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Topic: Backgammon opening theory


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 DP S1995M: The Lack of Diplomacy Opening Theory
It is instructive to compare Diplomacy with chess, which has voluminous opening theory, and with backgammon, which has much less, but still a substantial amount of opening theory.
Compare backgammon, where first moves for each possible opening dice roll are well-analyzed, but there is virtually no opening theory after that.
So this is one main reason that there is little in the way of opening theory in Diplomacy.
www.diplom.org /Zine/S1995M/Dreier/NoTheory.html   (1121 words)

  
 DP S1995M: The Lack of Diplomacy Opening Theory
I believe that these two factors -- the combinatorial explosion engendered by the information imperfection and the infection of tactics by considerations of allegiance, coalition, and diplomacy -- are what make the game so interesting; that these are responsible for the remarkable absence of useful opening theory in Diplomacy.
Backgammon should be thought of as an imperfect information game, because each player is ignorant of the dice rolls.
Technical Note: I have just explained the fact that Diplomacy is a "game of imperfect information." This is another term from game theory.
www.diplom.org /Zine/S1995M/Dreier/NoTheory.html   (1121 words)

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