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| | Book review by JD |
 | | Feng-hsiung Hsu was a member of the team that built Deep Blue, and he played at the board, carrying out the moves the computer generated, for the first of those six games. |
 | | The fundamental disadvantage that the creators of Deep Blue had to overcome was that human chess players, at any rate those at the Kasparov level, can get an instinctual “feel” for an opponent’s style, and outwit that style by sheer imagination, playing to the computer’s weaknesses and forcing it into errors. |
 | | When Deep Blue won in 1997, society at large, not including Garry Kasparov, finally recognized Deep Blue for what it was, namely, the advancement of a powerful tool created by human beings. |
| www.olimu.com /Journalism/Texts/Reviews/DeepBlue.htm (1042 words) |
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