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Topic: Camarilla (World of Darkness)


  
  Camarilla (World of Darkness) - Wikipedia, the free encyclopedia
The Camarilla are composed of seven clans, and are the largest organization of vampires, and possibly of any supernatural creatures, in the World of Darkness.
The symbol of the Camarilla is an ankh hanging from a necklace.
The Camarilla was founded during the 15th century (the first meeting cited was in 1450) in response to the Inquisition and the Anarch Revolt.
en.wikipedia.org /wiki/Camarilla_(World_of_Darkness)   (732 words)

  
 Camarilla (fan club) - Wikipedia, the free encyclopedia
The Camarilla is the official worldwide fan organization of White Wolf Publishing, an Atlanta company specialized in fantasy and modern horror, but best-known for its role-playing games set in the World of Darkness, a darker version of reality in which supernaturals exist in hidden societies.
The Camarilla has affiliates in many nations running a distributed role-playing game in which the thousands of players usually assume the roles of supernatural beings interacting with each other.
In 2005, White Wolf recreated their World of Darkness game setting, so The Camarilla has likewise re-established interwoven chronicles in that setting for mortal inhabitants, Vampire: The Requiem, Werewolf: The Forsaken, Mage: The Awakening, and a separate Changeling: The Dreaming campaign taking place in the old World of Darkness.
en.wikipedia.org /wiki/Camarilla_(fan_club)   (442 words)

  
 Darkness
The sect known as the Camarilla is arguably the largest and most prevalent in the modern nights, though its rival the Sabbat has recently made considerable inroads against it and still opposes the Camarilla at every turn.
Camarilla, The: A sect of vampires devoted primarily to maintaining the Traditions, particularly that of the Masquerade.
Whispers in Sabbat covens and Camarilla salons alike speak of turmoil in the East, of armies of clanless rabble, of vampires whose blood is so thin that they cannot Embrace, of meetings with mysterious elders whose vast power betrays no discernible lineage, of fl crescent moons and full moons red as blood.
www.angelfire.com /rpg2/tortor1/General/Darkness/The_world_of_darkness.htm   (7226 words)

  
 The Ventrue Network ~~ The Camarilla Fan Club
The Camarilla is an international social organization sanctioned by White Wolf, Inc. which revolves around the gothic-horror genre set in White Wolf's World of Darkness.
But the Camarilla is more than a live action role playing club--we are committed to member involvement and host numerous activities to encourage members with interests in the gothic-horror genre to socialize in a dynamic and creative atmosphere.
It is the world of the Camarilla and Sabbat, Garou and the Wyrm, Change lings and the Unseelie, Wraiths, and Magi.
www.ventrue.net /primary/larp/cam/camarilla.html   (1033 words)

  
 Tangent World of Darkness - RPGnet Forums
In the Tangent World of Darkness, there were traditionally two major centers of vampiric power in Europe and one in Asia.
In Spanish, the word "camarilla" refers to a group or cabal of scheming advisors, and the Camarilla of the Vampires is Spanish in origin.
The Sabbat is the chief organized rival to the Camarilla, born out of the defeat of Eastern European forces in the War of Princes.
forum.rpg.net /showthread.php?s=&threadid=69705   (3489 words)

  
 camarilla: Efficient Character Design in the new World of Darkness
It is the opinion of the author that Blood Potency is the brier patch of the new World of Darkness.
In the new World of Darkness, the diablerist is given many incentives to commit this barbaric act, and very few penalties await the diablerist that does this deed and then relocates to another city.
In the Camarilla fan club, those members who have contributed volunteer work or charity work are given Member Class, a method by which they are allowed to start with "better" characters.
www.livejournal.com /community/camarilla/168204.html   (3901 words)

  
 [No title]   (Site not responding. Last check: 2007-11-01)
Welcome to The Camarilla Canada Fan Club Inc! The Camarilla is a not-for-profit organisation spanning three continents with over 3500 members, sharing a common interest in the World of Darkness.
The Camarilla Canada Fan Club is a National Affiliate of The Camarilla that currently has over 400 members, 24 Chapters and 8 Domains starting in the East with Nova Scotia moving up to New Brunswick then over to Ontario and across the Prairies to British Columbia.
The Camarilla Canada Fan Club Inc originally started under the International side of the Organisation before becoming a Region for the last few years and is now looking to soon become the newest of the National Affiliates of The Camarilla.
www.camarilla.ca /pabout.htm   (469 words)

  
 Nox Immortalis Toowoomba Camarilla
We have now moved into a new World of Darkness, after the last chronicle came to a dramatic end, but this world, like the last is one that is controlled by darkness, a bitter and deadly truth that has been subtly overlaid over the world and the truths that we know.
The Denizens of this dark world, are the creatures of nightmares and children's fairytales.
Vampires, Fairies, Werewolves, Mages all exist amongst the mundane, the mortals who are kept in the dark as to existence of the presence of these supernatural creatures who walk the same very streets.
users.tpg.com.au /asecret/camarilla   (359 words)

