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| | Unreal Playground Forums - A Huge Map Collaboration |
 | | The aveoli, or the things that the air go into in your lungs, should be movers, inflating and deflating, which you would have to pass through with out getting crushed. |
 | | Moving through the aveoli, the final one would have positive gravity or a jump pad, and then shoot up into the throat, in mid air passing through a proximity objective, and then falling into the stomach. |
 | | Static meshes: The person were going into, ear, eardrum, teeth, tounge, lungs, aveoli, stomach, food, intestines, @$$, things like that. |
| forums.unrealplayground.com /showthread.php?t=37318 (600 words) |
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