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Topic: Bandai Satellaview


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In the News (Fri 17 Feb 12)

  
  Nintendo Fire - Cheat Codes for Nintendo DS, GameCube, Game Boy, Super NES, NES, GBA, N64 - Game Genie Codes and ...   (Site not responding. Last check: 2007-10-23)
The game was wildly popular in Japan and America, and many consider it one of the most important videogames ever made.
A modified version known as Bandai Satellaview Zelda was released for the SNES's satellite-based expansion in the early 1990s.
The second, also known as Zelda II, was a departure from the concept of the first game as it exchanged the top-down view for a side-scrolling one.
www.nintendofire.com /Nintendo-Encyclopedia/Legend_of_Zelda.html   (987 words)

  
  Satellaview - Wikipedia, the free encyclopedia
The name "Satellaview" is assumed to be a portmanteau of satellite and view.
It seems that at some point in time someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandai logo or name in any known documentation or indeed in the BIOS overworld interface itself.
Satellaview was broadcast from April 23, 1995 to June 30, 2000.
en.wikipedia.org /wiki/Satellaview   (890 words)

  
 BS Zelda - Wikipedia, the free encyclopedia
BS Zelda (Japanese: BSゼルダの伝説) was an expanded version of The Legend of Zelda that was released for the Satellaview attachment of the Super Famicom in Japan.
BS stands for Broadcast Satellaview and the Satellaview unit is commonly referred to as the BS-X. Using this add-on Gamers could download the game from the satellite and save it onto either the base unit's memory or onto a BS-X Special Broadcast Cassette.
This was the third time a female character had been a playable protagonist in a Zelda game--the previous two occurrences having been in Zelda: The Wand of Gamelon and Zelda's Adventure (two of the three Zelda titles released for the Phillips CD-I), wherein Princess Zelda herself was the playable character.
en.wikipedia.org /wiki/Bandai_Satellaview_Zelda   (717 words)

  
 Satellaview -- Facts, Info, and Encyclopedia article   (Site not responding. Last check: 2007-10-23)
The name "Satellaview" is assumed to come from a fusion of Satellite+view.
However the console's full name is seldom used; the official abbreviation seen everywhere is BS-X, which stands for Broadcast Satellite, and X literally stands for "unknown" or "nameless".
It seems that someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandi logo or name in any known documentation or indeed in the BIOS overworld interface itself.
www.absoluteastronomy.com /encyclopedia/s/sa/satellaview.htm   (874 words)

  
 BS Zelda - ZCWiki
This tileset consists of graphics ripped from a version of The Legend of Zelda that appeared on the Bandai Satellaview, or "BS Zelda" for short.
The Bandai Satellaview was a short-lived add-on to the Super Famicom that never made it to the western market.
BS Zelda was a remake of the original The Legend of Zelda, with similar gameplay and altered maps.
wiki.purezc.com /wiki/index.php/BS_Zelda   (241 words)

  
 WTF is this? - The ASSEMblergames.com message board - home of the obscure
Bandai has nothing to do with it, it's "Broadcast Satellaview." There are actually around 30 original titles if you don't count downloadable magazines and most of them are already dumped.
The story I had always heard was that the same group responsible for breaking the time limit and changing the Satellaview mascot to the Link sprite also hacked in the last few dungeons using tilesets from BS Zelda and the 'floor plan', as it were, from the original.
As for the whole thing about Bandai, if you'l notice in the un-hacked versions of the rom Link is not present at all, and instead has been replaced by a selectable boy and girl.
www.assemblergames.com /forums/showthread.php?t=6398   (1391 words)

  
 Chrono Compendium
However the console's full name is seldom used; the official abbreviation seen everywhere is BS-X; BS stands for Broadcast Satellaview, and X is literally "unknown" or "nameless".
Satellaview adapter, attached to the bottom of Super Famicom and plugged into the (previously unused) expansion port
Satellaview was broadcast from April 23, 1995 to June 30, 2000.
www.chronocompendium.com /Term/Satellaview.html   (810 words)

  
 Dark Watcher's Console History
Satellaview (BS-X) The Satellaview was not really a console, but was an interesting add-on for the Super Famicom.
It was licensed by Nintendo, marketed by Bandai, and was released in Japan in 1995.
The Satellaview broadcasted from 23rd April 1995 to June 30th 2000.
darkwatcher.psxfanatics.com /console/bsx.htm   (452 words)

  
 bs zelda   (Site not responding. Last check: 2007-10-23)
Bandai Satellaview Zelda ("BS Zelda") was an expansion to the original Legend of Zelda.
It was to feature many more items and dungeons, but ceased to exist soon after its release.
It was released for the Super Famicom sattelite expansion, the Bandai Satellaview X.
www.yourencyclopedia.net /BS_Zelda.html   (94 words)

  
 Reference.com/Encyclopedia/Satellaview
The name "Satellaview" is assumed to be a blend of satellite and view.
It seems that at some point in time someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandai logo or name in any known documentation or indeed in the BIOS overworld interface itself.
Contrary to popular belief, the Satellaview was not a failure.
www.reference.com /browse/wiki/Satellaview   (868 words)

