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Topic: Alignment role playing games


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 Alignment - Wikipedia, the free encyclopedia
Alignment (role-playing games) refers to the moral and ethical perspective of (fictional) characters.
Alignment is the adjustment of an object in relation with other objects, or a static orientation of some object or set of objects in relation to others.
Structural alignment presents similarities in 3D structure of protein molecules.
en.wikipedia.org /wiki/Alignment   (343 words)

  
 Alignment (role-playing games) - Wikipedia, the free encyclopedia
In Dungeons and Dragons and some similar role-playing games, alignment refers to the moral and ethical perspective of the player characters, non-player characters, monsters, and societies in the game.
In the MEGS licensed game Blood of Heroes by Pulsar Games, a set of "anti-heroic" variations on some of the heroic and villainous motivations were presented, allowing characters to exist in moral and ethical gray areas.
Dungeon Masters using nine strict alignments have often had conflicts with players over punishments for behaviour on the borderlines of one alignment and the next (earlier editions of the game included severe penalties for changing alignment, or for repeated or flagrant violations of one's current alignment).
en.wikipedia.org /wiki/Alignment_(role-playing_games)   (3895 words)

  
 Arguing about Patricia Pulling and Role Playing Games - Occult or Not?
Of the thirteen games on the Pulling list, we have: 5 out of print 5 in serious decline 2 that are not role playing games at all 1 is still popular, but goes under a different name One for thirteen as a score for a self-acknowledged game expert is rather low.
In a game the author finished designing in July 1989, (the Renegade Legion Role Playing Game, slated for summer 1990 release from FASA Corp.) attributes run from 2-20 initially and are determined by point allocation or the roll of 2 ten sided dice.
Nuclear Escalation is not a role-playing game at all.
surge.ods.org /idle_other/pulling.htm   (17624 words)

  
 GameSpot:Video Games PC Xbox 360 PS3 Revolution PSP DS PS2 PlayStation 2 GameCube GBA PlayStation 3
The game also had an excellent moral alignment system that let you be truly good or truly evil--a paragon of virtue or a black-hearted manipulator--rather than the simplistic "I will either be a Goody Two-shoes or a big jerk" alignment choices that had appeared in other role-playing games--if they were even present at all.
While it seemed like the game had been thrown together and then shoved out the door in December of 1999--to barely make the holiday season--it turned out to be one of the most involving and intriguing PC role-playing games we've ever seen.
After it was released, many critics claimed that this traditional high fantasy role-playing game "saved" computer role-playing games from the slump they were in at the time.
www.gamespot.com /features/6085963/p-2.html   (1524 words)

  
 Role Playing Games
Role Playing Games - The fear of role playing games is ridiculous.
The only valid criticism of the game is a matter of personal taste, meaning that only those who have played the game have any justification in deriding it, and then only because it just isn’t their cup of tea.
When friends had asked me to play it in the past I always left their homes because I was afraid of what it would bring.
www.shawnolson.net /a/61   (878 words)

  
 Arcanum: Of Steamworks and Magick Obscura - ESCMag Review
Most dramatic among the problems they address are a tendency for the game to fatally crash machines employing 64MB video cards (like mine), but there are a host of others, some of which can either seriously affect the outcome of a quest, the alignment of your character or the continuous operation of your computer.
The opportunity to build your own weapons out of things you find in the city trash bins, role-play a mage that carries a six-shooter under her robes, or live the dream of being a dwarf whose favorite weapon is a flamethrower are all enticing.
Everything was pointing to an RPG that would break the boundaries of traditional swords-and-sorcery gaming, by fusing the classic fantasy realm with a world in which technology had advanced to the rough equivalent of the Victorian Era.
www.escmag.com /v5/reviews/review.cfm?rv=29   (1449 words)

  
 EverQuest II -
Some races are restricted to either Qeynos or Freeport, based on their alignment, but can be betrayed to the opposing city.
Qeynos and Freeport are much larger than they were in the original EQ and they play an important role in the player's experience regardless of what level they are.
The beta period for the game in China ended on March 1, and on March 30, all Chinese accounts will be moved to the US servers of the game.
psychcentral.com /psypsych/EverQuest_II   (1533 words)

  
 U of A GAMES Group Home Page
The U of A Games Group members were actively involved in the 3rd International Conference on Computers and Games (CG'2002).
Hearts are the test beds for the research on multi-player games.
In January 2005, the first milestone in solving the game of checkers was achieved.
www.cs.ualberta.ca /~games   (1810 words)

  
 Druid (character class) -
In role-playing games, a druid is a character that uses nature-based magical abilities (Divine Spellcaster).
Druids in Dungeons and Dragons are spellcasters of neutral alignment, who gain divine magic from being at one with nature.
The specific abilities of druids depend on the specific game system, but most contain the components of healing, talking to animals, and transforming themselves into animal shapes.
psychcentral.com /psypsych/Druid_(character_class)   (296 words)