  
 MUSH Warehouse: List of World of Darkness Games   (Site not responding. Last check: 2007-11-01)
If the world of crime--being one of the bad guys or being one of the people trying to catch them--is your thing, there are plenty of openings.
World of Darkness at the turn of the century.
The game revolves around the World of Darkness theme, where supernatural entities roam the world side-by-side with mortals, yet hiding from mortal eyes and manipulating the masses for their own purposes.
moosh.net /mush/List/wod.shtml   (2611 words)

  
 PlanetVampire: P&P: World of Darkness
This is the World of Darkness, and you are Kindred, the children of Cain, the outcasts, and the monsters.
The Camarillas single most important goal is to maintain the so-called 'Masquerade'; that is keeping the society of Kindred away from the eyes of mortals, that they not discover the truth.
The Camarilla overseer of a city is called 'the Prince', although many Princes would disagree with that term.
www.planetvampire.com /pandp/wod   (3010 words)

  
 The Tome of The Camarilla
The focus of the Camarilla's game is on the dramatic politics in the World of Darkness and the tragic struggles of the spirit; it is not on the violent aspects commonly associated with the fictional creatures that intrigue us.
A world where the earth is solid, and we as humans assure ourselves we are governed by the rational laws of physics and science.
This participation was not done in the name of the Camarilla, the event was not planned in conjunction with the Camarilla, the CC was not notified, and the chapter was not involved.
www.larp.com /darkriversociety/documents/Tome.htm   (18795 words)

  
 World of Darkness: RUSSIA
This is not, nor is it intended to be, World of Darkness canon.
Contact with the world outside of Russia will be minimal, except as history dictates, and the global influence of such World of Darkness groups as the Camarilla and the Sabbat will be ignored.
This was the beginning of a breaking of Russian kindred from the world politics of their brethren.
www.aspects.org /blue/WoD-RUS.html   (1816 words)

  
 World of Darkness MUSHes
Brave New World is a World of Darkness MUSH set in the fictional city of New Hope, which lies on the lower Delmarva pennisula in Maryland.
Dark Hills is a world of darkness MUSH based in Black Hills, South Dakota and the surrounding area.
Detroit: Panic in the Motor City is a World of Darkness MUSH set in modern day Detroit, in the year 2006.
www.fred.net /keaeris/MUSH/modwod.htm   (1851 words)

  
 Patman's Gateway to the World of Darkness
After extensively and exclusively playing Advanced Dungeons and Dragons for over 20 years, I was introduced to White Wolf's dark, gloomy, gothic-punk World of Darkness setting several years ago.
World of Darkness content & materials is copyright 1990-2003 White Wolf Publishing, Inc.
This page is an entirely unofficial use of the Vampire: The Masquarde and A World of Darkness gaming materials published by White Wolf Publishing, Inc. and not intended as an official or profit making venture in any way, shape or form.
www.patman.org /wod/wodindex.asp   (378 words)

  
 Ansate Cross   (Site not responding. Last check: 2007-11-01)
The Camarilla is the official fan club of White Wolf Publishing, Inc., and its "World of Darkness," a fictional setting in the gothic-horror genre.
This world is populated by vampires, werewolves, wraiths, mages and changelings, and is generally a more dark and forbidding version of our own world.
A very popular Camarilla activity is live-action roleplay, in which members perform an improvised drama in the World of Darkness.
www.camarilla.org.vt.edu /intro.html   (504 words)

  
 paizo.com - Store / Fiction / World of Darkness   (Site not responding. Last check: 2007-11-01)
In the Aftermath The Camarilla lost much ground along the East Coast in its recent war with the Sabbat.
Readers are now able to sample all five powers of the World of Darkness in one place, at one time.
Dark Fantasy 'If you're a fan of period literature vampires, mysteries, dark fantasy, or any one of those genres, you will love the Victorian Age...
paizo.com /store/fiction/worldOfDarkness   (1179 words)

  
 Legions d'Augias ! World of Darkness
Apparently, this stronghold of the Camarilla is free from violence, the Kindred there being proud of their civilized behaviour, when compared to the New continent's cities.
Changing identities to the greek Godess of Dark Magic, Hecate, didn't protect her from the Jyhad, as the Tal'Mahe'Ra soon contacted her to join them, and soon after tried to destroy her for having contaminated herself with Vicissitude.
The Kindred of Paris form one of the strongest Camarilla population in the world.
www.geocities.com /TimesSquare/1903/wod/wod.htm   (2062 words)

  
 White Wolf Online Catalog
Their world is a xenophobic nightmare, populated by tyrannical despots, wildeyed heretics, bloodthirsty rogues and scheming manipulators, all unified by the...
And for it, they were flung down into the world of clay, their minds clouded by ignorance.
The World of Darkness Slipcase is designed to perfectly hold a...
secure1.white-wolf.com /catalog/index.php?cPath=23   (468 words)

