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Topic: Audio effect


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In the News (Tue 17 Nov 09)

  
  Flanging - Wikipedia, the free encyclopedia
Flanging is a time-domain based audio effect that occurs when two identical signals are mixed together, but with one signal time-delayed by a small and gradually changing amount, usually smaller than 20 ms (milliseconds).
This produces a swept 'comb filter' effect: peaks and notches are produced in the resultant frequency spectrum, related to each other in a linear harmonic series.
The effect can then be accentuated by putting a finger on the flange (that is to say, the rim) of one of the tape reels so that machine is slowed down, slipping out of sync by tiny degrees.
en.wikipedia.org /wiki/Flanging   (1092 words)

  
 Audio Glossary - Blaze Audio
Digital audio is audio that has been converted into a series of ones and zeros that can be understood by a computer.
An audio effect that distorts sound by applying a short delay and variable modulation of the frequency.
A method of delivering audio from the internet to your media player that allows you to play the audio as you are downloading it, rather than waiting for the entire file to finish downloading.
www.blazeaudio.com /glossary.html   (2489 words)

  
 3D audio effect - Wikipedia, the free encyclopedia
3D audio effects are a group of sound effects that attempt to widen the stereo image produced by two loudspeakers or stereo headphones, or to create the illusion of sound sources placed anywhere in 3 dimensional space, including behind, above or below the listener.
Effects from QSound Labs have been used on albums from Sting and Madonna in the beginning of the 1990s.
Using head-related transfer functions and reverberation, the changes of sound on its way from the source (including reflections from walls and floors) to the listener's ear can be simulated.
en.wikipedia.org /wiki/3D_audio_effect   (532 words)

  
 Gamasutra - Interactive Music: Avoiding a DirectSound3D Disaster [04.17.98]
Virtualization localizes a specific channel of audio (such as left rear) to a specific location, as opposed to localizing a specific sound to an exact location (which is what occurs in 3D positional audio).
This effect is especially useful for PC speakers that are built into the monitor because it makes the sound appear to come from a much wider sound field than the actual speakers, which in this case are very close together.
Care must be taken never to apply this effect to an audio stream that has already been processed by a 3D positional algorithm, because spatialization alters the phase of the signal and can destroy the 3D positional effect.
www.gamasutra.com /features/sound_and_music/19980417/directsound3d_disaster_01.htm   (1179 words)

  
 waveffect -- apply user-specified audio effect(s) to a WAV file (m-function)
This field must contain the handle of the respective audio effect function to be applied to the data (on a chunk-by-chunk basis).
In the case of multiple effects, the effects are applied one after the other (to each chunk of data) in the same order as implied by the ordering of the structures containing the respective function handles.
to the i'th effect, etc. Note that the first input argument to the effect function is the array of (audio) data itself, and the second input argument is the respective (augmented) AudioEffect structure, thereby enabling any arbitrary parameter data to be sent to the function.
www.soundslogical.com /support/mpacks/documentation/english/documentparts/waveffect.html   (1579 words)

  
 Turning Up the Volume with Audio Units
Audio Units is Apple's audio plug-in technology that allows you to create audio effects and virtual instruments for Apple applications such as GarageBand, Soundtrack, Logic and Final Cut Pro, as well as a multitude of popular third-party applications and systems.
This is possible because of the way that Core Audio integrates a range of audio functionality directly into the Mac OS X operating system in ways never before possible, enabling unprecedented performance and ease of use in a virtual studio.
Audio Unit Effect Templates which are available separately from the SDK at the time of this writing.
developer.apple.com /audio/audiounits.html   (3032 words)

  
 CS 160 Task Analysis   (Site not responding. Last check: 2007-10-09)
Audio effect mixing is traditionally implemented with either expensive hardware or inadequate software.
These effects can be saved for later use and can be bound to keys on the keyboard to allow quick application of effects in real time.
Other tasks such as the application of multiple sound effects in real-time, the saving and reuse of user-defined sound effects, and the importing and exporting of multiple audio sources are also done routinely.
bmrc.berkeley.edu /courseware/cs160/spring99/Projects/t1/task   (3411 words)

  
 Developing Real-Time Digital Audio Effects for Electric Guitar in an Introductory Digital Signal Processing Class
Audio effects such as flanging, chorus, phasing, and delay are all used to enhance the electric guitar sound.
Enhancing the introductory DSP course with real-time guitar audio effects projects had to be done in such a way as to keep the additional "effort burden" described in Section I down to a minimum.
The flanging effect was originally produced by playing music through two reel-to-reel tape players simultaneously and periodically slowing down one tape by manually pressing the flange of the tape reel.
www.ewh.ieee.org /soc/es/Nov1998/01/BEGIN.HTM   (3989 words)