  
 The Forge :: Fantasy Heartbreakers
Each of these games is clearly written by a GM who would very much like all the players simply to shut up and play their characters without interfering with "what's really happening." They are Social Contract time bombs.
The authors played Old D&D, and their decisions about their games demonstrate a perfect salad of patch rules, unquestioned assumptions, and touted "innovations" that induce migraine, all founded on this single template.
The point of play is being an adventurer who grows very powerful and might die at any time, and all context and judgment and outcomes are the exclusive province of this guy called the GM (or whatever), case closed.
www.indie-rpgs.com /articles/9   (3396 words)

  
 Dungeons and Dragons and other fantasy role-playing games THREAD TWO [Free Republic]
Playing these games is said to "open doors" that "lets loose" demonic forces into people's lives.
The implications are that the game playing is linked closely to black magic, and that one result of the game is to harm other people elsewhere in the town.
These games are played by groups of two or more people; 4 to 7 are typical.
www.freerepublic.com /forum/a3b3a32d13d29.htm   (10764 words)

  
 Games People Play
The original premise for these games was that all of the Amber elders dumped their children on Shadow Earth, as kind of a mutual non-aggression pact.
Below are a few of the more memorable games in which I've played.
In a game based in the Buffy universe after the destruction of Sunnydale, I play Jessica Pierce, a freshman at the University of Michigan on a gymnastics scholarship.
www.deathstar.org /~fazzari/rpgs.html   (3769 words)

  
 How to Run Role-Playing Games on Your Computer BBS
For more obscure games, or games with variant rules, the GM will have to write up longer textfiles explaining these rules (especially character generation rules; other rules sections can be covered in less detail.
This message-area is now the game area as such, and if the system permits it, the area can pass under the control of the user who is the GM for the game.
Those game masters (GMs) who are experienced with RPGs in general can easily run a game through the use of a BBS, provided they can get used to a sort of "correspondence" or "play by mail" pace.
www.xmission.com /~layne/HowTo.html   (2853 words)

  
 Morality in Massively Multi-Player Online Role-Playing Games
Because players are only playing, they bring to the game beliefs about games and not beliefs about life.
The amount of emphasis placed on playing vs. living can vary quite a bit between players, but in the end, the community at large falls short of our expectations about what online life should be like.
The problem is that, while this may be just a game to the players, to offer believability and immersion as a virtual world, it needs to be treated as a life by the characters.
www.mud.co.uk /dvw/moralityinmmorpgs.html   (3306 words)

  
 Amazon.ca: Hero Builder's Guidebook: Books
Subjects > Entertainment > Puzzles & Games > Role Playing & Fantasy
Subjects > Entertainment > Puzzles & Games > Role Playing & Fantasy > General
If you are like me and you find yourself creating a multitude of characters because yours keep dying or because you play D&D with a lot of different parties and have to create multiple adventurers for different campaigns, this book is slightly more useful.
www.amazon.ca /exec/obidos/ASIN/0786916478   (895 words)

  
 TOCityGuy's Webpage 2.0 - Role-Playing Games
I take a character, from a unique perspective (different vocation, race, alignment, beliefs, gender, orientation, etc.) and try and play the character by understanding them from their point of view.
I tend to play mostly Dungeons and Dragons (version 3.5) but I also play other systems like Rolemaster, the Tri-Stat system, GURPS, and paranoia among others.
I guess the answer is that I like to understand how other people think - and the best way to do that is to put myself in the shoes of others.
www26.brinkster.com /tocityguy/rpg.asp   (133 words)

  
 Christian Bible Games for your Sunday School, Christian Games Camp or Church Group!
TransOceanic Resource Library - Photos, schematics, alignment data, model specs, and a directory of links for Zenith TransOceanic Long Distance radios.
Christian Bible Games for your Sunday School, Christian Games Camp or Church Group!
Buy $50.00 or more in products from our site and receive a 10 pack of one of the following PC Games for your Church, School or Family and Friends FREE:
www.christianfunstore.com /odp/scat.asp?ID=Recreation/Antiques/Radio   (890 words)

  
 Spells and alignments? - Xbox 360 & Xbox Forums
TeamXbox Forums > Xbox Discussions > Role Playing Games
Just by buying it with experience you will change your alignment - it's a one time thing.
When you upgrade a spell it says alignment modifier +/- number.
forum.teamxbox.com /showthread.php?t=301227   (365 words)

  
 Guild Wars :: Online Role Playing Games
Maganic Wars RPG Card Online Role Playing Games.
the game is pretty fun, i have mates that tryed and loved it, but had to stop playing due WoW <.< id play GW if my pc could handle it
u got to buy the game at a store i think.
www.maganicwars.com /forum/ftopic272.html   (255 words)

