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| | T2 - clanlib |
 | | At its lowest level, it provides a platform independent (as much as that is possible in C++) way of dealing with display, sound, input, networking, files, threadding and such. |
 | | On top of that, ClanLib builds a generic game development framework, giving you easy handling of resources, network object replication, graphical user interfaces (GUI) with theme support, game scripting and more. |
 | | ClanLib uses a resource system to keep track of images, fonts, samples and music. |
| www.t2-project.org /packages/clanlib.html (269 words) |
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