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| | Middle East Open Encyclopedia: Uniform tessellation (Site not responding. Last check: 2007-09-18) |
 | | In mathematics, a uniform tessellation is a tessellation of a d-dimensional space, or a (hyper)surface, such that all its vertices are identical, i.e., there is the same combination and arrangement of faces at each vertex. |
 | | When applied to Euclidean space, the tessellation is most often assumed to be by polyhedra. |
 | | Examples of 3D regular tessellations are those of layers of right prisms according to the three regular tessellations in 2D; that with square cuboids is in a way the most regular, especially with cubes, because then it is congruent in three independent directions. |
| www.baghdadmuseum.org /ref?title=Uniform_tessellation (266 words) |
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