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Topic: Cell (microprocessor)


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VMX

  
  Cell - Wikipedia, the free encyclopedia
A cell is a single unit or compartment, enclosed by a border, wall or membrane.
Cell (spreadsheet), a component part of a spreadsheet defined by its row and column (eg.
Cell, (radio communications), a small geographic area of radio coverage served by a cell site (radio tower and equipment).
en.wikipedia.org /wiki/Cell   (354 words)

  
 Cell microprocessor - Wikipedia, the free encyclopedia
Cell is a microprocessor architecture jointly developed by a Sony, Toshiba, and IBM alliance known as STI.
Cell combines a general-purpose POWER-architecture core of modest performance with streamlined coprocessing elements which greatly accelerate multimedia and vector processing applications, as well as many other forms of dedicated computation.
The Cell architecture breaks ground in combining a light-weight general-purpose processor with multiple GPU-like coprocessors into a coordinated whole, a feat which involves a novel memory coherence architecture for which IBM received many patents.
en.wikipedia.org /wiki/Cell_(microprocessor)   (4330 words)

  
 Welcome to AnandTech.com [ Article: Understanding the Cell Microprocessor]
Cell is just as much of a multi-core processor as the upcoming multi-core CPUs from AMD and Intel, the only difference being that Cell's architecture doesn't have an entirely homogeneous set of cores.
Given that Cell was designed with a high performance per transistor metric in mind, its architecture does serve as somewhat of a blueprint for the technologies that result in the biggest performance gains, at the lowest transistor counts.
Cell’s SPEs being Altivec/VMX derived is a benefit, which should mean that the ISA is more familiar to developers working on any POWER based architecture, but the approach to development on Cell vs. development on the PC will literally be on opposite ends of the spectrum, with the new Xbox somewhere in between.
www.anandtech.com /printarticle.aspx?i=2379   (9005 words)

  
 [No title]
The Cell processor consists of a general-purpose POWERPC processor core connected to eight special-purpose DSP cores.
In its most basic form IBM's Cell does what computer architects have been doing since the first cache was invented — Cell moves a small bit of memory closer to the execution units, and lets the processor store frequently-used code and data in that local memory.
What I've tried to illustrate with this diagram and the preceding ones is that there is a homology between the growth of on-die control logic that intervenes between the cache and the execution core and the growth of memory latency.
arstechnica.com /articles/paedia/cpu/cell-1.ars   (1117 words)

  
 Chip trio allows glimpse into 'Cell' | Tech News on ZDNet   (Site not responding. Last check: 2007-11-02)
Cell has nearly "taped out"--an industry term meaning that the chip's pen and paper design and layout have been completed.
While Cell's hardware design might be difficult, it's creating software for the chip that will be the trickiest part of establishing it in the market.
Cell's designers are engineering the chip to work with a wide range of operating systems, including Linux.
news.zdnet.com /2100-9584_22-948493.html   (1431 words)

  
 Real World Technologies - ISSCC 2005: The CELL Microprocessor
In the examination of the first implementation of the CELL processor, the theme of the shift in focus from the pursuit of single threaded integer performance to the pursuit of multiply threaded, easily parallelizable multimedia-type performance is repeated throughout.
Members of the CELL processor family share basic building blocks, and depending on the requirement of the application, specific versions of the CELL processor can be quickly configured and manufactured to meet that need.
At an operating frequency of 4 GHz, the CELL processor is thus capable of achieving a peak throughput rate of 256 GFlops from the 8 SPE's.
www.realworldtech.com /page.cfm?ArticleID=RWT021005084318   (622 words)

  
 IBM to promote new Cell microprocessor   (Site not responding. Last check: 2007-11-02)
IBM's engineering services unit is to promote a new Cell microprocessor, jointly developed with Sony and Toshiba, for potential applications outside of the consumer electronics field, in which the new chip is likely to make its initial appeareance.
Cell was developed by the three companies and Sony-unit Sony Computer Entertainment Inc. (SCEI) as a high-power processor particularly suited to graphics applications and has been described by the development partners as a "supercomputer on a chip."
Cell is perhaps currently best known as the chip that will form the heart of SCEI's successor to the PlayStation 2 game console and both Sony and Toshiba have also talked about using the chip in a range of video-related consumer electronics products, such as televisions.
www.techblog.org /news-07/01-164-apr-01-2005.html   (399 words)

  
 alphaWorks : Emerging Topic : Cell Broadband Engine technology
The Cell Broadband Engine is a breakthrough microprocessor with unique capabilities for applications requiring video, 3D graphics, or high-performance computation for imaging, security, visualization, health care, surveillance, and more.
The IBM Cell Broadband Engine™ (Cell BE) SDK, Version 1.1, is a complete software development environment, including Linux kernel for Cell BE blades, Linux support libraries, tool chains, system simulator, source code for libraries and samples, and a new, fully-integrated installation.
Cell Broadband Engine resource center: The developerWorks Cell Broadband Engine Resource Center provides resource for all things Cell BE including articles on the technology, daily news on the processor and links to CBEA forums.
www.alphaworks.ibm.com /topics/cell   (522 words)

