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Topic: Castlevania: Aria of Sorrow


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In the News (Thu 16 Oct 08)

  
 Castlevania: Aria of Sorrow for Game Boy Advance Review - Game Boy Advance Castlevania: Aria of Sorrow Review
Aria of Sorrow, the third Castlevania for Nintendo's portable system, is probably the best one yet, both in terms of its gameplay and design and also in terms of its production qualities.
However, it must be said that Castlevania: Aria of Sorrow is at heart a very similar game to last year's Harmony of Dissonance and 2001's Circle of the Moon and that all three of these games bear more than a passing resemblance to Castlevania: Symphony of the Night, a PlayStation game dating back to 1997.
For what it's worth, Aria of Sorrow makes a superficial effort to be different from every Castlevania before it.
www.gamespot.com /gba/adventure/castlevaniaariaofsorrow/review.html   (1007 words)

  
 Castlevania: Aria of Sorrow for Game Boy Advance Review - Game Boy Advance Castlevania: Aria of Sorrow Review
However, it must be said that Castlevania: Aria of Sorrow is at heart a very similar game to last year's Harmony of Dissonance and 2001's Circle of the Moon and that all three of these games bear more than a passing resemblance to Castlevania: Symphony of the Night, a PlayStation game dating back to 1997.
Aria of Sorrow, the third Castlevania for Nintendo's portable system, is probably the best one yet, both in terms of its gameplay and design and also in terms of its production qualities.
There are maybe a handful of futuristic touches in Aria of Sorrow, but for the most part, the setting of the game is all winding, mazelike passageways through cathedrals, dining halls, catacombs, and so on, just like pretty much every Castlevania since the first one came out in 1986.
www.gamespot.com /gba/adventure/castlevaniaariaofsorrow/review.html   (1007 words)

  
 Reference.com/Encyclopedia/Castlevania: Dawn of Sorrow
The game is said to be a direct sequel to Castlevania: Aria of Sorrow, with Soma Cruz as its protagonist.
Castlevania: Dawn of Sorrow, known in Japan as Demon Castle Dracula: Cross of the Blue Moon (悪魔城ドラキュラ 蒼月の十字架 Akumajō Dracula: Sōgetsu no Jūjika), is the title of a forthcoming video game for the Nintendo DS handheld game console, part of Konami's popular Castlevania franchise.
It is also said to feature most of Aria of Sorrow's main gameplay, including the "Enemy Soul system" (Soma's ability to absorb enemies' souls and use their powers).
www.reference.com /browse/wiki/Castlevania_DS   (255 words)

  
 RPGamer - News Bulletin - Nintendo DS Castlevania Bites in With Details
The hero from Aria of Sorrow, Soma Cruz, reprises his role in the Nintendo DS sequel along with all of the surviving characters from Aria of Sorrow.
This game, tentatively titled Castlevania, will be a direct sequel to 2003's Aria of Sorrow, released for Game Boy Advance.
Below is an excerpt from an interview EGM magazine had with Castlevania producer, Koji Igarashi, who explains how the DS's touch screen will be utilized in the game.
www.rpgamer.com /news/Q1-2005/010205a.html   (507 words)

  
 Castlevania characters
2035 - Yoko Belnades ( Castlevania: Aria of Sorrow)
2035 - Genya Arikado ( Castlevania: Aria of Sorrow)
2035 - Mina Hakuba ( Castlevania: Aria of Sorrow)
www.mcfly.org /wik/Castlevania_characters   (507 words)

  
 WORTHPLAYING - - All about games !
Castlevania DS is a direct sequel to Aria of Sorrow, but in every way that counts – gameplay, graphics, music, the overall quality of the experience – it appears to be an improvement on what was already an amazing, addictive game.
Castlevania for DS will continue the storyline that first emerged in the critically acclaimed Castlevania: Aria of Sorrow.
Castlevania DS shares the same style of gameplay and hook as Aria of Sorrow.
www.worthplaying.com /article.php?sid=22936   (507 words)

  
 RPGamer - News Bulletin - Nintendo DS Castlevania Bites in With Details
This game, tentatively titled Castlevania, will be a direct sequel to 2003's Aria of Sorrow, released for Game Boy Advance.
The hero from Aria of Sorrow, Soma Cruz, reprises his role in the Nintendo DS sequel along with all of the surviving characters from Aria of Sorrow.
Below is an excerpt from an interview EGM magazine had with Castlevania producer, Koji Igarashi, who explains how the DS's touch screen will be utilized in the game.
www.rpgamer.com /news/Q1-2005/010205a.html   (507 words)

