| | TAP: Vol 13, Iss. 10. Civilization and its Discontents. Garrett Epps. (Site not responding. Last check: 2007-09-08) |
 | | At a time when the air is full of loose talk about the "clash of civilizations," the game's fascination -- and its own evolution over time -- provides interesting insights into the nature of civilization, and even more interesting views of our own ways of thinking about it. |
 | | The historians of the Annales school viewed a civilization as the irrefragable sum total of a geographic region's history, demography, and environment -- one civilization can never become another, they argued, and civilizations that find themselves in proximity to one another are doomed to conflict. |
 | | Civilizations that fight their neighbors suffer economic loss and scientific stagnation; watching the enemy chew up your legions and catapults is a graphic reminder that the same time and effort could have produced cathedrals, marketplaces, or aqueducts that could last for hundreds of years. |
| www.prospect.org /print/V13/10/epps-g.html (1983 words) |