  
 S H A D O W N E S S E N C E - A resource section for world of darkness, vampire: the requiem, vampire: the masquerade, ...   (Site not responding. Last check: 2007-11-01)
The Camarilla is an international fan club for White Wolf Publishing Inc. which created the World of Darkness roleplaying universe.
The crowning event of The Camarilla is The International Camarilla Conclave or ICC.
The World of Darkness is © White Wolf Publishing, Inc. All rights reserved.
www.shadownessence.com /camarilla.php   (634 words)

  
 GrandIllusionHome
The Camarilla is an international social organization, which revolves around the gothic-horror genre set in White Wolf's World of Darkness.
The basic structural unit of the Camarilla is the Chapter.
Requiem features reports from the club leaders; a calendar of Camarilla supported events, available member discounts, book, music and movie reviews; the latest news from White Wolf; a storytellers' section; what member characters are up to around the world; articles, poetry, fiction, and art submitted by members, classified advertisements, and Chapter spotlights.
www.scs.unr.edu /~agriswol   (1745 words)

  
 White Wolf Online Catalog
Even those few who see into the shadows of the World of Darkness are surprised and horrified at what lurks there.
Some of these beings are creatures born of fear and hungerÂ… and some defy definition altogether.
World of Darkness: Antagonists provides systems and information on beings for use as foes and foils for your Storytelling characters.
secure1.white-wolf.com /catalog/product_info.php?cPath=23&products_id=555   (203 words)

  
 World of Darkness Moderated RPG Chat
Steeped in the customs and traditions of the Old World and ruled with an iron fist by a pious Prince, the Kindred of the city keep the sanctity of the Traditions at court and sate their desires amid the neon glare of Bourbon Street.
From the stately manors of the Garden District to the seedy lanes of the French Quarter, New Orleans seethes with pent-up desire and whispered promises of power, revolution and revenge.
"The City of Lights" was the first city in the world to illuminate all of its streets with electric lights, but nightly Aurora falls closer to the shadow of Chicago.
www.white-wolf.com /chat/index.php?chat=WOD   (353 words)

  
 The Camarilla Domain NV-004-D Reno, Nevada   (Site not responding. Last check: 2007-11-01)
Q: Does the Camarilla use the optional rule that allows a Vampire to lower their humanity at character creation for an additional 10xp?
A: No. As Per the World of Darkness introduction in the Camarilla Addendum and Step 4 of the Vampire creation rules in the Camarilla Addendum.
Ghouls must be taught the first level before they can learn the rest without a teacher.
www.fianna64.us /nwodfaq.htm   (463 words)

  
 New River Valley Camarilla   (Site not responding. Last check: 2007-11-01)
Welcome to the website for the New River Valley live-action role-playing (LARP) Club known as The Camarilla, incorporating characters and events taking place in White Wolf's World of Darkness.
Most of our players are from the New River Valley in Virginia, USA, but there are Chapters and Domains of the Camarilla all over the US, and indeed the entire world.
Below, you can choose to view in character (IC) details that you may be able to gain access to in-game (such as spending Lores to find out who the local prince is, for instance), and out of character (OOC) information that can help you understand the game and its concepts.
www.larp.com /nrv   (313 words)

  
 World of Darkness Novel Contest
The World of Darkness is home to vampires, werewolves, mages and other supernatural mysteries not so easily labeled.
If you submitted a synopsis for Round One of the World of Darkness Fiction Contest, then by now you have received a confirmation of our receipt of your entry.
Only novels set within the World of Darkness will be considered.
www.worldofdarkness.com /novelcontest   (1263 words)

  
 Camarilla Club Director
Any member of the Camarilla USA may apply as a candidate in an election for National Coordinator, though candidates without coordinator experience on a regional or higher level may be removed at the discretion of the Club Director.
I posted this last week in the Camarilla LJ Community and received some very good responses, so good in fact that I wanted to repost it here to see if there were any additional suggestions from members that might read this journal and not the Camarilla community.
In the world of spirit and soul, flesh and bone of the *Forsaken*, we will learn a new land, exploring a place that we may never have seen before- in a new world, and inside ourselves.
www.livejournal.com /users/cam_club_dir   (9198 words)

  
 Amazon.com: A World of Darkness: Strange Things on Heaven and Earth (World of Darkness (White Wolf Paperback)): Books: ...   (Site not responding. Last check: 2007-11-01)
And of course the battles between the Setites, Assamites and Camarilla.
The World of Darkness setting is highly useful for the player of any of the White Wolf games (Vampire, Werewolf, Changeling, Mage, Wraith, or even Hunter) who wants to know more about the world in which he finds himself.
In that respect, this work is almost like a travel brochure, although it is a bit sparse on some details.
www.amazon.com /exec/obidos/tg/detail/-/1565042077?v=glance   (1347 words)

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