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| | Midnight Eye review: Battle Royale II: Requiem (2003, Kinji and Kenta Fukasaku) |
 | | Battle Royale II opens with a spectacular aerial view over Tokyo. |
 | | Of course, the very focus of the Battle Royale films is that war inevitably implicates children, as the director knows all too well having worked in a munitions factory as a child during the bombing raids on Tokyo in the War, and that those children that survive will always carry the scars. |
 | | By any definition, Battle Royale would have proven an admirable swansong, but nevertheless, he decided to forego medical treatment in order to start work on the follow-up, based on an original idea by his son. |
| www.midnighteye.com /reviews/battroy2.shtml (1487 words) |
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