  
 64dd   (Site not responding. Last check: 2007-10-23)
It is an external device that plugs into the EXTension Port of the Nintendo 64's bottom side.
It is the Nintendo 64 equivalent of the Famicom's Disk System, the Play Station Xperimental project (PSX) and the BSX satellaview by Bandai, both for the Super Famicom.
It has a 32-bit co-processor to help it read magnetic disks and transfer the data to the main console.
www.yourencyclopedia.net /64DD.html   (457 words)

  
 Legend of Zelda series
The game was wildly popular in Japan and America, and many consider it one of the most important videogames ever made.
A modified version known as Bandai Satellaview Zelda was released for the Super Famicom's satellite-based expansion in the early 1990s in Japan.
The second, also known as Zelda II, was a departure from the concept of the first game as it exchanged the top-down view for a side-scrolling one and introduced RPG elements not found in other installments of the series.
www.brainyencyclopedia.com /encyclopedia/l/le/legend_of_zelda_series.html   (1538 words)

  
 BS The Legend of Zelda@Everything2.com   (Site not responding. Last check: 2007-10-23)
Only released in Japan, the Satellaview was an add-on component for the Super Famicom, which connected it to a small online network.
The flagship title for the Satellaview was to be BS The Legend of Zelda.
After Nintendo created the Satellaview (a Japan only add on for the Super Famicom) aka the BS-X, they realised that they would need a good game to launch it with.
www.everything2.com /index.pl?node_id=1420487   (1595 words)

  
 Hyrule Times - Retrospective: BS Zelda
The Super Famicom (SNES) was alive in kicking in Japan in the first half of the '90s, but as the story goes, technology ages quickly and the console was beginning to show its years as we approached the middle of the decade.
The Satellaview unit itself includes 512K of memory (which allowed the Super Famicom to run the games), 256 Kbit of flash memory, and a 1-megabit ROM chip for the operating system.
Although the BS games were exclusive to the Satellaview, and couldn't be found anywhere else, most of them were "Ura" or "remix" games available for limited periods of time.
blogs.ign.com /Hyrule-Times/2006/06/08/21063   (2639 words)

  
 Games - Satellaview
The name "Satellaview" is assumed to be a portmanteau of satellite and view.
It seems that someone on the Internet started calling it the "Bandai" Satellaview, and most websites now refer to it as this, but there is no trace of any Bandai logo or name in any known documentation or indeed in the BIOS overworld interface itself.
At some unclear point there was a fallout between Nintendo and St. GIGA (something to do with shares it seems) and the service was taken down for good.
listing-index.ebay.com /games/Satellaview.html   (825 words)

  
 bandai - OneLook Dictionary Search   (Site not responding. Last check: 2007-10-23)
We found one dictionary with English definitions that includes the word bandai:
Tip: Click on the first link on a line below to go directly to a page where "bandai" is defined.
Phrases that include bandai: bandai asahi national park, bandai museum, bandai pippin, bandai playdia, bandai satellaview x, more...
www.onelook.com /?w=bandai&ls=a   (86 words)

  
 The Chrono Series Database -- Your best source for Chrono info
The Satellaview is a modem add-on for the SNES, released 1995, in Japan only.
With the Satellaview you can download updates of new games and get hot news, cheats, tips, demos, info about new Nintendo games, events or interviews, charts and rumors.
When it was released in 1995 both Konami, Square, Taito and Data East was planning to use the Satellaview for their advertising but the only two companies that actually supplied software for the St. GIGA channel was Nintendo and Square!
csd.varlew.net /satellaview.php   (493 words)

  
 Welcome to Kirby's Rainbow Resort!
The Bandai Satellaview system is a virtually unknown system in the US.
Players could connect the Bandai system and then between certain hours they could receive game news and a variety of games just for the system that sort of downloaded onto the Bandai system.
While the intro screen flashes the Kirby Super Star menu, it's apparant that this may have been an add-on idea at one point, or Super Star was just used to promote the game as they both came out the same year in Japan.
kirby.classicgaming.gamespy.com /games/baseball   (327 words)

  
 GAF - News - Premium edition Legend of Zelda GC in the works
The Zelda game for the Satellaview you're referring to actually wasn't a Zelda game; instead, it was a game based on the Zelda engine.
The character used in the game was the logo character for the Satellaview afaik.
Also, as you may or may not know, the most famous Satellaview game was Radical Dreamers, the text based "Choose your own adventure" semi-sequel to Chrono Trigger.
www.gamesarefun.com /news.php?newsid=4543   (813 words)

  
 TNL Forum - Excitebike
What the heck is the Bandai Satellaview-X? The screens look an awful lot like a SFC.
The Satellaview was doing quite well in Japan and I always hoped that they would bring it here.
You can find emulation of some of the games on the net, that is the only way you can play them now since the service is long gone...
www.the-nextlevel.com /board/showthread.php?t=10025   (873 words)

