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| | MBR: Internet Bookwatch, November 2001 |
 | | Written by the gaming gurus of Loki Software, Programming Linux Games is meant to be the ultimate resource, containing everything from how to use SDL to build a scrolling game engine with environmental audio and embedded scripting, to building a multiplayer game with TCP/IP sockets, to successfully distributing your game to the Linux user community. |
 | | More than a collection of definitions, the Computer Desktop Encyclopedia is a unique and practical reference which includes clear, detailed descriptions and illustrations of both basic and cutting-edge topics, and is a must-have for all computer professionals, students, teachers, and technicians alike. |
 | | Practical Algorithms For 3D Computer Graphics is a superb introduction to, and continuingly useful reference work for, anyone involved with the development of computer games, movie animation, and graphics programming. |
| www.midwestbookreview.com /ibw/nov_01.htm (16300 words) |
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