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| | Andre LaMothe Books - Signed, used, new, out-of-print (Site not responding. Last check: 2007-10-21) |
 | | LaMothe's follow-up book to "Tricks of the Windows Game Programming Gurus" is the one to read for the latest in 3D game programming. |
 | | Bestselling author Andre LaMothe takes game programmers to the next level of programming, teaching them the latest techniques and tools: DirectX, 3D acceleration, Artificial Intelligence and explains, in detail, 3D algorithms including texture mapping and lighting. |
 | | LaMothe makes clarity a priority, discussing math, projections, hidden surface removal, lighting, and transformation in an easy-to-understand language, and concludes by showing how to assemble all the pieces of a... |
| www.alibris.com /search/books/author/Andre_LaMothe (791 words) |
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