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| | 3E Skylis Rules |
 | | Armigers man the walls, conduct patrols, tend the warhorses, guard supply convoys and, in times of war, fight alongside the specialist and elite Crusader regiments. |
 | | The Crusader Armiger’s class skills (and the key ability for each skill) are Climb (Str), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (Forestainian Law) (Int), Listen (Wis), Ride (Dex), Spot (Wis), and Swim (Str). |
 | | Weapon and Armor Proficiency: The Crusader Armiger is proficient in the use of all simple and martial weapons and all types of armor and shields. |
| www.geocities.com /rancorr.geo/3e/03_3crusaderarmiger.html (747 words) |
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