| |
| | [No title] |
 | | As is the case with the next-gen game consoles, this required that programmers make sure that they split up their tasks into multiple threads of execution, and the design of the OS was based around this philosophy. |
 | | Legend has it that the "father" of BeOS, Benoit Schillings, was given only a single weekend to put together the graphical engine for BeOS, which at the time supported only text-mode output, in order to demonstrate it for a venture capital firm. |
 | | Over 400 early adopters picked up the machines, most of them entranced by the dual-CPU architecture, the "blinkenlights" LED CPU performance meters on the sides of the machine, the "Geekport" which was an input port that could be hooked up to anything imaginable, and the new, clean-slate, lightweight and briskly performing multithreaded OS. |
| arstechnica.com /reviews/os/zeta-1.0.ars (830 words) |
|