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| | Chris Crawford |
 | | hese days, Chris Crawford is less known for the games he has authored than for his presence in the industry as the pointed voice of reason. |
 | | He is a reminder, to those who will listen, that maybe, just maybe, there is room for thoughtful and experimental game design in a world where million dollar budgets and months of technological hype, more often than not, result in peculiarly non-interactive titles that receive glowing reviews and live in the realm of "Hmmm... |
 | | Chris is the founder of the Journal of Computer Game Design, the Computer Game Developers' Conference, and is the author of several books, including The Art of Computer Game Design. |
| www.dadgum.com /halcyon/BOOK/CRAWFORD.HTM (1634 words) |
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