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Topic: Battlecars


In the News (Wed 30 Dec 09)

  
  Encyclopedia: Battlecars   (Site not responding. Last check: 2007-11-03)
A machine gun is a fully-automatic firearm that is capable of firing bullets in rapid succession.
When he first graduated from college with a Bachelor of Arts in design, Gary spent three years training in a studio before becoming a teacher in art and design.
For those not in the know, Battlecars is a car game set in the future, where players take their vehicles and kit them out to the max with a variety of weapons, and then proceed to destroy their opponents vehicles by any means possible.
www.nationmaster.com /encyclopedia/Battlecars   (595 words)

  
 Incoming! The Squat Tunnelling Land Train AKA The 'Hellworm'   (Site not responding. Last check: 2007-11-03)
Battlecars are support cards of 3 Battlecars (any mix) plus a secondary engine battlecar (total 4 battlecars) with a break point of 3, costs 350 points and gives 5 VP.
VP for battlecars are awarded for every 3 battlecars destroyed from the same worm, even if they are from different support cards.
The main body and the closed battlecars can be done with a tube, a cigar hard envelope, or any kind of cylindrical tube of about 1,5 - 2 cm diameter cut in several parts (one for each car plus the tractor head).
epic40k.com /EZINE/html/squat_tunnelling_land_train_aka.htm   (933 words)

  
 [No title]   (Site not responding. Last check: 2007-11-03)
The Battlecar had been born, and brave were those who drove them.
Introduction Battlecars is a game of arcade skill and strategic cunning that can be played in a many different ways.
But the ultimate test of your skill as a Battlecar driver comes when you engage another real player in a fight to the death on any of the battlegrounds.
www.cclassic.szu.pl /files/ZxSpectrum/Cheats/Informat.ion/BattleCars-CarDesigner.txt   (2526 words)

  
 Battlecars - Encyclopedia, History, Geography and Biography   (Site not responding. Last check: 2007-11-03)
Each player has one or more "battlecars" that are equipped with machine guns, flamethrowers, spike droppers and the like, with much taken from James Bond mythology.
The simple game mechanics allowed for quick and entertaining gameplay, with damage being marked off using card counters.
This encyclopedia, history, geography and biography article about Battlecars contains research on
www.arikah.net /encyclopedia/Battlecars   (144 words)

  
 Battlecars   (Site not responding. Last check: 2007-11-03)
Battlecars is a forgotten classic from the golden age—the 80s—of Games Workshop games, before the company became a billion-dollar giant churning out miniatures for kids with parents with extremely deep pockets.
Battlecars is a driving game set in a post apocalyptic future.


For those not in the know, Battlecars is a car game set in the future, where players take their vehicles and kit them out to the max with a variety of weapons, and then proceed to destroy their opponents vehicles by any means possible.
www.boardgamegeek.com /gamexml/2368   (5511 words)

  
 Kevin's Portfolio- (student) Battlecars
Before arriving at the final battlecars concept, I experimented with some other small models and evaluating ways that they could interact.
I felt this would be necessary to make up for its slow speed, and high-torque gearing.
My interest in 'Battlecars' turned out to be a bit of an ironic forshadowing of my growing interest in robots.
www.kevin-design.com /Student/thesis.htm   (526 words)

  
 The Kingdom of Bretonnia
However, some old automobilists have found some old cars and transfered them into battle-machines, and with these they have started fighting for dominace of the Battlecar-Gangs.
In this small expansion for Battlecars new rules for motorcycles and other things are included.
Released much after Battlecars, the GW staff has taken up the ideas offered by the famous Mad Max movie and have taken them into a tabletop-wargame.
www.boardgame.de /gw.htm   (944 words)

  
 Epic40K Squat Land Train   (Site not responding. Last check: 2007-11-03)
The damage capacity also increases with the number of Battlecars in the Land Train.
Troops on board a Beserker Battlecar may not dismount until the damage is repaired.
7 Battlecar destroyed +3 pts The LT is immobilised for the rest of the turn.
www.cs.helsinki.fi /u/marjola/gw/epic/squat_landtrain.html   (393 words)

  
 Squat Land Train   (Site not responding. Last check: 2007-11-03)
One random Battlecar may not use it's weapons until repaired.
The LT is immobolised for the rest of the turn and it's armour value is permanently reduced to 5+.
The LT's engine car is destroyed and the remaining battlecars are permanently immobolised.
www.spellbooksoftware.com /e41k/detachments/squats/squat-land-train.htm   (245 words)

