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Topic: Auroran Empire (Escape Velocity Nova)


  
  Escape Velocity (computer game) - Wikipedia, the free encyclopedia
The first two are Classic -only, but EV Nova is a hybrid Carbon and Classic application (not solely Carbon as is often claimed), meaning it can run natively on both the original Mac OS and Mac OS X.
EV Nova has been ported to Windows, and adapted versions of the scenarios of the first games are available as free plug-ins.
In the third title, EV Nova, there are six unique major factions with which the player may side, along with numerous smaller groups.
en.wikipedia.org /wiki/Escape_Velocity_(computer_game)   (855 words)

  
 Auroran Empire (Escape Velocity Nova) - Wikipedia, the free encyclopedia
The Auroran Empire is one of the main political blocs in the computer game Escape Velocity Nova.
The Auroran population numbers in the trillions; most planets have at least one arcology that can house tens of millions of people, and the "homeworlds" of the six different Auroran factions each average a population of around 200 billion.
As a result, many Auroran worlds suffer from severe pollution and overcrowding problems, and the colonization of new systems to relieve the burden of overpopulation is a major agenda.
en.wikipedia.org /wiki/Auroran   (295 words)

  
 Encyclopedia: Federation (Escape Velocity Nova)
In the computer game Escape Velocity Nova, the Federation is one of the principle governments.
After the war ended, many of the colonies to the south seceded from the Council and formed a loose confederation known as the Auroran Empire.
In the game EV Nova the Rebellion is one of the six major factions and is in the middle of a war against the Federation, particularly the Bureau.
www.nationmaster.com /encyclopedia/Federation-(Escape-Velocity-Nova)   (852 words)

  
 ev nova   (Site not responding. Last check: 2007-10-07)
Escape Velocity Nova is a computer game by Ambrosia Software, in collaboration with ATMOS.
It is the third game in the Escape Velocity series.
Nova was first released for the Apple Macintosh in March 2002.
www.yourencyclopedia.net /EV_Nova.html   (185 words)

  
 Daniel DeCovnick's Weblog
The passengers were safe, he knew, as their escape pods were equipped with auto-ejecting mechanisms that would flip the chairs into the escape pods in the underbelly of the ship.
Escape pods were just valuable enough that they could be used to bribe someone, but not so valuable that they had decent resale value, especially not used ones.
Auroran, or reverse-engineered Auroran that the Feds cobbled together.” He paused and threw his palm out sharply behind him at the scientist, silencing his inevitable next question, as he thumbed the controls with his other hand to open the door.
homepage.mac.com /danhd123/iblog/B188399279   (14630 words)

  
 Escape Velocity: Nova - Quick Fix Page
This is NOT the same as the Auroran Fix 1.0.1.
This patch fixes a conflict between the Vell-os storyline and the Auroran storyline.
These plugs should only be used with the Nova version(s) with which they are compatible, as listed in each description field.
home.comcast.net /~slagblah/evn_fixes.html   (1166 words)

  
 EV Frigates   (Site not responding. Last check: 2007-10-07)
In Escape Velocity there are many different types of space ship for you to buy:ships for fighting, ships for carrying cargo, and even ships for just playing around.
Escape Velocity Override is the second game in the EV trillogy, click on the picture to download it.
EV Nova is much better than either of the other two Escape Velocitys about Frigates, there are a group of them, each one is different in some way.
www.dabie.k-ow.net /~glasskids/EV_Frigates_page.html   (3748 words)

  
 All about Escape Velocity (computer game) - RecipeLand.com Reference library   (Site not responding. Last check: 2007-10-07)
EV Nova has been ported to Windows, and adapted versions of the scenarios of the first games are available as free plug-ins for EV Nova.
After that period they will be hampered (especially in the new games) until the player buys a registration code which will unlock the entire game again.
In EV Nova, plug-ins will not work until the game is registered; this particular restriction is not present in the two earlier titles.
www.recipeland.com /encyclopaedia/index.php/Escape_Velocity_%28computer_game%29   (678 words)

