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Topic: Battle Royale (film)


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In the News (Mon 28 May 12)

  
  JPREVIEW.COM - " Battle Royale " - Film Review
The purpose of their stay is to survive the Battle Royale, forced beyond their control to kill off each of their classmates to ensure that they will be the last alive.
It's fair to say that when Battle Royale arrived on UK soil that it had brought with it a considerable amount of baggage, in post-Columbine America it was never released.
I have always been impressed with Battle Royale - it is technically a very good film, it does address the issues of social problems, and miscommunication but there are, as with all films, those few niggling errors that rear their ugly head to be seen above the successes of the film.
www.jpreview.com /reviews/review-battleroyale.php   (1101 words)

  
 CHIAKI KURIYAMA FANDOM - BATTLE ROYALE FILM AND DVD REVIEW
Battle Royale is that rarest strip of celuloid that manages to entertain on a visual level while holding a deeper, more political meaning for those who like a little substance to go with their style.
What the film does so brilliantly is to downlplay those fears by conjuring up a situation so severe and psychotic one can't help but come to the conclusion that things may not really be so bad in Japanese society.
Battle Royale is easily one of the finest films to come from Japan in a long time.
chiaki-kuriyama.zanlius.com /battle_royale.html   (1221 words)

  
 And You Call Yourself a Scientist! - Battle Royale (2000)
Battle Royale manages to have its cake and eat it too here, playing upon contemporary Japanese society’s growing fear of a rebelling and increasingly violent youth, while simultaneously presenting its young characters as the victims of a cruel and manipulative older generation intent upon taking bloody revenge for its own failures and inadequacies.
Battle Royale is for the most past an intensely grim experience, but there is also a scattering of the flest of humour, most particularly in the horrifyingly hilarious orientation video that explains to the kids the rules of the game.
Battle Royale is a serious film with a serious point to make; only those who haven’t bothered to look past its admittedly gore-drenched surface could dismiss it as mere exploitation.
twtd.bluemountains.net.au /Rick/battleroyale.htm   (4603 words)

  
 Celluloid Dreams: Battle Royale
Battle Royale is one of the best films I have seen in recent years.
This leads to the government of Japan introducing the Battle Royale Act, which stipulates that each year, a randomly chosen school class will be sent to a remote island and forced to fight to the death.
The film kicks off with a gentle introduction to the class in question as they are bundled onto a bus bound for an unknown destination.
www.celluloiddreams.co.uk /battleroyale.html   (576 words)

  
 The Film Journal...Passionate and informed film criticism from an auteurist perspective.
The film Battle Royale seeks to shock the audience by presenting contrasting images of, on the one hand, Japanese teenagers killing each other, while on the other, groups of teenagers attempting to maintain some sort of social structure within the forced anarchy that they are now experiencing.
In the later parts of the film Noriko is even portrayed as a deity by Kitano, featuring in a painting with a halo surrounding her head while her fellow peers lie dead beside her.
Battle Royale attempts to present an alternative representation of the contemporary Japanese identity, one where women can kill each other as easily as their male counterparts, displaying little emotion if none at all.
www.thefilmjournal.com /issue7/battleroyale.html   (2261 words)

  
 Battle Royale review
Battle Royale is almost a Ten Little Indians set in modern Japan, where an economic slowdown and growing pessimism have created a social crisis generating unemployment and violence.
Battle Royale underlines the increase in violence by transcending it, with junior high and high schools being the main targets of this phenomenon.
Battle Royale is violent, probably shocking, often sadistic (for example the scene where two girls calling for brotherhood are shot); Fukasaku wants to move the audience and the society.
www.plume-noire.com /movies/cult/battleroyale.html   (985 words)

  
 o
The film is a lot more overtly political than the previous one and, at the beginning, reels off a list of countries that the US has bombed.
Compared to Battle Royale, and there are few other films I could compare it to, there are a number of comments to make.
But, whereas the original film told you something of each character before they came to their inevitable end, here there are a fair few cannon fodder types giving the air of time filling.
uk.geocities.com /saif_ahamed/review.htm   (1116 words)