  
 Game Listing - Forums powered by WWWThreads PHP
Battlecars is a game in which 'dangerous driving' takes on a whole new meaning.
Vent your frustration on other players by arming your car with machine guns and rockets.
Only by playing Battlecars, with its unique simulation of driving skill and combat, will you ever find out.
www.gametableonline.com /wwwthreads/htdocs/common/game_listing.php?game_id=19   (142 words)

  
 Car Wars Miniatures
The majority of these models come pre-painted and are quite expensive.
Citadel released these miniatures for their Battlecars game in the mid 1980's.
There were two major releases, the second being in a slightly larger scale (though close enough).
www.cs.cmu.edu /~tpope/sol/carwars.html   (512 words)

  
 KulkmannĀ“s Gamebox - Dark Future
Whether it's a furious dogfight, a cunning pursuit, or a lethal head on intercept, no two games are ever the same.
White Line Fever Expansion (including 1 Railway Crosssing): Rules for Advanced Manoeuvres, Hazards and Shooting, new equipment.
Battlecars Expansion: Additional plastic cars (4 Interceptors, 4 Renegades, 8 Bikes)
www.solicitor.de /gamebox/gw/spiele/darkfut2.htm   (388 words)

  
 THESCRATCHPOST.com -- FEATURED ARTIST: Read up on Sony Imageworks' Animation Supervisor, Jeremy Cantor
This (now embarrassingly primitive) film helped Jeremy land his first job as a computer artist/animator for a small games company called Acme/Malibu Interactive, where 2 years of 3D design/animation and a whole lot of pixel pushing followed.
Art directing SuperNintendo's "Battlecars" was the highpoint of his experience at Malibu (but nobody bought the game).
In his spare time, Jeremy produced a second animated short, which toured with Spike & Mike's Animation Festival in the early 90's.
www.thescratchpost.com /artists/dec00/jeremy/jeremy_bio.shtml   (1114 words)

  
 Road Kill
Roadkill is, as the name suggests, a game of road warfare set in a world akin to that of the Mad Max trilogy - a wild, desolate, oil hungry America of the future.
It differs from other games of this genre (Car Wars, Battlecars, Thunder Road etc.) in being essentially a card game where the cards are used in all actions, including movement and the resolution thereof.
The cards reflect a design philosophy of Roadkill's originator Don Greenwood in their ease of information storage and use as a rules aid.
www.gamecabinet.com /sumo/Issue12/RoadKill.html   (1379 words)

  
 BattleCars - Classic arcade - Arcade - Games Downloads
BattleCars - Classic arcade - Arcade - Games Downloads
Battle against up to 4 network players or if you're good enough, try taking on 3 computer players.
We are not liable for any issues or problems that may arise due to downloading or using these products.
downloads.designtechnica.com /Games/Arcade/Classic+arcade/403313/BattleCars.html   (63 words)

  
 Re: Mad Max Style Wargames?   (Site not responding. Last check: 2007-11-03)
I vaguely remember it >being about couriers trying to get things across the country, through gang >controlled territories.
GW had two, The first was called Battlecars which used cardboard counters and boards.
Both are long OOP, but I imagine you could probably find them on Ebay.
www.usenet.com /newsgroups/rec.games.miniatures.misc/msg00028.html   (108 words)

  
 BattleCars 2.0 › Notify Friends About Product   (Site not responding. Last check: 2007-11-03)
If you think some of your friends will find this product useful you might send them an email telling them so.
These are the details as written on the web site.
Product description: BattleCars illustrates the most basic concepts in Network Computer Game programming and Object Oriented design.
www.simtel.net /product.service.notify_friend.php[id]87679[SiteID]simtel.net   (227 words)

  
 Aaron Allston: Game Credits
A clash between auto-combat heroes and a desert bandit.
A world book of facts for the planet Mystara, providing information on countries, personalities, and armies, plus a full year of adventure ideas.
Government agents with high-tech glider-cycles vs. a mad mountain revolutionary and his armored behemoth.
www.aaronallston.com /cred-gam.html   (3149 words)

  
 Anyone remember Battlecars? - RPGnet Forums
DandD led to gaming obessing syndrome which led to complete moral and mental decay.
As if that wasn't enough, they did a version of battlecars for the Spectrum.
I heard that Battlecars was GW's ripoff of Car Wars.
forum.rpg.net /showthread.php?t=66650   (462 words)