  
 Steve Quayle News Alerts
The Cell chip, developed jointly by Sony, IBM and Toshiba, will appear in the PlayStation 3, the follow-on to Sony's successful video game console that is expected to be released next year.
Cell will likely also be marketed as an ideal technology for televisions and supercomputers, and everything in between, though it is still far too early to determine Cell's chances for success in those markets.
Cell is based on the core of IBM's existing Power processor line, and is designed to work with a variety of software packages, including Linux, the companies said.
www.stevequayle.com /News.alert/05_Tech/050208.nanochip.html   (607 words)

  
 The New York Times > Technology > Smaller Than a Pushpin, More Powerful Than a PC
However, many industry executives and analysts say that Cell's impact may ultimately be much broader, staving off the PC industry's efforts to dominate the digital living room and at the same time creating a new digital computing ecosystem that includes Hollywood, the living room and high-performance scientific and engineering markets.
Additionally, the Cell architecture is distinguished by the fact that it controls an array of eight additional processors that the design team refers to as synergistic processing elements, or S.P.E.'s.
The Cell has some components that in the lab switch at 5.6 GHz, and several people familiar with the design said that it was both more flexible than is generally understood and that it has been designed with high bandwidth communications, such as high-speed data links to homes, in mind.
www.nytimes.com /2005/02/07/technology/07chip.html?ex=1265432400&en=c3e2082037a01306&ei=5090&partner=rssuserland   (908 words)

  
 The Cell chip - what it is, and why you should care | The Register
Technical details of Cell will be disclosed at the International Solid State Circuits Conference in San Francisco next week, and in anticipation we'll look first at how the Cell works and then tomorrow at what it means to the industry and consumers.
But earlier in the month, Microprocessor Report's Tom Halfhill published an investigation into a detailed patent filed in 2001, and published by the USPTO in October, and he was kind enough to discuss it with us.
If Cell fulfills its promise, Intel is facing its greatest challenge since the turn of the 1990s, when RISC processors seemed to be extending an unbeatable performance lead, and when Microsoft was porting Windows NT to every RISC platform it could: MIPS, Alpha and PowerPC.
www.theregister.com /2005/02/01/cell_analysis_part_one   (1149 words)

  
 Update: IBM, Sony, Toshiba unveil nine-core Cell processor | InfoWorld | News | 2005-02-07 | By Tom Krazit, IDG News ...   (Site not responding. Last check: 2007-11-02)
Cell is expected to be the chip used in Sony's PlayStation 3 gaming console, and its performance should reach 10 times the capability of current PC processors, the companies said.
Cell is capable of running at more than 4.5GHz, but the companies have not determined how fast the final product will run.
Cell is primarily designed for digital-home applications, but the chip can be used with a wide variety of programming models and could conceivably wind up in any number of systems, Kahle said.
www.infoworld.com /article/05/02/07/HNninecorecell_1.html   (1569 words)

  
 Real World Technologies - CELL Microprocessor III
In the months since our second article on the CELL processor was published, the STI consortium has released new information on the microarchitecture and programming model of the CELL processor.
In a show of force equivalent to the introduction of the CELL processor at ISSCC, five presentations were given by members of the STI consortium at COOL Chips VIII in April of 2005 in Yokohama, Japan.
The new version of the CELL processor, with the larger PPE, is code named DD2, and the CELL processor unveiled at ISSCC 2005 is designated DD1.
www.realworldtech.com /page.cfm?ArticleID=RWT072405191325   (383 words)

  
 GameSpy.com - Hardware
Cell, scheduled to hit the market in late 2004 or early 2005, differs notably from current processors.
Cell computing will also facilitate a distributed style of networking that performs computing tasks in much the same way a cell phone network routes calls.
Put simply, Cell allows pieces of a computing task to be distributed among all available processors to harness their combined power.
archive.gamespy.com /hardware/january03/playstation3   (606 words)

  
 BetaNews | Industry Trio Details 'Cell' Chip
Cell is the code-name for an advanced microprocessor that is being jointly developed by the trio for placement in next-generation computing application and consumer electronics.
First announced in 2001, Cell was designed from the ground up for rich media processing as well as parallel and distributed computing.
Cell was designed to be versatile enough to perform a wide range of tasks from powering real-time game operating systems, PC/WS operating systems, and home entertainment applications in addition to high demand supercomputing tasks.
www.betanews.com /article/Industry_Trio_Details_Cell_Chip/1101769987   (643 words)

  
 PC World - IBM, Sony, Toshiba Unveil Nine-Core Cell Processor   (Site not responding. Last check: 2007-11-02)
Cell is expected to be the chip used in Sony's PlayStation 3 gaming console, and its performance should reach ten times the capability of current PC processors, the companies said.
Cell is capable of running at more than 4.5 GHz, but the companies have not determined how fast the final product will run.
With Cell capable of handling ten instruction threads at a given time, the chip needs extremely fast memory and I/O buses to ensure that the processing engine is continuously fueled with data, Warmke said.
www.pcworld.com /news/article/0,aid,119602,00.asp   (1048 words)

