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Topic: Alternity


  
  Alternity - Wikipedia, the free encyclopedia
Alternity was a science fiction role-playing game (RPG) published by TSR in 1998.
Like the d20 system, the most rolled die in the game was the d20, but instead of applying set modifiers or difficulties to the rolls a second die was rolled and added to or subtracted from the d20 roll and the result was compared to a character's skill score.
Alternity uses four, six, eight, twelve, and twenty sided dice, but does not use the popular ten-sided die, perhaps to help distinguish it from the competing World of Darkness and the Trinity (Aeon) Universe system, published by White Wolf Game Studio.
en.wikipedia.org /wiki/Alternity   (384 words)

  
 RPGnet: The Inside Scoop on Gaming
Alternity's alien races are far more intriguing than those found in, say, Star Trek, but decidedly inferior in concept and execution to those of Traveller, or those from ICE's Aliens & Artifacts, the best book of aliens ever to see print in the roleplaying hobby.
Alternity does use a few of the same conventions as AD&D, but these are applied in a *much* less repressive and arbitrary manner.
Alternity psionics are not on par with the rules provided in GURPS Psionics, in my opinion, but they are nevertheless entirely acceptable, and are certainly better-developed than those of Traveller or Space Master.
www.rpg.net /news+reviews/reviews/rev_1210.html   (3726 words)

  
 Land of the Lostboy | Squaresville | Role-Playing Games | Alternity
So much in Alternity seems to be die-dependent: the regular chance to hit (control die), the modifier (situation die), the amount of damage done, the amount of damage absorbed by armor, and so on.
This could be fixed in Alternity by rethinking what dice characters roll for the various levels of success, and by removing the die rolls from armor (make armor be a static number of damage absorbed).
The way Alternity works, saying someone has a "-1 modifier on their chance to hit" means they actually have a better chance to hit than without the modifier.
www.drizzle.com /~lostboy/Squaresville/RPG/Alternity.htm   (1340 words)

  
 RPGnet: The Inside Scoop on Gaming
Indeed, one of the nicest things about this chapter — and Alternity in general — is how remarkably consistent a rules system it is. While there's no question that some of its design choices (like the use of so many polyhedral dice) are questionable, I can't find fault with its overall execution.
Alternity is a very stable, if cinematic, rules system whose expansions to date fit nicely within its framework.
Sadly, Alternity is dead, "completed" by WotC at the conclusion of this year and remaining in print only as long as there is demand for the game.
www.rpg.net /news+reviews/reviews/rev_3278.html?nobuy=1   (1120 words)

  
 Book.ie - Alternity ($10.00 USD, £5.54 GBP)   (Site not responding. Last check: 2007-10-20)
TSR--the company that virtually invented role-playing with their ground-breaking Dungeons and Dragons--now brings you the brave new world of Alternity, where players act out the adventures of heroes, citizens and scoundrels against a science-fiction backdrop populated with intriguing personalities and exotic aliens.
The system promotes character creation (instead of random generation) and complete worldbuilding, and the rules allow the game to be set anytime between next week to the dawn of the fourth millennium.
Alternity emphasizes storytelling over statistics, and players are encouraged to use their role-playing skills and imaginations.
network.programming-in.net /book/book.aspx?Alternity   (443 words)

  
 A.Net forums -> More Alternity ESDs
I imagine that finding an e-mail related to Alternity in your inbox was the last thing you expected from today.
Regarding licensing Alternity for reprints, that's not something WotC wanted to do (d20 Futures has replaced their SF interest).
Alternity is a system that can conform to anything you put your mind to.
alternityrpg.net /onlineforums/index.php?showtopic=4174   (1573 words)

  
 Alternity - the d20 Sci-Fi system   (Site not responding. Last check: 2007-10-20)
While concepts learned from Alternity shaped the new DandD system (which came out August 2000), it also meant that the core system designed for the new 3rd Edition should be easily portable to any genre.
And in fact, TSR and WOTC announced that as of 2001, Alternity would no longer be produced or supported, but a generic game system based almost perfectly on the new DandD 3rd Ed.
While it lasted, my Alternity run was a military epic set in the richly detailed Wing Commander universe, as detailed in the best selling saga of computer games by Origin Systems, Inc. If you would like to learn more about it, click on the following link to my Wing Commander: Twilight Falling Campaign page.
www.dark-arts.com /alternity.html   (419 words)

