows Award / Alan Kay
Kay and his team of developers went on to use Smalltalk as a vehicle for teaching computing concepts at the elementary school level.
Kay envisioned Smalltalk as part of a "user-centered" approach to computing, which also led to the development of one of the basic components of the graphical user interface, overlapping screen windows.
Alan Kay is one of the fathers of the idea of object-oriented programming, along with some colleagues at PARC and predecessors at the Norwegian Computing Centre.
awards.acm.org /citation.cfm?id=3931048&srt=all&aw=140&ao=AMTURING   (508 words)

 LinuxElectrons - HP's Alan Kay Wins Third Major Scientific Honor
PALO ALTO, Calif. -- Alan Kay, HP Senior Fellow and one of the pioneers of personal computing, was named winner of the 2004 Kyoto Prize in advanced technology, his third major scientific award this year.
Kay, who will receive the award at a Nov. 10 ceremony in Kyoto, Japan, was recognized for his work in the 1960s and '70s which opened the door for the personal computing revolution.
Kay was one of the designers of an early personal computer in the '60s, the inventor of dynamic object-oriented programming and the overlapping window graphical user interface (GUI) and one of the designers of the Alto personal computer software.
www.linuxelectrons.com /article.php?story=2004061310421122   (563 words)

 Alan Kay   (Site not responding. Last check: 2007-10-18)
Clarinetist Alan R. Kay was recently honored with membership in the internationally renowned Orpheus Chamber Orchestra and currently serves as the Orchestra's Program Coordinator.
Kay is currently Principal Clarinet of New York's distinguished Riverside Symphony, and has performed dozens of premiers in recital and with the new music group Parnassus.
Kay teaches on the faculties of the Julliard and Manhattan Schools and lives in New Jersey with his wife and two boys, Noah and Jonathan ages 8 and 6.
www.concordiaplayers.org /kay.htm   (346 words)

 CHI 98: Alan Kay to Speak
Kay pioneered the development of modern personal computers while at Xerox PARC, and has made numerous contributions in the field of user interfaces and the use of computers in education.
Kay advocates appropriate uses of technology in education, in opposition to much of the software available to children.
Kay's invitation to speak at CHI 98 emphasizes the importance of technology and user interface design in education at the conference.
www.sigchi.org /chi98/press/kay.html   (487 words)

 Smalltalk Creator Wins 'Nobel Prize' of Computing
Alan Kay will receive the "Nobel Prize of Computing" in a ceremony in June, as well as $100,000, for his pioneering work on Smalltalk, the first complete dynamic object-oriented programming (OOP) language.
Kay said he was happy to receive the award, especially since most of his personal heroes have already made the roster.
Kay is the second computing pioneer in as many weeks to be recognized for efforts conducted in the 1970s.
www.internetnews.com /dev-news/article.php/3342511   (740 words)

 Knowing and Doing: November 2004 Archives
Alan Kay gave two talks at OOPSLA last week, the keynote address at the Educators Symposium and, of course, his Turing Award lecture.
Kay quoted Oppenheimer to the effect that, if only we can bring each student into contact with that one project or idea that speaks directly to her heart, then we will have succeeded.
Alan said that his key insight was that an object could act as a miniature software computer -- not just a data structure, not just a procedure -- and that software scales to any level of expression.
www.cs.uni.edu /~wallingf/blog/archives/monthly/2004-11.html   (9783 words)

 Alan Kay   (Site not responding. Last check: 2007-10-18)
Alan Kay is famous for his visionary skills, he realised the full potential of personal computing and invented the concept of laptop computers, he realeased the Dynabook which was the first computer of its kind.
Alan convinced Xerox to build the best prototype of his Dynobook they could he realised that children required much more computing power than educated adults and so he chose them as his test audience.
After 10 years of working with Xerox Alan moved on to become the chief Scientist at Atari for three years before becoming a fellow at Apple Computer, Inc. Alan was issues with an independant charter which allowed him to pursue radical ideas if he thought they would help Apple as a business.
www.ibuiltthis.com /elpeter/Alan_Kay.htm   (199 words)

 Electronic School: Socket: April 2001
Kay scoffs at the current educational application of computers, which he describes as "expensive typewriters" that simply substitute one display medium for another.
According to Kay, the point of having computers in schools should be to have children investigate and learn about deep ideas in ways that can not be accomplished in another medium.
Kay calls Squeak a "wide-spectrum authoring environment," because it gives children as young as five years the ability to construct meaningful projects at a basic level -- while giving adult programmers limitless potential to code.
www.electronic-school.com /socket/2001/0401socket.html   (1043 words)

 howard rheingold's | tools for thought
Alan Kay was one of several software designers who realized that this process was more than just practice at drawing pictures, for the ability to manipulate symbols -- whether the symbols are turtle drawings, words, or mathematical equations -- is central to every medium used to augment human thinking.
Kay wanted to link the natural desire to explore fantasies with the innate ability to learn from experimentation, and he knew that the computer's power to simulate anything that could be clearly described was one key to making that connection.
Kay felt that the threshold number of picture elements needed to most strongly attract and hold the attention of a large population of computer users, and give the users significant power to control the computer, would be around one million dots.
www.rheingold.com /texts/tft/11.html   (10229 words)

 A Conversation with Alan Kay
That would be Alan Kay, winner of last year’s Turing Award for leading the team that invented Smalltalk, as well as for his fundamental contributions to personal computing.
Kay was one of the founders of the Xerox Palo Alto Research Center (PARC), where he led one of several groups that together developed modern workstations (and the forerunners of the Macintosh), Smalltalk, the overlapping window interface, desktop publishing, the Ethernet, laser printing, and network client-servers.
ALAN KAY In the late 1960s, Jean Sammet was able to track down and chronicle about 3,000 programming languages that were extant then.
www.doc.ic.ac.uk /~sue/475/AlanKay.html   (5417 words)

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