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| | Embedded and Ubiquitous Software Engineering (EUSE) Workshop |
 | | The ubiquitous and embedded software technology includes embedded software engineering, embedded requirements engineering, distributed component architectures, embedded system software, ubiquitous middleware, security and privacy, etc. It also includes emerging new computing paradigms such as sensor network computing, context-aware computing, autonomic computing, energy-aware computing, and agent and mobile computing. |
 | | Whereas hardware technology for embedded and ubiquitous computing has been advanced rapidly, software technology for these emerging, exciting new paradigms and disciples is not paid attention on until now and becomes a bottleneck of IT-based well-being of human life. |
 | | This workshop of EUSE-04 provides a common ground for engineers and scientists in academia, industry, and government to exchange these emerging software technologies and discuss future challenges of all aspect of embedded and ubiquitous software engineering. |
| embedded.korea.ac.kr /euse2004 (413 words) |
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