  
 GodMoon.com - Alternity Roleplaying Assistant
It is compatible with Star wars, Cyberpunk, Advanced Dungeons and Dragons, Alternity, Rolemaster, In Nomine Satanis Magna veritas,D20 Modern and Star wars D20.It provides a set of gaming tools, including a name generator with many name styles: SF, Tolkien and Japanese.
Alternity description:This is a character generator for a variety of role playing games.
Alternity :: Download Alternity :: Buy Alternity :: Alternity 6.43a :: RPG :: Gaming tools :: dungeon :: dragon :: games :: star wars :: role-playing :: character generator :: dices :: free :: rolemaster :: alternity :: innomine :: roleplaying
godmoon.com /alternity.htm   (294 words)

  
 RPGnet: The Inside Scoop on Gaming
Alternity is designed to be a generic science fiction role playing game.
Alternity also uses six basic abilities, also reflecting the D&D heritage.
Alternity also fails as a general science fiction game.
www.rpg.net /news+reviews/reviews/rev_887.html   (1241 words)

  
 HERO GAMES Discussion Boards - Kinda reminds me of Alternity...
Alternity isn't near old enough to be a nostalgia item.
Alternity looks like it's closer to hero than d20...
I know, it's one of the reason Alternity is on the short list of systems I've run more than one system.
www.herogames.com /forums/printthread.php?t=8588   (475 words)

  
 Dataware (Alternity 2811) : Book
Of all the books in the Alternity, I would have to say that this is one of the better-written supplements.
I will admit that the section on Robots is a little weaker but that is only in the area of the quantity of material (the quality is still quite good).
There´s not much to kvetch about as far as new rules and add-ons go; the only bungled part was the chapter on robots, which needs severe revamping if it´s ever to be used by mentally healthy people.
www.yezee.com /an/0786912154.html   (764 words)

  
 RPGnet: The Inside Scoop on Gaming
Alternity was an attempt by TSR to create a generic science fiction role-playing game system, much like Advanced Dungeons & Dragons was a generic fantasy RPG system.
Emphasis on fun and playability takes precedence over adherence to rules, and the GM is reminded several times that he is the ultimate arbiter of his game.
This results in a Combat Spec (the "fighter class" in Alternity) having more available points to spend on combat skills, but doesn't prevent him from being a decent hacker on the side if the player wishes.
www.rpg.net /news+reviews/reviews/rev_4784.html   (975 words)

  
 Wizards Community - Star*Drive Campaign Setting
Chapter 5 is where details on using the main Alternity rulebooks to make new characters for the setting is based, it runs from pages 233 to the index at page 254, most of this would just be used as ideas and guidelines when converting to D20 Modern/Future.
Alternity still stands up as an excellent system I intend on keeping it as well as getting the D20 modern/future and playing them both.
Fans of the Alternity setting will likely already have the Campaign Setting, but new players are going to want search this information out.
boards1.wizards.com /printthread.php?t=350071   (4645 words)

  
 Wizards of the Coast   (Site not responding. Last check: 2007-10-20)
The core Alternity rules provide guidelines for creating alien player characters.
This preview of Alternity's core aliens, which started with the t'sa and weren, continues with the fraal and sesheyan.
Quiet and peaceful, the fraal (pronounced "frahl") appear calm and composed in even the most chaotic situations.
www.aeonsociety.com /alternity/Aliens/aliens.htm   (849 words)

  
 EN World - Morrus' D&D / d20 News & Reviews Site - Alternity (and OOP games in general)
I would have to say Alternity has the more complex rules, since every roll pretty much requires 2 dice (the d20 control die and a variable modifier die).
Alternity is setting-independant, and requires a maximum of two dice for anything that isn't extraordinarily hard or easy.
As far as Alternity goes, the only exposure I had to it was the fast play rules and Alternity Gamma World.
www.enworld.org /forums/showthread.php?t=95493&page=1&pp=20   (2994 words)