  
 Battle Royale II: Requiem (JAPAN 2003)
Enter Battle Royale II, a sequel which may one day typify the statement, "The sequel was unnecessary." Instead of the first film's enclosed reality show environment, the events of BR2 are painted on a larger, potentially more explosive canvas.
The first film, while questionably realistic or even dramatically sound, had one undeniable hook: its kids-kill-each-other scenario could affect in untold ways depending on who was watching it.
Battle Royale 2 is certainly technically impressive, and there is a visceral feel to the blood and guts that gets spewed across the screen.
www.lovehkfilm.com /panasia/battle_royale_2.htm   (1486 words)

  
 Midnight Eye review: Battle Royale (2000, director: Kinji FUKASAKU)
The furor over Battle Royale reverberated across the globe, creating a buzz which, in the commercial sense, certainly hasn't done the film any harm, having been already released in a number of foreign territories.
A mere month after the film had finished its theatrical run, a new 'special edition' version was released, toning down some of the violence in order to achieve a lower rating.
The film is set in a near-future Japan where the government's concerns about juvenile delinquency and the youth's disregard for discipline and order have paved the way for extreme measures: the methodical extermination of teenage children.
www.midnighteye.com /reviews/battroyl.shtml   (590 words)

  
 Distopia: Tutte le informazioni su Distopia su Encyclopedia.it   (Site not responding. Last check: )
Brazil, l'incubo notturno descritto nel film di Terry Gilliam (1985)
Equilibrium, film di Kurt Wimmer (riprende alcune tematiche sia di 1984 che di Fahrenheit 451)
Sexmission (Seksmisja), film polacco di Juliusz Machulski, che descrive uno stato femminista senza nessun uomo
www.encyclopedia.it /d/di/distopia.html   (576 words)

  
 Battle Royale Movie Review by Anthony Leong from MediaCircus.net
Despite being branded the rarely-used R15 rating (restricting the film to those aged 15 and over) when it opened at the tail end of 2000, "Battle Royale" quickly became both a critical and box office success, both domestically and in other Asian film markets.
As explained in the film's opening placards, the story is set in the near future, when Japan is close to collapse, burdened with a faltering economy and double-digit unemployment.
Under the provisions of the BR Act, a yearly Battle Royale is held in which a randomly chosen class of junior high school students are issued weapons and forced to play a twisted Darwinian game of survival in which there can be only one winner.
www.mediacircus.net /battleroyale.html   (1445 words)

  
 Beat Takeshi Kitano in Battle Royale - Battle Royale - Epinions.com
Grandstanding politicians (who found the film an easy target guaranteed to boost their popularity) expressed outrage and the film was nearly banned (no small feat in Japan, a country that has very few issues with cinematic violence).
Battle Royale is essentially an ensemble piece, filled with kids who are either marked as heroes or villains from the outset.
There’s little doubt that Battle Royale is bound to be one of the most controversial films around this year.
www.epinions.com /content_94644047492   (1425 words)

  
 Battle Royale (2000) | Classic-Horror
Battle Royale is one of the best and most original films to come out of the Japan market as-of late.
The gritty pace of the film is more or less left in limbo at the end of the film too; but the finale still works well.
Battle Royale is presented in wide screen format, with beautiful and perfectly legible subtitles.
classic-horror.com /reviews/battle_royale_2000   (914 words)

  
 Battle Royale Blowout
The story is being done by the original author of Battle Royale and there are several differences between the novel and manga, but in the first volume, the differences seem to be nothing but expansions, such as Shuya actually talking with the mentally distraught Yoshio perched on the school's roof.
Meanwhile the film's version is a duel surrounded by flames, and the death of the unlucky loser is....satisfying to say the least.
Battle Royale Film- This website is dedicated to all forms of BR and has many bits of information on each of its forms, often missed by other sites.
www.thegrandline.com /battleroyale.html   (4064 words)