  
 Pro-G - Prodigious Gaming: Konami announces Castlevania DS
Konami have announced that its long lived and critically acclaimed Castlevania series is coming to the Nintendo DS, under the imaginative working title of Castlevania for Nintendo DS and is being developed by Koji Igarashi and the team behind Aria of Sorrow.
Nintendo DS » Castlevania: Dawn of Sorrow News » Konami announces Castlevania DS Castlevania: Dawn of Sorrow
Set in the year 2036, the game carries on the storyline of Aria of Sorrow on the GameBoy Advance and also features many of the same characters - So good new for the large fan base of the GameBoy Advance title, then.
www.pro-g.co.uk /news/nid/250/248   (507 words)

  
 GamingWorld X - Castlevania: Aria of Sorrow (GBA) Review
Aria of Sorrow is the first Castlevania set in the future, but don't get your hopes up of something refreshing and original.
Three spectacular games in three years is quite a feat, but it's true; Aria of Sorrow continues the legacy that is Castlevania, and succeeds as being yet another hit game for the franchise and the GameBoy Advance.
Gameplay - Aria of Sorrow plays very much like both previous GBA Castlevania's: Circle of the Moon and Harmony of Dissonance, which play very closely to the PSone's classic Symphony of the Night.
www.gamingworldx.com /gcn/CastlevaniaAriaofSorrowGBA.shtml   (772 words)

  
 Castlevania: Aria of Sorrow Review - Game Boy Advance
From giant, flame-covered skulls to tiny ghosts and flame-throwing lions that have a scorpion-like tail, Castlevania: Aria of Sorrow is even better looking than its predecessors.
The Castlevania series is known for having epic soundtracks, and Aria of Sorrow is no exception.
A life without Castlevania: Aria of Sorrow will only lead to a life of sorrow and dissonance.
gameboy.gamezone.com /gzreviews/r21475_GBA.htm   (1271 words)

  
 IGN: Castlevania: Dawn of Sorrow Preview
Castlevania: Dawn of Sorrow is a direct successor to the storyline already established in Aria of Sorrow, taking place only a year after the events that unfolded in the original Game Boy Advance title.
The visual style and combat techniques are also an extension of Aria of Sorrow, though the character designs have definitely been "anime" updated, especially noticeable during the game's cutscenes with up-close talking heads used to tell the story.
Konami unveiled details of the multiplayer aspect of Castlevania: Dawn of Sorrow at its press event today, and we actually got a hands-on with this mode to understand the direction the development team's taking with the wireless feature.
ds.ign.com /articles/642/642957p1.html   (968 words)

  
 GameSpy.com - Review
Aside from the soul system, Aria of Sorrow plays just like you'd expect a post-Symphony Castlevania game to play, but with none of the problems that have haunted the last two offerings.
Aria of Sorrow plays in the exploration-heavy, RPG-lite "Metroidvania" style established by 1997's Symphony of the Night, and comes very close to duplicating that game's numerous charms.
Castlevania: Harmony of Dissonance fixed the graphics, broke the music and challenge, and forced players into far too much pointless, meandering plodding.
www.gamespy.com /reviews/may03/castlevaniaaosgba   (667 words)

  
 IGN: Castlevania: Aria of Sorrow Review
Aria of Sorrow is firmly rooted in the established Castlevania universe.
Castlevania: Aria of Sorrow is the first game whose main quest doesn't revolve around either A) A Belmont in the lead, or B) the destruction of Dracula...at least from the start.
The biggest addition to the Castlevania gameplay in Aria of Sorrow is its soul collection mechanic.
pocket.ign.com /articles/400/400856p1.html   (824 words)

  
 VideolandMUSH
1999 - CastleVania: Aria of Sorrow (backstory) Dracula is killed during a solar eclipse by a band of Vampire Hunters.
2035 - CastleVania: Aria of Sorrow Soma Cruz and Mina Hakuba, among others, are drawn into the realm of CastleVania during a solar eclipse in Japan.
CastleVania 64/Legacy of Darkness obviously takes place in the 20th century, despite what the game says, so I fudged again.
www.videolandmush.com /news/newscast.html   (824 words)