  
 ASSEMbler Wiki | Topics / SNES-CD-ROM
For years no prototypes emerged, no info surfaced, and people started to believe that it was 100% Vaporware and that Nintendo actually only talked about it.
Many people tought that the Bandai Satellaview was the famous add-on but they were clearly wrong.
And the presence of some stickers with stamped on it "not for sale" made lots of people think that it was a brick in a box.
assemblergames.com /wiki/dogatemysnes/pmwiki.php?n=Topics.SNES-CD-ROM   (2199 words)

  
 Rare zelda games for the CDI - Ign articles - HDTV Arcade Discussion
To explain how the Satellaview came about, we have to take a brief trip back to the events described in Hyrule Times Vol.
Since the dungeon designs (and locations) were different from both the first and second quests, BS Zelda, in essence, was a "third" quest for the original game.
In addition to the other changes, Link, the staple and hero of the Zelda franchise, was also replaced with the Satellaview mascot: a young boy with a backward baseball cap.
www.hdtvarcade.com /hdtvforum/index.php?showtopic=3180   (7311 words)

  
 ClassicGaming.com: Mailbag   (Site not responding. Last check: 2007-10-23)
As the name implies, the Japan-only Satellaview was capable of receiving Super NES games broadcast at a certain time from a special satellite channel (which otherwise had standard programming).
However, some of the Satellaview games are still available for download out on the Internet; the most famous one is probably the remake of the original NES Zelda, with a new map and updated graphics.
Also of note are some of the titles Squaresoft released for the Satellaview, including an official sequel to Chrono Trigger, entitled Radical Dreamers.
www.classicgaming.com /mailbag/mail133.shtml   (3799 words)

  
 Spymac IV :: Forums :: Hangouts :: Arcade :: nintendo...   (Site not responding. Last check: 2007-10-23)
Released in Japan on April 23, 1995, the Bandai Satellaview-X (BS) was that "next step".
There would be four buildings you could visit in the town, each allowing you to perform different actions with the Satellaview system.
It's July 26, 1996, and Nintendo, Microsoft and Nomura Research Institute announce they are forming a joint venture to provide information and entertainment (infotainment) services in Japan using existing satellite television tuners.
www.spymac.com /forums/showthread.php?threadid=98745   (4495 words)

  
 Interordi.com Message Board   (Site not responding. Last check: 2007-10-23)
The Zelda project was one of the first "Satellaview only" projects and Nintendo is hoping that this will attract a lot of players.
The Satellaview is "going strong" and why shouldn't it when you can download some great NES classics *boosted* up to Super Nintendo System graphic standard.
Due to the fact that the Satellaview service is no longer offered, and Nintendo has essentially dropped all support of the SNES hardware, the public's chances to play the complete game are slim.
www.interordi.com /mboard/viewthread.php?tid=4548   (2650 words)

  
 // Bandai Satellaview X : La SNES communicante
Si vous faites une petite recherche sur le net, vous verrez souvent que les mots "échec" et "grosse merde" (en simplifiant) reviennent souvent à son sujet.
Le Satellaview-X de Bandai fut un add-on pour super Famicom à succès, avec un grand et fidèle fan club.
On pense en effet au Zelda inachevé qui sorti sur Satellaview.
artofwar.free.fr /dossiers/dossier_satellaview.php   (1113 words)

  
 Middle East Open Encyclopedia: Satellaview   (Site not responding. Last check: 2007-10-23)
This is an extract from The Middle East Open Encyclopedia, made possible through the Wikimedia Foundation.
Iraq Museum International always displays the most recent published revision of the source article, Satellaview; all previous versions may be viewed here.
They link directly to authoring tools for you to start writing a particular article.
www.baghdadmuseum.org /ref?title=Satellaview   (1020 words)

  
 Romhacking.net
BS Zelda was released in a way that certain sections of the game could be downloaded once a week, with a time limit on how long you could play each episode.
The dungeons are altered, the overworld is different, and instead of Link, you play as a little kid in a baseball cap, which I understand was the Satellaview mascot.
Bumpus translated the in-game text, and this patch includes his work, and also includes Roto’s Beta One hack, and Damordred’s hack to replace the Satellaview kid with a nice little Link sprite.
www.romhacking.net /trans/294   (361 words)

  
 Armchair Arcade: Forums / General Discussion / Gameboy Advance SP and Classic Nes gaming
I would like to see updated versions of all those and more but only (and I think this should be a condition of ANY remake) if they include the original version as an unlockable.......
I just wished they would refine those games (they had a time limit because they were broadcast to users that had the Bandai Sattalliview attachment), and re-release them on the GBA.
Actually, I thought the japanese Famicom style GBA lookd even cooler...and btw, BS in BS Zelda stand for Bandai Satellaview, which was the satellite receiver add-on for SFC/SNES.
www.armchairarcade.com /aamain/forum_viewtopic.php?2.1789.0   (1228 words)

  
 Nintendophiles Forums - To educate the masses on Nintendo
The one downside was that the Satellaview was only released in Japan so the game was entirely in Japanese.
You're right, but what's weird is I found a site that says Bandai made the Satellaview and Phillips was working with Nintendo to make the replacement for the Playstation, and obviously never made it out the door.
The Bandai Satellaview attachment, was an add-on similar to the Sega Channel.
www.n-philes.com /forums/printthread.php?t=5298   (1133 words)

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