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| | Boss (video games) - Wikipedia, the free encyclopedia |
 | | In video games, a boss is a particularly large or challenging computer-controlled character that must be defeated at the end of a segment of a game, whether it be for a level, an episode, or the very end of the game itself (final boss). |
 | | Bosses are a consequence of this structure, appearing at or near the end of a level and being the hardest enemies to defeat, often requiring a complex sequence of actions that the player must deduce during the battle (and, usually, multiple defeats), in order to beat them. |
 | | Bosses are traditionally used as choke-points in RPGs, used to ensure a player has taken the time to level-up (raise their abilities through fighting anonymous easier foes) before progressing to a new section of the game. |
| en.wikipedia.org /wiki/Boss_(video_games) (9396 words) |
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