  
 Easy Audio Editor, MP3 Editor - Audio Editing and Music Editing Software Functions List   (Site not responding. Last check: 2007-10-09)
Delay is an echo effect that replays what you have played one or more times after a period of time.
Starts playback of the current selection, or of the current audio file from either the left edge of the selection, or from the beginning of the file, to either the right edge of the selection or to the end of the file.
The current audio data will be cleared and filled up with the new recorded audio data.
www.dandans.com /EasyAudioEditor/functions.htm   (1622 words)

  
 Korg - KAOSS Pad Entrancer Audio/Video Processor - [Sam Ash]
This revolutionary audio/video effect processor opens up a new world of image and sound by allowing you to easily manipulate video at any type of performance - even those that were impractical with existing VJ equipment.
Effect programs can be selected easily by turning a knob, and eight of the audio, video, and combination effects can be directly accessed in the program memory buttons.
The entrancer is packed with all kinds of audio effects; filters, distortion, spatial-type effects such as delay and reverb, and effects like flanger, phaser, and pan that add movement to the sound.
www.samash.com /catalog/showitem.asp?itemid=28413   (2280 words)

  
 ePanorama
A HIFI class D audio power amplifier - The purpose of this site is to share a pulse-width modulating class D audio power amplifier design with the world, in order to involve people that have an interest in this kind of technology.
Audio level control with resistive optocouplers - Controlling the level of an audio signal by means of an applied voltage or current has always been somewhat problematical but often desirable.
Audio switching applications for resistive optocouplers - Electronically switching audio signals can be a more complex matter than it might first appear.
www.epanorama.net /links/audiocircuits.html   (7446 words)

  
 Glossary - The Sonic Spot   (Site not responding. Last check: 2007-10-09)
Chorus - an audio effect used to "expand" or "thicken" a sound by playing multiple versions of the input signal with slightly different delays and changes in pitch simulating an ensemble of the input sound.
Delay - an effect that is used to add depth or space to an audio signal by repeating the input one or more times after a brief pause of a few milliseconds to a few seconds.
The word sample may refer to either a single moment in a digital audio stream (the smallest piece of data used to represent an audio signal at a given time) or a complete sound or digital audio stream made up of a collection of individual samples.
www.sonicspot.com /guide/glossary.html   (2943 words)

  
 Audio effect - Delay
This effect uses a RAM buffer to store the audio for a certain amount of time, after which it outputs this audio.
The RAM buffer will not always be just large enough to store the amount of audio set by the current delay time, but will actually be considerably larger sometimes, because many delay effects allow for their delay parameter to automated.
Some multi-tap delays feature a modulation section that modulates the delay times, which can be used to create chorus effects.
audacity.sourceforge.net /manual-1.2/effects_delay.html   (442 words)

  
 Audio effects algorithms   (Site not responding. Last check: 2007-10-09)
The reverberation effect can be varied by using different delay times for each comb filter, and also by using different number of comb filters.
By ping-pong, I am not referring to the ping-pong effect mentioned earlier, but rather to the way in which the samples are processed from the input buffer.
Another method of pitch shifting is to use the effect of an exhaggerated chorus which leads to an upward, followed by a downward pitch shifting.
users.iafrica.com /k/ku/kurient/dsp/algorithms.html   (2604 words)

  
 Creating Video Effects in Premiere 6.5   (Site not responding. Last check: 2007-10-09)
You'll notice there are two Video Effects icons: the one with the V is a standard Premiere Video Effect, and the one with the number 4 is an Adobe After Effects–created effect.
You apply video effects much like audio effects, by simply dragging and dropping them to a video clip or the Effect Controls palette for a selected video clip.
Figure 11.2 After the Black and White video effect is applied to a clip, it appears in the Effect Controls palette.
www.informit.com /articles/article.asp?p=30024&seqNum=2   (1486 words)

  
 Download Space Effect 2.0.2 - The Space Effect VST plugin processes audio.   (Site not responding. Last check: 2007-10-09)
The Space Effect uses a resonator, to create sweeping sounds, and an ensemble effect to give the audio a smooth sound.
Vox FX is a set of 6 audio plugins based on the manipulation of formants.
The Space Effect processes audio, such as drums, guitars, external synthesizers or soft synths.
www.vadino.com /space-effect.html   (812 words)

  
 audio effect processor software   (Site not responding. Last check: 2007-10-09)
Chorus is an effect that creates the impression that a given part is being played by more musicians together.
Flanging is an effect produced by mixing a signal with a delayed time-varied copy of itself.
The Effects Processor Pro program produces stereo flanging with two flanges that move in a user-definable relationship with each other.
www.anwida.com /epp.asp   (243 words)

  
 Adding Audio Effects with Premiere 6.5   (Site not responding. Last check: 2007-10-09)
This alters the phase of the audio at its center frequency and sounds like the Chorus effect but can be a bit "wavy." It has three of Chorus's four controls.
In this case, Feedback (how much of the delayed audio is added back to the original audio) is very similar to Mix, and Delay Time is self-explanatory (same as Depth in the Chorus effect).
This is the trickiest effect from the standard Premiere palette.
www.informit.com /articles/article.asp?p=29965&seqNum=3   (639 words)