  
 RPGnet: Roleplaying Games & More
GURPS Traveller Interstellar Wars (Fourth (4th) Edition) (Steve Jackson Games) Capsule Review by Daron Patton
Overall, this is one of the best supplements, GURPS or otherwise, I have seen.
www.rpg.net   (308 words)

  
 role-playing games - OneLook Dictionary Search
Phrases that include role-playing games: alignment in role-playing games, computer role-playing games, list of publishers of role-playing games, list of races in role-playing games, list of role-playing games
Tip: Click on the first link on a line below to go directly to a page where "role-playing games" is defined.
We found 2 dictionaries with English definitions that include the word role-playing games:
onelook.com /cgi-bin/cgiwrap/bware/dofind.cgi?word=role-playing+games   (101 words)

  
 role playing games - OneLook Dictionary Search
Phrases that include role playing games: alignment in role playing games, computer role playing games, fantasy role playing games, list of publishers of role playing games, list of races in role playing games, more...
Tip: Click on the first link on a line below to go directly to a page where "role playing games" is defined.
Role Playing Games : Religious Tolerance [home, info]
www.onelook.com /?w=role+playing+games   (120 words)

  
 General RPG Materials from Mark Joseph Young
A Beginner's Guide to Role Playing Games: This page in the Multiverser information center gives a quick look at how real role playing games work, in contrast to computer role playing games, and also discusses to what degree players and referees must be familiar with the rules in order to play a game.
Cults of the Past: Libra Facta: Part of a collection of sects devised for background and adventure in fantasy role playing, this group is suggested as an insidious switch on the concept of neutral alignment.
Multiverser RPG Books Described and Compared to Other Games: A description of the books included in the Multiverser role playing game package, including physical attributes and an outline of the contents, along with a comparison to what gamers get for their money from other games, is given as part of the Multiverser information center.
members.dandy.net /~mjyoung/wri011.htm   (3246 words)

  
 General RPG Materials from Mark Joseph Young
Cults of the Past: Libra Facta: Part of a collection of sects devised for background and adventure in fantasy role playing, this group is suggested as an insidious switch on the concept of neutral alignment.
A Beginner's Guide to Role Playing Games: This page in the Multiverser information center gives a quick look at how real role playing games work, in contrast to computer role playing games, and also discusses to what degree players and referees must be familiar with the rules in order to play a game.
Multiverser RPG Books Described and Compared to Other Games: A description of the books included in the Multiverser role playing game package, including physical attributes and an outline of the contents, along with a comparison to what gamers get for their money from other games, is given as part of the Multiverser information center.
members.dandy.net /~mjyoung/wri011.htm   (3246 words)

  
 General RPG Materials from Mark Joseph Young
A Beginner's Guide to Role Playing Games: This page in the Multiverser information center gives a quick look at how real role playing games work, in contrast to computer role playing games, and also discusses to what degree players and referees must be familiar with the rules in order to play a game.
Cults of the Past: Libra Facta: Part of a collection of sects devised for background and adventure in fantasy role playing, this group is suggested as an insidious switch on the concept of neutral alignment.
BASIC Programs for Advanced Dungeons and Dragons Games: The best of these is my ADR's and Surv's program, which allows character weapon attacks and durability to be compared in a realistic way; but there are others which referees and players will find useful to designing and enjoying their game worlds.
members.dandy.net /~mjyoung/wri011.htm   (3246 words)

  
 RPGnet Forums - Good role-playing doesn't mean playing your character
But at the same time, this is a role-playing GAME and you need to play the game by the rules.
Playing your character to the hilt is usually hard and laudable, but it doesn't have to be the correct thing to do.
We played a lot of ADandD and thought that alignment and class was all that was really needed for a character — background, family, friends, favorite color were all things that might be added on, though usually only during the game and only if it became important.
forum.rpg.net /showthread.php?t=170701   (3246 words)

  
 Temple of Elemental Evil Product Page
For the first time ever, the original Greyhawk campaign setting is brought to life in a computer role-playing game.
Multiple starting points depending on your party's alignment and multiple end games depending on how you play the game
Troika Games L.L.C. Copyright © All rights reserved
www.troikagames.com /toee.htm   (3246 words)

  
 Final Fantasy - Wikipedia, the free encyclopedia
It may be the most widely distributed game series of all time, including both standard console games and portable games, a massively multiplayer online role-playing game, games for mobile phones, three anime series, and two full length CGI films.
Even in games where the player is not given the choice of choosing class alignment, these classes often play an important background role in the story.
These games utilized updated graphics and effects, as well as higher quality music and sound than in previous games, but were otherwise similar to their predecessors in basic design.
en.wikipedia.org /wiki/Final_Fantasy   (3690 words)

  
 Neutral - Wikipedia, the free encyclopedia
A neutral alignment in role-playing games; see Alignment (role-playing games)#Neutral.
Neutral point of view, a stance or tone that is free from bias.
In semiotics, neutral level is the physical or material creation of esthesic and poietic processes.
en.wikipedia.org /wiki/Neutral   (201 words)

  
 Encyclopedia: Final Fantasy III
Final Fantasy (Japanese: ファイナルファンタジー Fainaru Fantajii) is a popular series of role playing games produced by Square Enix (originally Square Co....
Final Fantasy VII is a computer role-playing game released by Square Co....
Final Fantasy is a role-playing game developed and published by Square Co....
www.nationmaster.com /encyclopedia/Final-Fantasy-III   (201 words)

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