  
 Sony PlayStation 3 Cell Microprocessor Update
Cell's breakthrough multi-core architecture and ultra high-speed communications capabilities deliver vastly improved, real-time response for entertainment and rich media applications, in many cases 10 times the performance of the latest PC processors.
Another advantage of Cell is to support multiple operating systems, such as conventional operating systems (including Linux), real-time operating systems for computer entertainment and consumer electronics applications as well as guest operating systems for specific applications, simultaneously.
"Today's disclosure of the Cell chip's breakthrough architectural design is a significant milestone in an ambitious project that began four years ago with the creation of the IBM, Sony and Toshiba design lab in Austin, Texas," said William Zeitler, senior vice president and group executive, IBM Systems and Technology Group.
www.dreamstation.cc /news/video_games/id5955   (556 words)

  
 FT.com / Companies / IT - IBM, Sony, Toshiba to reveal ‘superbrain chip’
The Cell microprocessor has been under development by the three companies since 2001 in a laboratory in Austin, Texas.
Cell is being presented as an architecture capable of wide-ranging functions and powerful parallel processing that will allow it to distribute its work among the different cores in order to perform many tasks at once.
Cell's architecture is described as scalable from “small consumer devices to massive supercomputers”.
www.ft.com /cms/s/6b31ebfe-786b-11d9-9961-00000e2511c8.html   (659 words)

  
 "Understanding the Cell Microprocessor" - Anandtech - nV News Forums
it seamed that they were saying that coding for the cell is going to be very different from coding for the pc or xbox2.
The cell architecture sounds an awful lot like a collection of primitive processors that access tiny amounts of fast memory to do batch processes.
Another thing mentioned with cell, is this ability to chain or group sub cpu processing elements together, and also achieve this group processing with remote elements over a network.
www.nvnews.net /vbulletin/showthread.php?p=570728   (640 words)

  
 Mercury Computer Systems Teams with IBM to Build Cell Processor-Based Systems   (Site not responding. Last check: 2007-11-02)
Mercury has initial plans to integrate the Cell microprocessor technology into a wide variety of future products, with the aim of dramatically boosting computing performance in Mercury's customer applications.
The Cell processor, developed by IBM, Toshiba and Sony Group, is a breakthrough architectural design featuring eight synergistic processing elements plus a Power Architecture(TM)-based core that provides unmatched performance levels in many computationally intense applications.
The Cell processor has peak performance in excess of 200 GFLOPS -- which equates to 200 billion floating-point operations per second -- as measured during initial hardware testing.
www.mc.com /mediacenter/pr/news_details.cfm?press_id=2005_06_28_0900_070458_148890pr.cfm   (880 words)

  
 PS2 News: Sony Announces CELL Microprocessor Plant
This covers specifically the CELL chip, which previously was intended for the Playstation 3.
The CELL chip will be an all-purpose product, which distinguishes itself from the Emotion Engine of the PS2, and will likely be sold to other companies.
Sony, IBM, and Toshiba have been developing the CELL chip since the spring of 2001 and plans to release it in 2005.
www.psxextreme.com /scripts/news2/new.asp?newID=1824   (481 words)

  
 Console: Toshiba Demonstrates Cell Microprocessor
Mon, May 2 2005 4:48 PM For general purpose apps it's not going to be as fast because the actual CPU part of it is less sophisticated than a G5 and they hardly hold their own against AMD's latest and greatest.
If you needed to do a heck of a lot of lighting or physics calculations, the cell processor would be a good thing to have as long as you could deal with the complexity of programming it.
EDIT: strike that, even if they had the src, Win won't run on the Cell, and Wine won't run WMP 8+, and even if it did, it would be very hard to pass the stream from linux to the win wine layer through a pipe if you had the WMP source.
channel9.msdn.com /ShowPost.aspx?PostID=64444   (572 words)

  
 [No title]
 The Cell was revealed at ISSCC in February 2005 and since then a great deal of information has been revealed about the final architecture in various articles, papers and interviews.
This new version has been almost completely rewritten to cover the Cell as it is today.
In part 1 I look at how the Cell came about and it’s main components.
www.blachford.info /computer/Cell/Cell0_v2.html   (202 words)

  
 PlayStation 3's Cell chip for military Use. - Pro-G
Cell Chip used in the PlayStation 3 to be used in medical and military systems.
Mercury is the first company other than the developers of the chip, Sony, IBM and Toshiba, to license the technology and plan to use the chip in systems such as MRI scanners and radar processing systems.
The Cell chip is the heart of the PlayStation 3 and will also be found in high performance television sets from Toshiba next year.
www.pro-g.co.uk /news/0-0-2006-1011.html   (238 words)

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