| |
| | Futurelab - Showcase - Futurelab projects - Chomp! (Site not responding. Last check: 2007-10-19) |
 | | This was followed by a full evaluation, conducted by Futurelab staff, with 27 children in Key Stage 2, during which children were observed playing the game and asked about the decisions they needed to make to win it. |
 | | The fantasy of chomping was exciting to the children, who were engaged and motivated to compete against the computer opposition according to simple mathematical rules. |
 | | Appropriate rewards, new, unexpected challenges, and variation in the fantasy elements can contribute to motivation, enthusiasm and sustained player interest, and are crucial to learning new skills and knowledge. |
| www.futurelab.org.uk /showcase/chomp/index.htm (753 words) |
|