  
 EVN Survival Guide: Auroran Empire
The Auroran Empire was originally one of the southern outlying districts of the Colonial Council, a predecessor of the Federation, and they derived their name many years later from the man who brought about their independence after the Vell-os War.
Except for Family Heraan, the Houses of the Auroran Empire are uninterested in scientific progress, and as a result, Auroran technology is primitive compared to that of the other governments.
The Auroran Empire is weakened by the ongoing internal war between the Five Families, and is faced with piracy from the Houseless Warriors of the galactic south.
www.evula.com /survival_guide/evn-govt/auroran.html   (410 words)

  
 Hangar16.com - Your Single Player Source - Game Reviews   (Site not responding. Last check: 2007-10-07)
The Escape Velocity series is fairly old; two previous games have come before it.
The Auroran Empire is the most heavily populated empire in the known galaxy.
Aurorans have a deep sense of honor, and would rather die than to bring shame upon their house.
www.hangar16.com /Features/Reviews/Game/EVN_revu.htm   (2253 words)

  
 The Truth   (Site not responding. Last check: 2007-10-07)
An empire founded by previous Earth-dwellers millenia ago, the people of the Danaan Empire have recently split and are in the midst of a civil war.
Commander Carol Krane, the chief commander of the Federation government's Bureau of Internal Investigation, is purported to be dead as of N.C. She was killed at the close of a battle between the Bureau's subversive fleets and the Federation navy.
Her body was found onboard a crashed gunboat or one of its escape pods, on the planet UNP-1002.
www.evula.org /myriad/sf/truth/nifopenter.html   (354 words)

  
 EVN Survival Guide: Missions: Federation
During the Auroran operation, the Rebels decide that it's time for them to make their move, so Commander Krane orders you back to Merrol.
Your mission is to find the headquarters of the warriors, and scout their shared border with the Auroran Empire.
From there, you are sent to the Auroran station Cunjo to meet with the forces who are preparing to attack the Polaris.
www.evula.com /survival_guide/evn-misn/federation.html   (1591 words)

  
 Auroran Walkthrough
Auroran 6 (658): Head to Gungungun to be Initiated
Notes: This is the initial mission of a side thread and must be started before the successful completion of Auroran 13.
Notes: This mission must be started before the successful completion of Auroran 16.
home.comcast.net /~slagblah/walkthrough/auroran.html   (473 words)

  
 Curmudgeon Gamer - Review: Escape Velocity: Nova
Escape Velocity: Nova (EV:N) is the third in a series of Star Control -esque games from small developer Atmos, published by perennial Mac favorite Ambrosia Software.
In Escape Velocity: Nova you are a pilot starting off in Federation space with a lowly shuttle.
Opposing the Federation is the Auroran Empire, the somewhat barbaric warrior culture that one could say resembles Star Trek's Klingons.
curmudgeon.linuxgames.com /article.php?story=20030916095120945   (1574 words)

  
 MacGamer - Get In The Game
Ambrosia Software has released a new version of Escape Velocity: Nova, the third installment of the classic space-trading/combat game complete with 32-bit graphics and multiple intersecting storylines.
Escape Velocity: Nova retails for a $30.00 registration fee (lest the user be continuously pursued by Cap'n Hector) requires Mac OS 8.6 and CarbonLib to run.
Escape Velocity Nova to be ported to Windows
www.macgamer.com /news?date=2004-05-10   (1249 words)

  
 EVN Survival Guide: Missions: Auroran
While it is possible to enter the Auroran storyline through one of the minor mission strings, it is by far more common to enter it directly.
Your task is to carry ten tons of cargo to the Heraan station Dominance, but you may have to face a Moashi blockade, so this mission should not be attempted until you and your ship are ready to engage in combat.
From there you are sent to the Auroran religious site of Gungungun to be initiated as a warrior.
www.evula.com /survival_guide/evn-misn/auroran.html   (448 words)

