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| | RPGamer > Retroview > Arc the Lad Collection |
 | | Combat doesn't really improve until the third Arc, where, though your battle party is down to four characters, map design is much better, traffic jams less frequent, and physical attacks far more effective; the player, moreover, needs not center attack spells on enemies for them to work like in the first two installments. |
 | | Overall, while combat is enjoyable in the third Arc the Lad, there's little excuse as why it is not in the first two installments. |
 | | The Arc the Lads have never contributed much to the evolution of tactical RPGs, save for relatively simpler controls, data importation from one game to the next, and the Wanted Monsters present in the second and third installments. |
| www.rpgamer.com /games/arc/arccol/reviews/arccolrdrev1.html (923 words) |
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