  
 EN World - Morrus' D&D / d20 News & Reviews Site - Alternity (and OOP games in general)
Main thing Alternity is better than D20 Modern is in the damage/health system.
I loved the system at the time, and don't have any problems with it now, but the material would still be easy to run in d20 and my players are more familiar with it.
The skill system in Alternity with its varying degrees of success is just great, and the health system is far more realistic than DandD.
www.enworld.org /forums/showthread.php?t=95493&page=1&pp=20   (2024 words)

  
 Directory - Games: Roleplaying: Genres: Science Fiction: Alternity
Alternity: Silent Möbius  · iweb · cached · Rules for campaigns set in the world of the anime "Silent Möbius".
PBEM Alternity  · cached · Features rules for gaming in several fiction-inspired settings, including Middle Earth, Star Trek, and the anime "Dragon Ball Z".
Alternity Mobile Suits  · cached · An add-on with the Mobile Suit: Gundam universe's mecha.
www.incywincy.com /default?p=7161   (205 words)

  
 Alternity   (Site not responding. Last check: 2007-10-20)
Alternity: Silent Mobius - Guide to using the anime for RPG.
Alternity Mobile Suits - An add-on with the Mobile Suit: Gundam universe's mecha.
Ad Astra: Tri-Stat DX - An Alternity universe campaign setting, featuring high concept science fiction and new material for use in the core setting or adaptable to other games.
www.findly.com /alternity.htm   (395 words)

  
 Amazon.co.uk: Buffy the Vampire Slayer/Angel Unseen: Door to Alternity Bk. 2 (Buffy the Vampire Slayer S.): Books   (Site not responding. Last check: 2007-10-20)
However, overall "Door to Alternity" is pretty much a holding pattern for the Vampire Slayer and her former beau, as well as the supporting players.
The idea of "alternity" is certainly interesting, but the explanation gets held off for over 200 pages and there is no exploration of the concept in this novel.
'Door To Alternity' keeps on plodding forward, but that's about the best that can be said for it; I hope Holder and Mariotte are keeping their top material back for the final part of the trilogy, because it's not here.
www.amazon.co.uk /exec/obidos/ASIN/0743418948   (1291 words)

  
 HERO GAMES Discussion Boards - Have you played Stardrive for Alternity?
Stardrive was the setting used by WOTC's Alternity system before they dumped it in favor of Star Wars.
I too have all things Alternity but since the game is no longer published I have trouble finding players that are interested.
Jun 1st, '03 10:29 AM I bought the Alternity GM book and the PHB when they came out but mine were published by good ol TSR.
www.herogames.com /forums/printthread.php?t=4216   (1370 words)

  
 The Verge
There are adventures you may want to look through, special items and equipment that may fill a gap in your campaign, and even images that players may want to use for there own characters.
In the archives, you can find a wide variety of downloads such as characters sheets and programs designed for Alternity (my program is on the way).
This page has been designed and copyrighted by Cool LMJ @ 2000, Alternity is a licensed product of TSR which is a copyright of Wizards of the Coast and any attempt at duplication will not be viewed kindly upon.
www.angelfire.com /sd/theverge   (264 words)

  
 The Devilfinder Search Engine - Finding Stuff Since 1979.
Alternity PBEM - Background and archives from the Stealth Corps,...
Alternity PBEM - - Background and archives from The Stealth Corps,...
Next, I was just thinking about trying Alternity when Wizards of the Coast had the unusual...
www.devilfinder.com /find.php?q=Project+Name+Alternity-+Independent+Verge+Developments   (1706 words)

  
 Alternity   (Site not responding. Last check: 2007-10-20)
Alternity: Silent Möbius - Rules for campaigns set in the world of the anime "Silent Möbius".
PBEM Alternity - Features rules for gaming in several fiction-inspired settings, including Middle Earth, Star Trek, and the anime "Dragon Ball Z".
Alternity and Beyond - Ships, planets, and essays.
www.buyasundial.com /Games/Roleplaying/Genres/ScienceFiction/Alternity   (234 words)