  
 Escape Velocity Nova Review
The original EV ran perfectly on the PB 1400, and Escape Velocity: Override fit my Pismo Powerbook quite nicely (though many of the new ships were quite ugly).
The sheer magnitude of the Escape Velocity universe is dizzying, albeit repetitive at times.
Escape Velocity: Nova is a fine addition to Ambrosia's legendary series, and it is still one of the best laptop games available.
macreviewzone.com /html/reviews/house/software/02/escape_v.html   (2813 words)

  
 davidarthur.evula.net - Governments of EV Nova
I'm now reproducing 'Governments of EV Nova' here in its final, pre-beta form for historical interest only; as some of the information here has changed between July 2001 and the release of EV Nova, this article is not of use for gameplay considerations.
Auroran Empire: They have an "honourable" culture, and don't believe in capturing offenders unless it's unavoidable.
In Nova, the hyperdrive as used in EV and Override is relatively new, and you can still find some examples of "hypergates," stationary objects which launch a vessel through hyperspace to another system.
davidarthur.evula.net /misc/govtarticle.php   (1943 words)

  
 BattleReports.com   (Site not responding. Last check: 2007-10-07)
Apparently, as funnymarx once put it, logic was told to sit in the back with common sense and morality.
While they were occupied with the unnatural burning sensation in their loins, I made headway for the Auroran Empire.
While the EV:N manual tells you that the Feds and Aurorans naturally hate one another, they also note that traders are welcome in either place.
www.battlereports.com /viewreports.php?reportnum=5665   (1184 words)

  
 Clan MacGaming - Escape Velocity: Nova Review   (Site not responding. Last check: 2007-10-07)
The revamped universe of EV: Nova is enormous.
You will join one of the sides (Rebels, Federation, Polaris, Auroran, Pirate, or Vell-os), usually not by choice, and from then on you will be affecting the future of the known universe itself.
Whether the game lives up to the high standards of previous entries in the Escape Velocity series is debatable, but on its own it is a highly recommended game.
www.clanmacgaming.com /articles.php?read=1847   (1429 words)

  
 ROBOTECH.COM - The Official Robotech Web Site!   (Site not responding. Last check: 2007-10-07)
But the Empire had a LEGION of its troops compared to possibly 20 rebels (unless somebody wrote later that there were more rebels and you believe that).
If the Empire is so vast and powerful, they can spare a few grenades to clear out a forest.
Oh, and the mass and velocity of the logs would not be powerful enough to crush the head of an AT-ST unless it was made of tin.
robotech.com /community/forum/read.php?id=1211009&forumid=12&pagenumber=9&totalpages=16   (7363 words)

  
 Federation (Escape Velocity Nova)
The Vell-os, being small in numbers, eventually lost this war and were enslaved by mainstream humanity.
Although they did not defeat all of the groups which made up the Aurorans, one group known as Armetis was.
They are behind the Polaris but above the Aurorans.
www.brainyencyclopedia.com /encyclopedia/f/fe/federation__escape_velocity_nova_.html   (539 words)

  
 Welcome to Nova-Kemet-- EVN Plugs for Windows
Nestled comfortably between the Federation, the Polaran and the Auroran empires; they are at ground-zero for any conflicts between the three.
This is as the Women's Council decreed centuries ago, but also out of necessity to escape the grinding heat of the surface.
Kemetans believe that since women are given the gift of creation, that they should be in charge of the planet and everything affixed thereto, but that is all-- once one leaves the atmosphere, their authority is limited, unless you are female, or leave something on the ground.
nova-kemet.tripod.com   (3280 words)

  
 Belthazar's Guide to Asteroid Mining - Which ship should I use?
The Enterprise can be bought on most Auroran Empire and Family worlds with a Shipyard - definitely on the capital worlds.
The biggest flaw with the Auroran Enterprise is the disconcerting habit it has of firing from the end of its wings, as you can see in the image to the left - this means that one can only point one weapon at an asteroid at a time.
The Arachnid in EV Nova is the second cheapest ship equipped with a cloaking device, and the cheapest which is armed with the almighty Capacitor Pulse Laser.
users.tpg.com.au /adsl4vhb/auroran.html   (5144 words)

