| |
| | The Cognition and Affect Project |
 | | For instance, we have investigated whether the ability to have emotional states is an accident of animal evolution or an inevitable consequence of design requirements and constraints, for instance in resource-limited intelligent robots. |
 | | The different components of the architecture will have evolved at different times under the influence of different sorts of evolutionary pressures and will be subject to different sorts of constraints and tradeoffs. |
 | | That is, the architectures should accommodate and integrate a wide range of functions, such as vision and other forms of perception, various kinds of action, motivation, various kinds of learning, skilled "automatic" behaviour, explicitly planned behaviour, various kinds of problem solving, planning, self-awareness, self-criticism, changing moods, etc. |
| www.cs.bham.ac.uk /~axs/cog_affect/COGAFF-PROJECT.html (1486 words) |
|