  
 Battle Royale (2000)
Battle Royale is based on a novel which presented this not-so-alternate world, and explored the motivations of the kids and the adults.
In the final act of the film, Fukasaku seems to suggest that the only way to overcome your troubles is to trust someone wholeheartedly, and to try and solve problems together.
Battle Royale also features a great deal of suspense, and uses death toll alerts in much the same way that High Noon used the clock on the wall.
www.lovehkfilm.com /panasia/battle_royale.htm   (1537 words)

  
 The New Cult Canon: Battle Royale | The A.V. Club
The only distributors capable of releasing the film on a Crouching Tiger scale are the boutique arms of major studios like Sony and Disney, and the film's premise of 15-year-old kids fighting to the death was way too toxic, especially in a country rife with school shootings.
Battle Royale is many things at once: A grand metaphor for the cruel cliques and hierarchies that govern teenage life; a statement about the chasm between the older and younger generations; a rebellious salvo against fascism and government control; and a stinging, no-holds-barred action film that's like manga come to life.
Battle Royale isn't perfect: The repeated flashbacks are often hasty, expository shortcuts; the plot muddies up a bit in the final third; and some of the day-for-night photography looks pale and amateurish.
www.avclub.com /content/feature/the_new_cult_canon_battle   (1820 words)

  
 Battle Royale II DVD Review
Battle Royale II opens with an all too realistic bombing of several skyscraper buildings that evoke a reminiscent feeling of fear and past memories that to this day still echo across the world.
Battle Royale II Requiem is the highly anticipated sequel to the engrossingly controversial original Battle Royale.
Battle Royale II is a sequel that you’ll either love or hate, I ask you not to judge this film by others’ opinions and not to go into this movie believing it to be an exact copy of the original for if you do that than you’re no different than anyone else.
www.horrortalk.com /reviews/BR2/BR2.htm   (2734 words)

  
 Flipside Movie Emporium: Battle Royale II Movie Review
Battle Royale allowed its heroes to take the moral high ground; they killed only out of necessity and never willingly.
The film's greatest misstep is the handful of references to the U.S. At the end of the film it seems that the U.S. military has stepped in, angered by the Japanese government's failure to deal with its domestic terrorists.
Besides, it anchors the film in a definite time period, whereas the first existed in an unspecified era that I suspect imbued it with a longer shelf life than the sequel.
www.flipsidemovies.com /battleroyale2.html   (743 words)

  
 Stomp Tokyo Video Reviews - Battle Royale (2000)
Battle Royale is one of those films so controversial that its reputation has eclipsed its content.
The subject matter of Battle Royale is too potentially controversial for most of the larger studios to touch, but the film was a big enough hit in Japan that Toei Studios would probably want more for the film's rights than a smaller company like Synapse or Anchor Bay could pay.
If Battle Royale's purpose is to psychologically scar its participants, then it doesn't make much sense to kill off all but one of them.
www.stomptokyo.com /movies/b/battle-royale.html   (1144 words)

  
 Battle Royale Remake Stalled at the Gate
According to IGN, Battle Royale producer Roy Lee has had to put a leash on his Americanized remake of the gory Japanese thriller.
Films like Battle Royale remind us of that, and they are certainly more realistic than most of the so-called "reality" television that is being spoon-fed to the masses.
Granted, if Battle Royale was remade as a comedy making fun of everyone who dies and in the most indignant ways possible, yes, it would be most insensitive.
www.movieweb.com /news/60/19460.php   (1157 words)

  
 Animefringe: Features: Battle Royale
Officially known as Battle Experiment No.68, the Program is a battle simulation that was first held in 1947 and annually sees the selection of 50 ninth grade classes to participate, all in the name of research.
In Europe, Battle Royale was given a full English subtitled art film release and was released on DVD by Tartan Video (Region 0, PAL releases) in both a single disc standard release of the original theatrical film and a special edition 2-disc version of the recent Battle Royale: Special Edition.
Battle Royale II Filming for the sequel to Battle Royale began December 2002 with Kinji Fukasaku returning once again to direct what proved to be his last motion picture.
www.animefringe.com /magazine/2003/02/feature/01   (4268 words)

