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| | SEG 4000: Rules for Projects |
 | | You will spend a lot of time interacting with your customer(s); they will be asked to read your final report, act as beta testers and complete two questionnaires that will be used to help determine your final mark. |
 | | Some possible types of software include data processing, MIS, personal productivity, e-commerce, telecom, real-time, embedded, games etc. However, for some kinds of software you will clearly have a harder time delivering something, so you will have to justify the feasibility of the project. |
 | | This questionnaire will ask about all aspects of the work including whether the customer's problem was adequately solved, the customer's perception of the quality of the software, whether the students communicated well with the customer etc. If you do work without a defined customer, then you get 0 for this component. |
| www.site.uottawa.ca /~lpeyton/rules.html (2771 words) |
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