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| | VOID Battle Reports |
 | | Prime has directed that if attacked, the Syntha are not to just defend and hold, but to wipe out the Viridians, they are defending with three Tactical Androsynth squads of seven witha plasma gunner, and Warmachine leading them. |
 | | The Viridians, not to be outdone, opted for firing a volley into the nearest Androsynth unit, and was cursed by very bad rolls. |
 | | Neither the victor nor the loser could credit their tactics or mastry of the game; the dice were completely one-sided, extraordinarily bad rolls for the Viridian Player (six mortar shots at medium/long distance, not one hit for damage!), and awesome rolls for the Synth player. |
| www.voidgamers.com /channel/b.44.r.166.html (639 words) |
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