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| | ARTIFICIAL INTELLIGENCE (AI) (Site not responding. Last check: 2007-10-10) |
 | | There are several reasons for making intelligent items, but two common goals are (1) to allow the item to cast spells to aid its user when he is otherwise occupied or incapacitated, and (2) to allow the item to cast spells which the user cannot. |
 | | Intelligent items differ from living creatures mainly because their primal drives (food, water, oxygen, safety, reproduction, etc.) are vastly changed: they (usually) do not need normal nourishment, do not need to breathe, and cannot reproduce. |
 | | In general, such AI's are incapable of learning or adapting to new situations except in the most rudimentary ways; nevertheless, this type of item is by far the most common intelligent item, because it is the easiest to construct and control. |
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