  
 VideolandMUSH
1999- CastleVania: Aria of Sorrow (backstory) Dracula is killed during a solar eclipse by a band of Vampire Hunters.
2035- CastleVania: Aria of Sorrow Soma Cruz and Mina Hakuba, among others, are drawn into the realm of CastleVania during a solar eclipse in Japan.
CastleVania 64/Legacy of Darkness obviously takes place in the 20th century, despite what the game says, so I fudged again.
www.videolandmush.com /news/newscast.html   (579 words)

  
 WORTHPLAYING - - All about games !
Castlevania DS is a direct sequel to Aria of Sorrow, but in every way that counts – gameplay, graphics, music, the overall quality of the experience – it appears to be an improvement on what was already an amazing, addictive game.
Castlevania for DS will continue the storyline that first emerged in the critically acclaimed Castlevania: Aria of Sorrow.
In the Game Boy Advance Castlevania games, Konami took the same Metroid-esque approach that Symphony did, but two out of the three games - Circle of the Moon and Harmony of Dissonance - were somewhat mediocre.
www.worthplaying.com /article.php?sid=22936   (579 words)

  
 UGO.com Forums - Castlevania DS
Tentatively (and originally) titled Castlevania DS, the game features an original storyline that continues the happenings from Castlevania: Aria of Sorrow, which was released in 2003 for the Game Boy Advance.
Best news of the day, Aria of Sorrow turned out to be the best Handheld Castlevania game ever created, and learning Castlevania for the DS takes place after AOS will make the Nintendo DS #1 item I have to buy.
In Castlevania DS, gamers will have to connect symbols in the correct order using the stylus to open a magic seal, allowing Cruz to capture the magic of weakened enemies.
forums.ugo.com /printthread.php?t=22602   (579 words)

  
 Gaming Evolved Forums: From Past to Future - One Evolution - Castlevania DS announced
Castlevania on the DS is being developed by Koji Igarashi and the team behind Aria of Sorrow.
Castlevania aria of sorrow was the best castlevania game (next to symphony of the night).
The DS version of Castlevania, which has yet to receive an official title, will feature the classic trademarks of the series, such as collectable power-ups enabling you to become more bad-*** as the game goes on.
www.gamingevolved.com /forums/showthread.php?s=7e4c687e2ffa1415fffda8415b0eaa8e&t=18466&goto=nextoldest   (579 words)

  
 Castlevania: Aria of Sorrow Reviews for the Game Boy Advance (GameTab)
"Castlevania: Aria of Sorrow is exactly what we've come to expect of this steadily improving franchise - the same formulaic design conventions balanced with just enough new stuff to keep fans from getting bored.
Continuing in Konami's tradition of delivering stellar Castlevania titles on the handheld system, Aria of Sorrow takes players through an all-new demon-hunting saga!
Castlevania: Aria of Sorrow Reviews for the Game Boy Advance (GameTab)
www.gametab.com /gba/castlevania.aria.of.sorrow/1358   (304 words)

  
 SmartEngine - SmartGuide ( WORDS : sorrow )
Review, by Brendon Hivner: "Aria of Sorrow is the best playing Castlevania on the GBA yet." [Score: 9.3 out of 10]
- http://www.gamingworldx.com/gcn/CastlevaniaAriaofSorrowGBA.shtml Games: Video Games: Platform: Castlevania Series: Aria of Sorrow
Contains a preview of "Demon's Sorrow", some other short stories and biography on the author.
words.smartengine.com /shell/smartpage/sorrow   (304 words)

  
 Guides: Castlevania: Aria of Sorrow Guide (GBA)
The third installment of Castlevania on Nintendo's Game Boy Advance, Aria of Sorrow follows a near-identical formula to the Game Boy Advance's two earlier Castlevania titles, Circle of the Moon and Harmony of Dissonance.
That's what you can expect with Castlevania: Aria of Sorrow.
Thankfully, companies like Konami know that games of a similar formula can be released multiple times, as long as there's enough flavor and a sense of newness to the game that it'll work.
guides.ign.com /guides/498341/index.html   (231 words)

  
 VideolandMUSH
1999 - CastleVania: Aria of Sorrow (backstory) Dracula is killed during a solar eclipse by a band of Vampire Hunters.
2035 - CastleVania: Aria of Sorrow Soma Cruz and Mina Hakuba, among others, are drawn into the realm of CastleVania during a solar eclipse in Japan.
CastleVania 64/Legacy of Darkness obviously takes place in the 20th century, despite what the game says, so I fudged again.
www.videolandmush.com /news/newscast.html   (579 words)