  
 Fearra's Realm   (Site not responding. Last check: 2007-10-07)
As the Human Unity fell apart, the New Auroran Empire was formed, and skirmishes broke across known space.
Both the Old Federation and the New Auroran Empire tried to gain control, while destroying each other's many advances that had come of the Human Unity.
The Tech War, as the first war of The Splintering was called, left the New Auroran Empire and Old Federation with only fragments of the great technological wonders they had as the Human Unity, sending the two governments into a dark age of continueous warfare.
members.shaw.ca /fearra/oryhara.html   (209 words)

  
 EV-Nova.net Upcoming Plug-ins Directory   (Site not responding. Last check: 2007-10-07)
It will add EV Nova engine features such as gun exit ports, low-visibility systems, map colours, missile trails, etc. It also will add lots of extra outfits (such as long range scanners, reactors, and hand-weapon upgrades) and a few ships (such as an Argosy variant and several drones).
Set 500,000 before Nova, EV: Genesis tells the story of the Janah, the race the colonised the Nova universe before Humans took to the stars, who built the rings of Kontik and Kel'ar Iy, only to mysteriously disappear leaving only those two landmarks behind...
The Great Conflict is a total conversion for EV Nova spanning four generations of war in an alien universe, as the Tichelopian-led Freepeople's Alliance dukes it out with the Gurnopian Star Empire.
www.ev-nova.net /upcoming   (2435 words)

  
 Den Games Network Forums - Spread the love!   (Site not responding. Last check: 2007-10-07)
Many of you have yet to discover the glory that is Escape Velocity: Nova, and frankly that makes me sad.
It is always fun to destroy lone small Houseless (the Auroran equivlent of Pirate) ships using an entire fleet.
EV Nova is the best of the lot, as you can plainly see.
www.cncden.com /forums/showthread.php?t=4640   (521 words)

  
 Escape Velocity Nova "Reality", Chapter 1 - Ambrosia Software, Inc. web board   (Site not responding. Last check: 2007-10-07)
The proud Aurorans, grasping at technology with weapon-callused hands, striving grimly to free themselves of centuries of backwardness and isolation, fighting off the Federation because they always have.
To our advantage the Aurorans have not exploited them to the best of the physics, and their tactics are also lacking.
Included were NilÕMira, the commander in chief of Polaris forces on the border with the Auroran Empire, NilÕApic, the director of the NilÕKemorya Defense Intelligence Agency, and MuÕPero, the MuÕHari liaison to the NilÕKemorya.
www.ambrosiasw.com /webboard/Forum26/HTML/007634.html   (8327 words)

  
 [No title]   (Site not responding. Last check: 2007-10-07)
Before I knew it, I was being assaulted by a fleet of Dechtakars, the elite fighters of the Auroran Empire.
In the Rebel storyline, he becomes president of the New Federation Council, brings the Auroran and Polaris into the new Federation, bringing peace, and frees the Vell-os.
Developed by brilliant gamers (cheaters) in the original Escape Velocity era, you could thrust backwards and turn about, firing as you go.
www.warsmith.org /reports/nova_4   (2347 words)

  
 GameZone.com - PC News - Ambrosia Releases EV Nova for Windows
Rochester, NY -- July 11, 2003 -- Ambrosia Software, Inc. announced today the release of EV Nova for Windows, a port of the epic third title in the incredibly popular Escape Velocity series for the Macintosh.
EV Nova finds you, a young pilot with a brand-new shuttlecraft, full power cells, and an entire universe to explore.
All around his ship were strewn destroyed or disabled vessels, both Federation and Auroran.
myhpclub.gamezone.com /news/07_11_03_05_53PM.htm   (287 words)

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