  
 RPGnet: The Inside Scoop on Gaming
Alternity is one of my favorite RPG systems.
The die mechanic took some time getting used to, but once you played a couple of games it was easy.
Alternity Rifts has been an idea thats been bouncing around my head for a while...
www.rpg.net /forums/phorum/rf07/read.php?f=605&i=11&t=4   (52 words)

  
 Alternity GM Guide (SKIRMISHER! Reviews)
Alternity brings flexibility to the sci-fi gaming universe, allowing the gamemaster to create any sort of campaign, from friendly exploration and alien contacts to gritty, grim wars of vast planetary destruction.
The book covers basics of running a roleplaying game for novices, Alternity's special quirks for the experienced gamemaster, adventure and campaign design, and fast-play rules for the impatient.
For your players' displeasure there are statistics for 15 dangerous animals from good old Terra and 20 generic alien creature types to modify for your every alien need.
www.skirmisher.com /altern-1.htm   (316 words)

  
 Jemima's Lair - Alternity
Hey there ya'll i have recently bought a campaign setting for a game called ALTERNITY, it is a sci fi futuristic rpg and i was wondering if anyone had any information on it.
Jemima has already provided me with a few sites that were helpful but i just want to see if anyone else has heard of it or played it before.
Well I'm not a Alternity expert (I just used a minut trying to spell it eventhough it is written in the headline).
jemimaaslana.proboards22.com /index.cgi?board=otherp&action=display&thread=1088105930&page=1   (356 words)

  
 Alternity: Masque of the Red Death   (Site not responding. Last check: 2007-10-20)
Masque of the Red Death is an Alternity campaign setting focusing on elements of Gothic horror.
Part Two: Fruits of Evil includes suggestions for adding the Red Death and its horrific influence to an Alternity campaign set in any era, from contemporary (20th century) to far future.
Whether they are found in crumbling Transylvanian castles or rusting futuristic starships, these are the essential horrors of Gothic legend, suitable for use in any campaign era.
www.aquela.com /roleplaying/Masque/alternity0.html   (342 words)

  
 Alternity is No More- :: GamingReport.com :: Where Gamers get their News
The decision to cease producing new titles in these lines also means that we won't be directly supporting them with new content on our website.
The material here now will soon be retired, archived away for others to find who are interested in Alternity.
While I'm happy to be handing off the reins to the fans, I'm sad to see Alternity fade from the forefront.
www.gamingreport.com /article.php?sid=293   (328 words)

  
 Star Wars - Old Alternity Rules   (Site not responding. Last check: 2007-10-20)
In truth, this will not be an actual "conversion" to the d20 Star Wars rules from Alternity.
Try to have the same basic skills you had in Alternity, but it is very possible you might have too few skill points to get everything you want...or maybe too many skill points, forcing you to take skills you didn't have before.
The main thing we're looking for, is an 8th level d20 Star Wars character that has the same name, the same background, the same personality, and the same "feel" that your Alternity character had.
members.aol.com /TarnMaylock/rules.html   (223 words)

  
 About Alternity
At Alternity we expect to bring the highest quality alternative jazz and electronic music releases available to serious listeners, and our upcoming list of projects will prove increasingly unique and accomplished.
We'll be premiering some rarities and collectable music downloads (see our Artists and Sounds page) so please keep checking back, there are always more surprises in the works.
Alternity Records was founded in July, 2001 with the express purpose of bringing some great music to light that too good for the commercial mainstream...
www.alternityrecords.com /about.html   (338 words)

  
 Li Po's Alternity Page
Li Po is pleased to offer a MS-DOS character generator and a spaceship generator for players of TSR's fantastic new science fiction game, "Alternity".
"Alternity" is the lawful trademark of TSR hobbies.
If a character is killed according to the rules, it seems reasonable to let the other player decide whether the outcome is actually death, permanent disability, temporary disability, being removed from play for a time, or simply embarrassment.
www.pathguy.com /alter.htm   (1242 words)

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