  
 Review of Castlevania: Aria of Sorrow Reviews. Compare Consumer Reviews of Video Game Castlevania: Aria of Sorrow by Konami Consumer Review and Product Comparison helps your Shopping based on Product Reviews.
Video Game wishlists, similar to Castlevania: Aria of Sorrow by Konami
While the past two GBA Castlevania's were good, this one is leaps and bounds ahead of them.
All in all, this game plain old rocks and will give you plenty of enjoyment and fun for your money.
www.thingymajigger.com /shop/product.aspx?asin=B00008KU9T   (638 words)

  
 Konami Digital Entertainment
The year is 2036, one year after the events of Castlevania¡¦ Aria of Sorrow¡¦ Soma Cruz finds himself at the center of a mysterious cults plan to resurrect their evil lord and master Dracula.
"CASTLEVANIA Dawn of Sorrow" is a trademark of KONAMI CORPORATION.
Home > Games > Nintendo DS™ > Action / Adventure > Castlevania: Dawn of Sorrow
www.konami.com /gs/gameinfo.php?id=15   (240 words)

  
 Castlevania: Aria of Sorrow on the Game Boy Advance / GamersUnderground.net // VGamer.net
Castlevania: Aria of Sorrow on the Game Boy Advance / GamersUnderground.net // VGamer.net
Castlevania: Aria of Sorrow on the Game Boy Advance
Castlevania: Aria of Sorrow Cheats / Hints / Guides
www.gamersunderground.net /GameFilter/GameResult.asp?GameID=2405   (240 words)

  
 Castlevania: Aria of Sorrow Review - Game Boy Advance
Now that I've played through Aria of Sorrow, I can't wait to play through the other Castlevania games again.
A life without Castlevania: Aria of Sorrow will only lead to a life of sorrow and dissonance.
Conceptually, Aria of Sorrow is better than some of the entirely unique games out there.
gameboy.gamezone.com /gzreviews/r21475_GBA.htm   (1271 words)

  
 Castlevania: Aria of Sorrow Review for Game Boy Advance on GamePro.com
That Aria is a masterpiece of 2D gaming there's no denying, and the gamers who will get the most out of Aria of Sorrow are the ones who've never played a Castlevania game.
Game Boy Advance / Review / Castlevania: Aria of Sorrow
Aria of Sorrow is more challenging than Harmony of Dissonance, and the music is 10 times better.
www.gamepro.com /nintendo/gameboy_advance/games/reviews/29225.shtml   (635 words)

  
 Castlevania: Aria of Sorrow - GBA review
My final analysis is this: Castlevania: Aria of Sorrow is worth the purchase, no question about it.
Using magic in Aria of Sorrow has just become more enjoyable than ever and is the game’s biggest draw.
With graphical masterpieces in the series like Symphony of the Night and Harmony of Dissonance, it’s needless to say that Aria of Sorrow has some huge shoes to fill.
www.netjak.com /Reviews/gba/aria.htm   (988 words)

  
 Castlevania: Dawn of Sorrow - Wikipedia, the free encyclopedia
The game is said to be a direct sequel to Castlevania: Aria of Sorrow, with Soma Cruz as its protagonist.
Castlevania: Dawn of Sorrow, known in Japan as Demon Castle Dracula: Cross of the Blue Moon (悪魔城ドラキュラ 蒼月の十字架 Akumajō Dracula: Sōgetsu no JÅ«jika), is the title of a forthcoming video game for the Nintendo DS handheld game console, part of Konami 's popular Castlevania franchise.
Other characters from Aria of Sorrow will also appear in the game, including Genya Arikado and Julius Belmont.
en.wikipedia.org /wiki/Castlevania_DS   (988 words)

  
 Yoko Belnades - Wikipedia, the free encyclopedia
She first appears in the game Castlevania: Aria of Sorrow, where she provides some information to the game's protagonist Soma Cruz when he encounters into her.
Yoko is also present in the sequel, Castlevania: Dawn of Sorrow, and her role there is much larger.
Castlevania - The main Castlevania page, with a list of all the games.
en.wikipedia.org /wiki/Yoko_Belnades   (541 words)

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