  
 BATTLE ROYALE - Movie Review
BATTLE ROYALE's immediately excessive "Go Right For The Jugular" attitude is certainly welcomed and very appreciated in a movie which could ONLY be made in the overseas Asian market for the simple fact of it's basic story and content.
Yet even though BATTLE ROYALE is my favorite movie and by no means am I slamming the late KINJI FUKASAKU, I just have to say that after going through the original Japanese Manga adaptation of the novel as well as reading the actual novel itself, I was struck by a revelation of sorts.
I forget the details, but in essence he'd been a child worker in a factory and it was this spirit that infused the film - the idea that at any moment you were all dead, that friendships were fragile, that adults were not to be trusted.
www.horrorexpress.com /moviereview/battle-royale   (1416 words)

  
 Film | Battle Royale
In the evening of his career, Veteran director Kinji Fukasaku has composed an extraordinary futuristic nightmare, in which his long-standing expertise in yakuza-style violence is coloured by sadness and a sort of crazed tenderness.
Battle Royale is based on a Japanese bestselling novel, but actually inspired by his own trauma in 1945.
Takeshi Kitano is excellent as the embittered schoolmaster who presides over this grotesque game, and as the film progresses, the violence and suspense take second place to the intensity of the adolescent crushes and unspoken yearnings which emerge, purified, under these horrific laboratory conditions.
film.guardian.co.uk /print/0,3858,4240311-3181,00.html   (274 words)

  
 battleroyalefilm.com
Auditions were held during October and November, and principal shooting began on December 16, 2002, the second anniversary of the original Battle Royale's theatrical release.
Shiori Kitano, the daughter of the late headmaster of Nanahara's Battle Royale, signs up for the program, to avenge her father.
In order for the government to study the benefits of "teamwork," the new students work in pairs, with their collars electronically linked so that if one of them is killed, the other dies as well.
www.battleroyalefilm.net /sequel   (709 words)

  
 Film Review: Battle Royale
In a similar vain to Kubrick's A Clockwork Orange, Kinji Fukasaku's Battle Royale is an excessive piece of filmmaking from Japan.
Based on the novel by Koshun Takami, this is a society where unruly school kids have pushed their mentors to the limit and, as a result, the government has set up an extreme method of punishment to tell the children of their country that life isn't a game.
But Fukasaku's film attempts to be layered, as it highlights an authority desperate to clamp down on law and order.
www.iofilm.co.uk /fm/b/battle_royale_r2_2000.shtml   (425 words)

  
 Battle Royale II: Requiem
As in the previous film, they are armed with weapons and fitted with explosive collars to ensure their participation.
The result is that the film - whether due to the absence of Kinji Fukasaku (who passed away during its production) or simply because of the law of diminishing returns - is not as unsettling or provocative as its predecessor, despite its criticism of US foreign policy and topical references to terrorism.
As expected, the battle scenes are bloody and realistic, an effect heightened - like the first film - by thunderous sound design, but strangely, the shock factor has diminished, despite the fact that we’re watching helpless school kids forced into a deadly situation by fascistic adults.
www.talkingpix.co.uk /ReviewsBattleRoyalII.html   (577 words)

  
 The Wire - 'Battle Royale'
Much of the country’s workforce is unemployed and youths have begun boycotting school, abusing and assaulting their teachers as part of the academic protest.
To teach the unruly kids a lesson, the government passes the “Battle Royale” act, in which a randomly chosen junior high class is sent to a deserted island and forced to fight each other to the death, until one survivor remains.
“Battle” maintains serious momentum until the last 20 minutes, at which point it gets bogged down in the sort of sentimentality one doesn’t usually find in a film where grenades are stuffed inside a severed head and lobbed at enemies.
www.wirenh.com /Film/Tales_from_the_Video_Vault/'Battle_Royale'_200602081071.html   (374 words)

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