  
 Premiere
Audio effects on audio clips work change the way audio sounds
You can change the way an audio clip sounds by adding audio effects to all of it or to a selected part of the clip
If your movie is long, you can adjust the timeline to shorten it to create a preview to view the audio effect effects.
www.csupomona.edu /~llsoe/42101/premiere6.5/audioeffects.htm   (783 words)

  
 Audio   (Site not responding. Last check: 2007-10-09)
To add a sound effect to a clip, click once and drag the sound effect down to one of the audio tracks under the desired clip.
If you want several audio clips to have the same volume, shift-click on all the ones desired and move the volume slider to the volume wanted.
The audio file made by recording a narration or by importing a music track or file can be cut, split, and shortened much the same as a video file.
www.webteacher.org /macnet/imovies/imovies6.html   (508 words)

  
 The Hutchison Effect - American Antigravity
One way to visualize this energy is very comparable to ripples on the surface of a pond -- where the ripples meet each other, they will create an isolated "peak" that has more energy than either of the two ripples that contributed to it.
Experiments - John Hutchison's experiments have been exceeding difficult to replicate due to the extraordinarily complex arrangement of waveforms that is seemlingly required to generate the Hutchison effect.
The Hutchison effect has been known to cause the spontaneous levitation of a variety of common household and workshop materials.
www.americanantigravity.com /hutchison.shtml   (526 words)

  
 Amazon.com: The Isaiah Effect: Decoding the Lost Science of Prayer and Prophecy: Books   (Site not responding. Last check: 2007-10-09)
The Isaiah Effect: Decoding the Lost Science of Prayer and Prophesy draws on new discoveries in quantum physics, as well as a variety of spiritual traditions and religious documents--including Tibetan, Mayan, and Hopi prophecies; Nostradamus; and the Dead Sea Scrolls.
Casual book browsers who stumble across Braden's book, "The Isaiah Effect," might undoubtedly be drawn to the implications of the title: that there exists some mystical, unifying code which is only now being fully understood through modern techniques, research, and understanding.
His basic premise of "The Effect" is that people can alter their futures by the choices they make in the present.
www.amazon.com /exec/obidos/tg/detail/-/1564558401?v=glance   (2389 words)

  
 The Effect of Audio and Animation in Mul... (Abstract) [AACE Digital Library]   (Site not responding. Last check: 2007-10-09)
Koroghlanian, C., & Klein, J. The Effect of Audio and Animation in Multimedia Instruction.
This study investigated the effects of audio, animation, and spatial ability in a multimedia computer program for high school biology.
The study examined the effects of instructional mode (text vs. audio), illustration mode (static illustration vs. animation), and spatial ability (low vs. high) on practice and posttest achievement, attitude and time.
www.aace.org /dl/index.cfm?fuseaction=Print&paperid=15292   (231 words)

  
 Audio supercomputer hidden in your graphics card? | TG Daily   (Site not responding. Last check: 2007-10-09)
James Cann from BionicFX in Massachusetts however noticed that audio processing task does not have to happen just in the CPU.
But if Cann is right, audio effect processing might be just a starting point how a GPU could be used for other applications.
The audio effect is generated by combining an impulse response file with digital audio.
www.tgdaily.com /2004/09/02/audio_supercomputer_hidden_in_your_graphics_card   (986 words)

  
 Autism ADD PDD AIT Sensory Auditory Integration Therapy Hyperacusis
CD is an easy to use, simple and safe tool for occupational therapists, listening therapists and parents, to teach a child challenged with sensory processing issues, sound sensitivity, hearing or developmental difficulties to better manage noise.
Every three to six months the listening program can be applied again if necessary and with no extra charge.
The EASe CD empowers a parent, teacher or therapist to directly address a child's auditory issues utilizing the therapeutic effect of music therapy and the application of electronic technology.
www.vision-audio.com   (603 words)

  
 RealMagick Article: Do Subliminal Audio Tapes Work? by Todd I. Stark
By far, the strongest effects found have been those attributed to the belief or expectation of the listener that they were being influenced.
Finally, some proponents of audio subliminal influence claim that the effect only seems to work when the recipient in a particular state of mind.
A reliable, useful form of audio subliminal delivery may someday be available, or one may exist today and not yet be known through the published literature, but these possibilities are difficult to evaluate and seem unlikely at this point.
realmagick.com /articles/50/550.html   (905 words)

  
 Journal of Educational Multimedia and Hypermedia: The effect of audio and animation in multimedia instruction.@ ...   (Site not responding. Last check: 2007-10-09)
Journal of Educational Multimedia and Hypermedia: The effect of audio and animation in multimedia instruction.@ HighBeam Research
The effect of audio and animation in multimedia instruction.
The study examined the effects of instructional mode (text vs. audio), illustration mode (static illustration vs. animation), and spatial ability (low vs. high) on...
www.highbeam.com /library/doc0.asp?DOCID=1G1:117041874&refid=holomed_1   (222 words)

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