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 | | The neat feature was that The Analytical Engine, Volume 2, Number 3, May 1994 Page 14 the compilation from the algebraic into reverse Polish, what it did when you said at the end of the line, was reversible, which gave immediate editing. |
 | | The Analytical Engine, Volume 2, Number 3, May 1994 Page 28 Among the user-friendly features of SAIL was an advanced version of Spacewar, a rockets-and-torpedoes game created principally by Steve (Slug) Russell, who had developed the first version while he was at MIT. |
 | | The company couldn't get The Analytical Engine, Volume 2, Number 3, May 1994 Page 31 funding, because the venture capitalists had never heard of laser printers and were not convinced that there was a market for them, but it bootstrapped to annual sales of around $20 million before being purchased by QMS. |
| www.decodesystems.com /engv2n3.txt (17709 words) |
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