  
 CRASH 9 - Games Workshop
Battlecars is rather more straightforward than one would expect from a company so immersed in the occult (!) but in fact it is designed to be played by two protagonists simultaneously, and so continues in the theme of human-to-human conflict rather than human-versus-computer.
Battlecars is written by SLUG (a Harlow co-operative of ex-programmers from Red Shift), D-Day is by Dagenham Design Cell, a group of young programmers aided by people from Red Shift (well known for their wargames like Apocalypse).
Tower of Despair is written by Jamie Thomson (assistant editor of White Dwarf), Steve Williams, Russell Clarke and Mike McKeon.
www.crashonline.org.uk /09/gw.htm   (2178 words)

  
 Road Rage News
Also discovered that Legendary Game Writer Aaron Allston is selling off a selection of games that he's written over the net, including the long OOP "Autoventures" scenario packs.
These packs were designed to be played with either Car Wars, Battlecars or Highway 2000.
I've emailed him asking if he'll ship internationally and I'm awaiting a reply.
www.roadragenews.blogspot.com /2002_03_17_roadragenews_archive.html   (239 words)

  
 - Dirtside 6mm GZG   (Site not responding. Last check: 2007-11-03)
Old Crow 6mm Dropship – 324 viewsResin Drop ship from Old Crow with parts.
Games Workshop 6mm Battlecar figures – 371 viewsThese are some out of print 1:300th Games Workshop Battlecars.
They are resting on some 6mm terrain created by Realistic Modelling.
www.rottenlead.com /copper/thumbnails.php?album=4   (143 words)

  
 Battlecars [Archive] - Gaming Universe Forums   (Site not responding. Last check: 2007-11-03)
Gaming Universe Forums > General > The Gaming Lounge > Battlecars
Played that many years ago, and made many new stuff to it.
He have no scanner though so the manual text convertion will take a while.
forums.thegaminguniverse.com /archive/index.php/t-6951.html   (189 words)

  
 Computerworld - Gaming › Arcade › BattleCars 2.0   (Site not responding. Last check: 2007-11-03)
Computerworld - Gaming › Arcade › BattleCars 2.0
Home > Shareware > Gaming › Arcade › BattleCars 2.0
Computerworld and Computerworld.com and the respective logos are trademarks of International Data Group Inc.
drn.digitalriver.com /product.php[id]87679[cid]12[SiteID]computerworld   (165 words)

  
 Kombat Kars Download for PC on GamePro.com   (Site not responding. Last check: 2007-11-03)
KombatKars is a new racing game built on the 'Rocky Racers' engine.
Previously titled 'BattleCars', it places you in a futuristic car armed with guns racing around a racetrack marked with boulders.
You can choose to just outrun your fellow cars or blast them to bits with various weapons.
www.gamepro.com /computer/pc/games/files/2560.shtml   (193 words)

  
 Bruno & Games
We frequently played Dungeons and Dragons - which had not yet evolved into ADandD -
The most popular in our group were Swashbuckler, Battlecars, Amoeba Wars, Cosmic Encounter, Darkover, Hoax, Britannia, Kings and Things, Dune, Regatta, Warrior Knights - all English or American, and published by Games Workshop, Eon, or Avalon Hill, which were our publishers of choice.
From France, there were no big hits, but we got - Armada, le Gang des Traction Avant, Zargos Lords, and a little later, Supergang.
www.thegamesjournal.com /articles/Bruno&Games.shtml   (628 words)

  
 [No title]
Maniac See also AutoVentures See also Car Wars Series: AutoVentures Note: These adventures require Car Wars, Highway 2000 or BattleCars to use.
The three books listed are the only ones in this series designed for solitaire play.
See also You Are Spider-Man Series: BattleCars See AutoVentures Series: BattleQuest ___ Caves of Fury ___ Tunnels of Fear Series: Battletech Science Fiction Combat Books Note: These books form a multi-player game, similar to the Lost Worlds books.
www.gamebooks.org /gblist.txt   (8817 words)

  
 Car Wars® Product Listing
Also includes simplified truck and mechanic rules for those who don't have other supplements.
8.5" x 11" book was first of Aaron Allston's AutoVentures supplements for Car Wars, Highway 2000 (Threshold Games) and BattleCars (Games Workshop).
Each one featured a 32-page booklet, a 24" x 11" outer cover (with map on back) and full counter counters.
homepage.mac.com /guyf/CarWars/products.html   (3346 words)

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